Player Matchup

Bacchus
Bacchus
Easton_Enforcer
Bacchus
Level 109
God Stats
6W - 4L
1,765 SR
Queue Stats
111W - 61L
1,727 Elo+
Party 2
Pele
Pele
IlIDanteMakerIlI
Pele
Level 26
God Stats
0W - 1L
1,907 SR
Queue Stats
32W - 12L
1,796 Elo+
Party 2
Ra
Ra
UnKnownG-88
Ra
Level 152
God Stats
3W - 4L
1,716 SR
Queue Stats
80W - 46L
1,694 Elo+
Party 2
Osiris
Osiris
morty_wiliams
Osiris
Level 153
God Stats
3W - 1L
1,969 SR
Queue Stats
132W - 72L
1,741 Elo+
Party 2
Team Averages
Level 110
1,839 SR
1,739 Elo+

VS

Team Averages
Level 42
1,516 SR
1,575 Elo+
Aphrodite
Aphrodite
DrJeff95
Aphrodite
Level 49
God Stats
4W - 1L
1,640 SR
Queue Stats
4W - 3L
1,575 Elo+
Party 1
Tiamat
Tiamat
Eridi
Tiamat
Level 39
God Stats
4W - 3L
1,387 SR
Queue Stats
4W - 3L
1,575 Elo+
Party 1
Cthulhu
Cthulhu
Kublacon
Cthulhu
Level 52
God Stats
1W - 1L
1,353 SR
Queue Stats
4W - 3L
1,575 Elo+
Party 1
Cernunnos
Cernunnos
Voltricks
Cernunnos
Level 28
God Stats
2W - 2L
1,685 SR
Queue Stats
4W - 3L
1,575 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 6 / 9
18,032
622
18,684
34,870
63,874
Tainted Amulet

Tainted Amulet

+20
Physical Power
+35
Magical Power
+25
Physical Protection
+75
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 30% for 5s. You are healed for 120% of the healing reduced.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

20
12 / 9 / 4
21,113
728
29,414
35,613
22,623
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

20
4 / 4 / 8
19,196
662
31,120
27,829
14,669
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

20
2 / 9 / 12
18,320
632
20,967
43,279
67,380
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tainted Breastplate

Tainted Breastplate

+35
Physical Power
+55
Magical Power
+70
Physical Protection
+25
Magical Protection

PASSIVE - Enemy gods that you hit have their healing taken reduced by 50% for 5s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
DrJeff95
Aphrodite
20
6 / 3 / 18
19,868
685
15,244
26,074
34,639
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tiamat
Eridi
Tiamat
20
4 / 7 / 10
19,446
671
33,615
26,513
24,597
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cthulhu
Kublacon
Cthulhu
20
6 / 6 / 13
19,527
673
34,147
41,729
57,830
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cernunnos
Voltricks
Cernunnos
20
12 / 4 / 7
21,168
730
35,995
28,647
14,769
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
76
20
Kills
28
28
Deaths
20
33
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
DrJeff95
Aphrodite
6
3
18
5
L
2
6
9
1.08
W
Tiamat
Eridi
Tiamat
4
7
10
1.29
L
12
9
4
1.56
W
Cthulhu
Kublacon
Cthulhu
6
6
13
2.08
L
4
4
8
2
W
Cernunnos
Voltricks
Cernunnos
12
4
7
3.88
L
2
9
12
0.89

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,185
Damage
119,001
141,591
Taken
122,963
168,546
Mitigated
131,835
24,373
Healing
45,267
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
DrJeff95
Aphrodite
15,244
2,160
16,512
16,301
26,074
34,639
675
10,536
15,538
55,005
0
L
18,684
277
1,305
2,183
34,870
63,874
427
20,947
13,923
59,228
0
W
Tiamat
Eridi
Tiamat
33,615
4,770
0
5,070
26,513
24,597
1,816
12,703
13,810
97,966
0
L
29,414
7,346
0
3,801
35,613
22,623
2,563
20,318
15,295
0
111,624
W
Cthulhu
Kublacon
Cthulhu
34,147
3,092
3,877
1,030
41,729
57,830
524
14,232
27,497
75,550
0
L
31,120
457
7,115
8,077
27,829
14,669
864
18,911
8,918
158,656
0
W
Cernunnos
Voltricks
Cernunnos
35,995
23,177
1,644
833
28,647
14,769
2,962
12,776
15,871
0
144,044
L
20,967
8,386
0
1,892
43,279
67,380
1,493
23,669
19,610
0
71,315

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,661
Gold Earned
80,009
581
Minions Killed
427
16
Camps Cleared
18
2,150,283
Distance Traveled
2,280,270
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
19,868
685
74
3
3
601,013
4
L
Bacchus
18,032
622
71
2
1
529,801
1
W
Tiamat
19,446
671
125
4
7
511,764
6
L
Pele
21,113
728
160
6
7
537,519
1
W
Cthulhu
19,527
673
83
3
2
585,117
0
L
Ra
19,196
662
232
8
4
595,876
0
W
Cernunnos
21,168
730
145
5
6
582,376
2
L
Osiris
18,320
632
118
4
4
487,087
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role