Player Matchup

Baron Samedi
Baron Samedi
Knight Dantz
Baron Samedi
Level 89
God Stats
40W - 48L
1,394 SR
Queue Stats
489W - 478L
1,492 Elo+
Party 1
Bakasura
Bakasura
PapaJoeyScum
Bakasura
Level 84
God Stats
0W - 6L
1,500 SR
Queue Stats
176W - 233L
1,596 Elo+
Party 3
Neith
Neith
iArchie UwU
Neith
Level 28
God Stats
26W - 17L
1,573 SR
Queue Stats
620W - 629L
1,480 Elo+
Party 1
Cthulhu
Cthulhu
iCarM1n3
Cthulhu
Level 14
God Stats
28W - 21L
1,528 SR
Queue Stats
294W - 346L
1,498 Elo+
Party 3
Janus
Janus
juancete420
Janus
Level 38
God Stats
13W - 16L
1,528 SR
Queue Stats
155W - 171L
1,411 Elo+
Solo
Team Averages
Level 51
1,505 SR
1,495 Elo+

VS

Team Averages
Level 63
1,697 SR
1,486 Elo+
Tsukuyomi
Tsukuyomi
BodaciousB
Tsukuyomi
Level 49
God Stats
4W - 1L
1,845 SR
Queue Stats
6W - 7L
1,364 Elo+
Party 2
Ymir
Ymir
Ev3lix
Ymir
Level 128
God Stats
1W - 0L
1,854 SR
Queue Stats
25W - 24L
1,552 Elo+
Party 2
Zeus
Zeus
SlotoriousNut
Zeus
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 10L
1,565 Elo+
Party 2
Heimdallr
Heimdallr
TossingTurnips
Heimdallr
Level 65
God Stats
1W - 1L
1,729 SR
Queue Stats
7W - 10L
1,373 Elo+
Party 2
Cthulhu
Cthulhu
wibbledude
Cthulhu
Level 65
God Stats
9W - 9L
1,558 SR
Queue Stats
12W - 12L
1,578 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Knight Dantz
Baron Samedi
18
6 / 12 / 16
12,722
1,157
19,611
28,264
12,555
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bakasura
PapaJoeyScum
Bakasura
14
0 / 2 / 4
9,033
821
2,213
3,630
1,442
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

19
10 / 5 / 11
13,512
1,228
15,544
19,336
8,270
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
iCarM1n3
Cthulhu
19
2 / 5 / 20
11,861
1,078
13,933
25,684
31,866
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

19
5 / 9 / 16
12,603
1,146
16,572
18,177
7,340
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Team 1 Tickets

66

VS

Team 2 Tickets

169

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
BodaciousB
Tsukuyomi
18
3 / 3 / 18
11,465
1,042
19,946
18,858
12,167
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ymir
Ev3lix
Ymir
19
11 / 7 / 14
14,301
1,300
14,194
20,876
29,172
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

19
6 / 5 / 17
12,438
1,131
22,627
8,666
3,466
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Heimdallr
TossingTurnips
Heimdallr
19
10 / 3 / 14
13,362
1,215
17,636
11,606
4,653
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
wibbledude
Cthulhu
19
3 / 5 / 22
12,233
1,112
16,347
14,847
17,012
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
118
23
Kills
33
33
Deaths
23
67
Assists
85
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
BodaciousB
Tsukuyomi
3
3
18
4
W
Ymir
Ev3lix
Ymir
11
7
14
2.57
L
Baron Samedi
Knight Dantz
Baron Samedi
6
12
16
1.17
L
Bakasura
PapaJoeyScum
Bakasura
0
2
4
1
W
6
5
17
2.9
W
Heimdallr
TossingTurnips
Heimdallr
10
3
14
5.67
L
10
5
11
3.1
L
Cthulhu
iCarM1n3
Cthulhu
2
5
20
2.4
L
5
9
16
1.44
W
Cthulhu
wibbledude
Cthulhu
3
5
22
2.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,873
Damage
90,750
95,091
Taken
74,853
61,473
Mitigated
66,470
10,379
Healing
5,852
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
BodaciousB
Tsukuyomi
19,946
5,845
0
755
18,858
12,167
0
12,204
5,902
0
33,430
W
Ymir
Ev3lix
Ymir
14,194
2,652
0
1,043
20,876
29,172
0
11,484
9,014
29,967
0
L
Baron Samedi
Knight Dantz
Baron Samedi
19,611
1,996
2,802
3,906
28,264
12,555
0
16,472
11,567
36,936
0
L
Bakasura
PapaJoeyScum
Bakasura
2,213
1,283
0
441
3,630
1,442
0
1,386
2,169
0
2,583
W
22,627
4,014
0
14
8,666
3,466
0
7,178
1,374
33,438
0
W
Heimdallr
TossingTurnips
Heimdallr
17,636
7,398
0
2,528
11,606
4,653
0
8,709
2,746
0
48,761
L
15,544
10,016
137
2,896
19,336
8,270
0
11,724
7,508
0
32,168
L
Cthulhu
iCarM1n3
Cthulhu
13,933
1,202
0
197
25,684
31,866
0
13,444
11,937
37,028
0
L
16,572
336
0
0
18,177
7,340
0
10,142
7,960
36,091
0
W
Cthulhu
wibbledude
Cthulhu
16,347
918
1,274
238
14,847
17,012
0
9,414
5,037
38,504
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,731
Gold Earned
63,799
186
Minions Killed
197
3
Camps Cleared
10
896,049
Distance Traveled
1,007,409
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
11,465
1,042
28
3
0
226,269
0
W
Ymir
14,301
1,300
30
3
2
190,541
2
L
Baron Samedi
12,722
1,157
47
4
0
166,172
0
L
Bakasura
9,033
821
7
1
2
75,312
0
W
Zeus
12,438
1,131
22
2
2
183,339
0
W
Heimdallr
13,362
1,215
75
7
4
184,494
0
L
Neith
13,512
1,228
33
3
1
206,427
0
L
Cthulhu
11,861
1,078
47
4
0
250,041
0
L
Janus
12,603
1,146
52
5
0
198,097
1
W
Cthulhu
12,233
1,112
42
4
2
222,766
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role