Player Matchup

Ra
Ra
BazikX
Ra
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Mulan
Mulan
Symnel
Mulan
Level 66
God Stats
7W - 4L
1,605 SR
Queue Stats
195W - 198L
1,567 Elo+
Party 1
Sol
Sol
Topil
Sol
Level 6
God Stats
1W - 3L
1,384 SR
Queue Stats
9W - 6L
1,480 Elo+
Party 3
Artemis
Artemis
saac450
Artemis
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 58L
1,456 Elo+
Party 1
Khepri
Khepri
thierry9512
Khepri
Level 17
God Stats
15W - 7L
1,911 SR
Queue Stats
82W - 64L
1,637 Elo+
Party 1
Team Averages
Level 24
1,580 SR
1,528 Elo+

VS

Team Averages
Level 22
1,611 SR
1,546 Elo+
Zhong Kui
Zhong Kui
DKlegends
Zhong Kui
Level 27
God Stats
4W - 5L
1,899 SR
Queue Stats
68W - 61L
1,542 Elo+
Solo
Olorun
Olorun
Hairytinklebush
Olorun
Level 22
God Stats
47W - 44L
1,483 SR
Queue Stats
48W - 48L
1,433 Elo+
Party 2
Danzaburou
Danzaburou
PoseidonChibi
Danzaburou
Level 16
God Stats
7W - 1L
1,575 SR
Queue Stats
28W - 23L
1,666 Elo+
Solo
Kali
Kali
PunkerLegend
Kali
Level 15
God Stats
6W - 6L
1,514 SR
Queue Stats
22W - 11L
1,633 Elo+
Solo
Sun Wukong
Sun Wukong
owen11
Sun Wukong
Level 29
God Stats
2W - 3L
1,583 SR
Queue Stats
66W - 66L
1,453 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
14
7 / 5 / 0
9,054
533
9,038
9,163
3,199
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mulan
Symnel
Mulan
13
7 / 3 / 3
8,397
494
10,891
14,815
8,426
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sol
Topil
Sol
11
3 / 6 / 1
7,347
432
9,901
12,021
5,085
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Artemis
saac450
Artemis
13
1 / 4 / 1
7,412
436
4,071
7,236
3,441
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Khepri
11
0 / 2 / 2
7,199
423
3,304
10,306
7,606
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
DKlegends
Zhong Kui
15
2 / 3 / 5
8,956
527
7,158
9,093
5,705
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

15
6 / 4 / 5
9,542
561
8,171
10,738
3,500
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Danzaburou
PoseidonChibi
Danzaburou
16
3 / 2 / 6
10,415
613
11,045
13,591
4,858
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

15
4 / 7 / 3
9,248
544
7,959
14,319
6,143
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Sun Wukong
owen11
Sun Wukong
14
5 / 2 / 2
9,301
547
5,393
10,194
6,589
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
41
18
Kills
20
20
Deaths
18
7
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Ra
7
5
0
1.4
W
Zhong Kui
DKlegends
Zhong Kui
2
3
5
1.5
W
6
4
5
2.13
W
Danzaburou
PoseidonChibi
Danzaburou
3
2
6
3
W
4
7
3
0.79
L
Mulan
Symnel
Mulan
7
3
3
2.83
L
Sol
Topil
Sol
3
6
1
0.58
W
Sun Wukong
owen11
Sun Wukong
5
2
2
3
L
Artemis
saac450
Artemis
1
4
1
0.38
L
Khepri
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,205
Damage
39,726
53,541
Taken
57,935
27,757
Mitigated
26,795
16,652
Healing
23,504
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
9,038
1,550
496
2,425
9,163
3,199
1,095
1,038
8,125
48,228
0
W
Zhong Kui
DKlegends
Zhong Kui
7,158
577
0
4,589
9,093
5,705
1,038
2,394
6,649
52,718
0
W
8,171
2,238
146
4,474
10,738
3,500
1,944
4,209
6,493
43,349
0
W
Danzaburou
PoseidonChibi
Danzaburou
11,045
7,172
0
7,169
13,591
4,858
2,682
4,135
9,344
0
71,222
W
7,959
4,375
0
5,483
14,319
6,143
0
4,984
9,271
0
57,265
L
Mulan
Symnel
Mulan
10,891
2,949
0
7,032
14,815
8,426
0
5,424
9,391
0
49,750
L
Sol
Topil
Sol
9,901
2,766
0
2,995
12,021
5,085
1,140
5,267
6,754
33,250
2,471
W
Sun Wukong
owen11
Sun Wukong
5,393
1,416
0
1,643
10,194
6,589
1,648
5,564
4,258
0
38,688
L
Artemis
saac450
Artemis
4,071
1,732
0
390
7,236
3,441
68
1,157
6,079
0
46,257
L
Khepri
3,304
273
60
3,254
10,306
7,606
0
2,443
7,863
24,693
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,409
Gold Earned
47,462
362
Minions Killed
465
0
Camps Cleared
0
1,525,643
Distance Traveled
1,568,946
17
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
9,054
533
91
5
0
304,272
1
W
Zhong Kui
8,956
527
99
6
0
342,910
6
W
Olorun
9,542
561
76
4
0
300,231
0
W
Danzaburou
10,415
613
131
8
0
309,466
5
W
Kali
9,248
544
98
6
0
287,206
3
L
Mulan
8,397
494
86
5
0
339,858
6
L
Sol
7,347
432
70
4
0
265,671
1
W
Sun Wukong
9,301
547
61
4
0
329,133
0
L
Artemis
7,412
436
82
5
0
295,300
4
L
Khepri
7,199
423
33
2
0
320,542
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role