Player Matchup

Cerberus
Cerberus
Gold IV
 
Cerberus
Gold IV
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hercules
Hercules
Gold V
AngryColt907326
Hercules
Gold V
Level 86
God Stats
4W - 3L
1,642 SR
Queue Stats
268W - 238L
1,363 MMR
Solo
Thoth
Thoth
Silver III
ChocoTheWarrior
Thoth
Silver III
Level 119
God Stats
3W - 3L
1,500 SR
Queue Stats
52W - 47L
1,398 MMR
Party 2
Artemis
Artemis
Silver III
DeeZNutZ1640
Artemis
Silver III
Level 52
God Stats
3W - 2L
1,699 SR
Queue Stats
28W - 16L
1,399 MMR
Solo
Ravana
Ravana
Silver III
Gator_v4
Ravana
Silver III
Level 108
God Stats
2W - 1L
1,500 SR
Queue Stats
52W - 43L
1,398 MMR
Party 2
Team Averages
Silver II
Silver II
Average Tier
Level 105
1,568 SR
1,412 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 131
1,585 SR
1,384 MMR
Sylvanus
Sylvanus
Gold IV
JamesSmash1
Sylvanus
Gold IV
Level 136
God Stats
0W - 1L
1,500 SR
Queue Stats
737W - 720L
1,362 MMR
Party 1
Tyr
Tyr
Gold IV
Juuzou-sempai_18
Tyr
Gold IV
Level 128
God Stats
4W - 5L
1,624 SR
Queue Stats
169W - 173L
1,395 MMR
Solo
He Bo
He Bo
Silver IV
Slick_Nick-2
He Bo
Silver IV
Level 98
God Stats
2W - 2L
1,645 SR
Queue Stats
18W - 27L
1,345 MMR
Solo
Izanami
Izanami
Gold IV
TheLuke77
Izanami
Gold IV
Level 141
God Stats
20W - 16L
1,678 SR
Queue Stats
118W - 120L
1,421 MMR
Party 1
Erlang Shen
Erlang Shen
Gold IV
nOzivat-
Erlang Shen
Gold IV
Level 153
God Stats
15W - 22L
1,477 SR
Queue Stats
255W - 241L
1,395 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
15
2 / 3 / 9
9,448
472
8,198
19,459
12,616
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hercules
16
7 / 1 / 3
11,097
555
13,706
18,303
19,404
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

18
8 / 3 / 14
11,726
586
22,100
10,436
4,000
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Artemis
DeeZNutZ1640
Artemis
18
6 / 3 / 2
11,031
552
11,428
14,875
4,918
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ravana
Gator_v4
Ravana
17
5 / 6 / 5
10,546
527
6,881
13,803
7,429
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bans
DanzaburouTiamatApolloCu ChulainnTsukuyomi

VS

Bans
CthulhuScyllaAphroditeJanusChang'e
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
JamesSmash1
Sylvanus
13
0 / 6 / 8
8,581
429
9,213
20,138
10,434
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

17
2 / 6 / 3
10,414
521
8,008
18,305
13,047
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

15
6 / 8 / 4
10,188
509
16,651
15,129
4,298
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
TheLuke77
Izanami
16
2 / 4 / 2
10,050
503
8,423
15,709
4,728
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Erlang Shen
nOzivat-
Erlang Shen
18
6 / 4 / 4
11,520
576
10,514
16,667
7,644
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
37
28
Kills
16
16
Deaths
28
33
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
2
3
9
2.17
W
Hercules
7
1
3
8.5
W
8
3
14
5
W
Artemis
DeeZNutZ1640
Artemis
6
3
2
2.33
W
Ravana
Gator_v4
Ravana
5
6
5
1.25
L
Sylvanus
JamesSmash1
Sylvanus
0
6
8
0.67
L
2
6
3
0.58
L
6
8
4
1
L
Izanami
TheLuke77
Izanami
2
4
2
0.75
L
Erlang Shen
nOzivat-
Erlang Shen
6
4
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,313
Damage
52,809
76,876
Taken
85,948
48,367
Mitigated
40,151
31,233
Healing
17,888
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
8,198
477
0
6,115
19,459
12,616
0
7,924
11,339
28,605
0
W
Hercules
13,706
5,545
0
11,142
18,303
19,404
954
5,011
13,162
0
59,258
W
22,100
595
0
1,470
10,436
4,000
312
5,575
4,617
75,987
0
W
Artemis
DeeZNutZ1640
Artemis
11,428
5,479
0
8,256
14,875
4,918
3,712
849
14,026
0
79,146
W
Ravana
Gator_v4
Ravana
6,881
1,497
0
4,250
13,803
7,429
186
4,829
8,757
0
63,788
L
Sylvanus
JamesSmash1
Sylvanus
9,213
3,831
1,292
3,238
20,138
10,434
140
9,429
10,495
32,437
10,400
L
8,008
1,303
0
3,361
18,305
13,047
560
6,697
11,367
0
62,364
L
16,651
431
193
2,563
15,129
4,298
387
5,689
9,137
58,574
0
L
Izanami
TheLuke77
Izanami
8,423
4,680
0
5,425
15,709
4,728
285
2,177
13,516
0
84,729
L
Erlang Shen
nOzivat-
Erlang Shen
10,514
5,556
0
1,816
16,667
7,644
0
5,420
11,135
0
70,321

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,848
Gold Earned
50,753
539
Minions Killed
522
0
Camps Cleared
0
1,936,374
Distance Traveled
1,740,868
29
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
9,448
472
55
3
0
385,565
8
W
Hercules
11,097
555
113
6
0
420,965
11
W
Thoth
11,726
586
129
6
0
399,281
4
W
Artemis
11,031
552
133
7
0
337,491
1
W
Ravana
10,546
527
109
5
0
393,072
5
L
Sylvanus
8,581
429
61
3
0
302,548
6
L
Tyr
10,414
521
122
6
0
385,405
3
L
He Bo
10,188
509
92
5
0
329,083
4
L
Izanami
10,050
503
142
7
0
325,823
4
L
Erlang Shen
11,520
576
105
5
0
398,009
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role