Player Matchup

Scylla
Scylla
BASSMAN_ALEX
Scylla
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,502 Elo+
Party 1
Awilix
Awilix
SarahIsMyWaifu
Awilix
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 7L
1,502 Elo+
Party 1
Xing Tian
Xing Tian
YemDevourer
Xing Tian
Level 8
God Stats
23W - 12L
1,571 SR
Queue Stats
109W - 73L
1,474 Elo+
Party 1
Set
Set
qapiks2
Set
Level 113
God Stats
8W - 3L
1,657 SR
Queue Stats
419W - 348L
1,525 Elo+
Party 1
Chernobog
Chernobog
rainbownuts-
Chernobog
Level 104
God Stats
6W - 6L
1,687 SR
Queue Stats
375W - 328L
1,547 Elo+
Party 1
Team Averages
Level 60
1,583 SR
1,510 Elo+

VS

Team Averages
Level 64
1,613 SR
1,450 Elo+
Danzaburou
Danzaburou
Espartaco-Argen
Danzaburou
Level 25
God Stats
2W - 5L
1,421 SR
Queue Stats
2W - 6L
1,423 Elo+
Party 2
Tiamat
Tiamat
ItsTTG DELTA
Tiamat
Level 47
God Stats
12W - 13L
1,500 SR
Queue Stats
151W - 157L
1,367 Elo+
Solo
Hercules
Hercules
fanfaroneo
Hercules
Level 88
God Stats
2W - 1L
1,803 SR
Queue Stats
88W - 94L
1,464 Elo+
Party 2
Kali
Kali
lucasam10
Kali
Level 101
God Stats
3W - 2L
1,802 SR
Queue Stats
127W - 127L
1,584 Elo+
Party 2
Ymir
Ymir
papulucho_xx
Ymir
Level 60
God Stats
29W - 19L
1,541 SR
Queue Stats
211W - 241L
1,413 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
17
4 / 2 / 5
9,951
585
15,564
12,047
4,109
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
3 / 4 / 11
8,558
503
6,075
9,471
3,377
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Xing Tian
YemDevourer
Xing Tian
13
9 / 0 / 13
9,797
576
9,723
12,730
11,442
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Set
18
7 / 1 / 5
11,049
650
12,451
11,394
10,382
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Chernobog
rainbownuts-
Chernobog
17
19 / 0 / 11
10,954
644
19,317
11,962
6,588
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Espartaco-Argen
Danzaburou
9
0 / 9 / 0
6,147
362
4,683
10,565
2,688
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Tiamat
12
1 / 5 / 2
7,192
423
7,423
9,740
4,806
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hercules
fanfaroneo
Hercules
13
2 / 7 / 2
8,232
484
5,527
17,069
15,773
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Kali
12
2 / 9 / 1
7,685
452
7,681
17,568
7,383
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
1 / 12 / 0
6,940
408
2,511
19,879
10,044
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
11
42
Kills
6
7
Deaths
42
45
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Scylla
4
2
5
3.25
L
Danzaburou
Espartaco-Argen
Danzaburou
0
9
0
0
L
Tiamat
1
5
2
0.4
W
3
4
11
2.13
W
Xing Tian
YemDevourer
Xing Tian
9
0
13
15.5
L
Hercules
fanfaroneo
Hercules
2
7
2
0.43
L
Kali
2
9
1
0.28
L
1
12
0
0.08
W
Set
7
1
5
9.5
W
Chernobog
rainbownuts-
Chernobog
19
0
11
24.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,130
Damage
27,825
57,604
Taken
74,821
35,898
Mitigated
40,694
13,578
Healing
15,848
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
15,564
2,160
0
4,034
12,047
4,109
1,084
3,168
8,532
77,567
0
L
Danzaburou
Espartaco-Argen
Danzaburou
4,683
2,081
318
1,701
10,565
2,688
0
4,593
5,963
0
22,242
L
Tiamat
7,423
373
0
1,913
9,740
4,806
243
4,215
5,297
29,037
0
W
6,075
3,218
0
500
9,471
3,377
54
829
8,502
0
30,616
W
Xing Tian
YemDevourer
Xing Tian
9,723
883
0
1,727
12,730
11,442
368
2,013
10,626
27,002
0
L
Hercules
fanfaroneo
Hercules
5,527
1,806
0
5,966
17,069
15,773
0
3,600
13,409
0
46,760
L
Kali
7,681
4,255
366
4,398
17,568
7,383
0
4,846
12,702
0
51,165
L
2,511
496
0
1,186
19,879
10,044
0
7,641
12,163
20,699
0
W
Set
12,451
6,331
0
4,131
11,394
10,382
0
822
10,143
0
88,951
W
Chernobog
rainbownuts-
Chernobog
19,317
11,612
0
3,186
11,962
6,588
2,358
2,442
9,368
0
73,460

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,309
Gold Earned
36,196
495
Minions Killed
320
0
Camps Cleared
0
1,755,087
Distance Traveled
1,460,641
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
9,951
585
139
8
0
305,921
0
L
Danzaburou
6,147
362
38
2
0
258,780
2
L
Tiamat
7,192
423
52
3
0
301,107
2
W
Awilix
8,558
503
52
3
0
378,024
0
W
Xing Tian
9,797
576
41
2
0
353,348
1
L
Hercules
8,232
484
101
6
0
316,911
2
L
Kali
7,685
452
87
5
0
300,572
0
L
Ymir
6,940
408
42
2
0
283,271
0
W
Set
11,049
650
165
10
0
338,850
0
W
Chernobog
10,954
644
98
6
0
378,944
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role