Player Matchup

Bellona
Bellona
HuntressCara21
Bellona
Level 86
God Stats
2W - 2L
1,507 SR
Queue Stats
27W - 34L
1,437 Elo+
Party 2
Danzaburou
Danzaburou
NARUTONINJA227
Danzaburou
Level 127
God Stats
0W - 2L
1,305 SR
Queue Stats
69W - 85L
1,448 Elo+
Party 2
Tiamat
Tiamat
StOrMkKiNg22
Tiamat
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 10L
1,487 Elo+
Party 2
Team Averages
Level 94
1,437 SR
1,457 Elo+

VS

Team Averages
Level 71
1,559 SR
1,512 Elo+
Eset
Eset
ATfreakdaddy
Eset
Level 107
God Stats
2W - 0L
1,500 SR
Queue Stats
56W - 73L
1,422 Elo+
Party 1
Chernobog
Chernobog
UwU TWlNK
Chernobog
Level 17
God Stats
6W - 1L
1,905 SR
Queue Stats
102W - 66L
1,655 Elo+
Solo
Chaac
Chaac
typhoonerdemon1
Chaac
Level 89
God Stats
11W - 12L
1,272 SR
Queue Stats
40W - 50L
1,458 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 1
7,274
606
2,819
8,168
6,333
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
NARUTONINJA227
Danzaburou
10
1 / 3 / 0
7,558
630
6,321
8,851
2,912
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tiamat
11
1 / 3 / 0
7,651
638
2,304
7,725
4,663
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 0 / 4
8,680
723
4,644
5,871
1,910
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Chernobog
UwU TWlNK
Chernobog
12
5 / 1 / 3
9,185
765
8,068
8,874
3,786
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

11
0 / 1 / 8
8,015
668
5,670
8,836
4,775
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
23
2
Kills
8
8
Deaths
2
1
Assists
15
Player
Kills
Deaths
Assists
KDA
W
3
0
4
5
L
0
2
1
0.25
L
Danzaburou
NARUTONINJA227
Danzaburou
1
3
0
0.33
L
Tiamat
1
3
0
0.33
W
Chernobog
UwU TWlNK
Chernobog
5
1
3
6.5
W
0
1
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,444
Damage
18,382
24,744
Taken
23,581
13,908
Mitigated
10,471
4,474
Healing
10,186
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,644
344
206
2,712
5,871
1,910
571
1,206
4,590
29,107
0
L
2,819
293
0
1,138
8,168
6,333
0
1,778
6,240
1,965
13,387
L
Danzaburou
NARUTONINJA227
Danzaburou
6,321
1,900
0
2,828
8,851
2,912
0
1,254
7,322
0
37,353
L
Tiamat
2,304
100
0
508
7,725
4,663
0
1,652
5,938
21,008
0
W
Chernobog
UwU TWlNK
Chernobog
8,068
3,972
0
1,909
8,874
3,786
1,872
1,222
7,581
0
56,118
W
5,670
298
884
4,475
8,836
4,775
306
368
8,343
0
22,060

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,483
Gold Earned
25,880
101
Minions Killed
153
0
Camps Cleared
0
680,308
Distance Traveled
715,012
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
8,680
723
41
3
0
234,300
0
L
Bellona
7,274
606
28
2
0
257,835
1
L
Danzaburou
7,558
630
47
4
0
218,918
1
L
Tiamat
7,651
638
26
2
0
203,555
0
W
Chernobog
9,185
765
93
8
0
220,807
0
W
Chaac
8,015
668
19
2
0
259,905
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role