Player Matchup

Arachne
Arachne
AceecA777
Arachne
Level 105
God Stats
88W - 70L
1,475 SR
Queue Stats
161W - 137L
1,449 Elo+
Party 3
Horus
Horus
Crohnicc
Horus
Level 79
God Stats
13W - 11L
1,600 SR
Queue Stats
178W - 165L
1,593 Elo+
Party 1
Hachiman
Hachiman
Curlyheadedduck
Hachiman
Level 82
God Stats
26W - 21L
1,696 SR
Queue Stats
248W - 217L
1,601 Elo+
Party 1
Vamana
Vamana
ReyDeLosNegros
Vamana
Level 68
God Stats
1W - 2L
1,291 SR
Queue Stats
42W - 34L
1,508 Elo+
Solo
Ra
Ra
U_SuCk-_-aT_LiFe
Ra
Level 102
God Stats
0W - 2L
1,133 SR
Queue Stats
112W - 86L
1,605 Elo+
Party 3
Team Averages
Level 87
1,439 SR
1,551 Elo+

VS

Team Averages
Level 115
1,686 SR
1,504 Elo+
Mercury
Mercury
Not iStoney
Mercury
Level 125
God Stats
7W - 4L
1,748 SR
Queue Stats
46W - 32L
1,506 Elo+
Party 4
Ares
Ares
THE stone NiNjA
Ares
Level 91
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 4
Hades
Hades
gingerlynesss
Hades
Level 101
God Stats
14W - 8L
1,765 SR
Queue Stats
404W - 355L
1,509 Elo+
Party 2
Vamana
Vamana
hiaimlana
Vamana
Level 137
God Stats
3W - 1L
1,731 SR
Queue Stats
805W - 680L
1,503 Elo+
Party 2
Izanami
Izanami
kameshtagore
Izanami
Level 120
God Stats
110W - 57L
1,688 SR
Queue Stats
463W - 400L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
AceecA777
Arachne
8
1 / 6 / 2
5,649
471
3,377
10,362
2,935
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Horus
Crohnicc
Horus
9
2 / 4 / 4
5,912
493
5,494
10,188
5,750
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hachiman
13
5 / 2 / 2
7,268
606
7,469
8,178
2,538
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
0 / 2 / 0
6,432
536
2,239
8,801
5,142
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
1 / 7 / 2
5,945
495
5,777
7,093
2,419
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Not iStoney
Mercury
12
7 / 2 / 5
7,680
640
7,458
8,951
3,512
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
3 / 3 / 4
6,631
553
3,916
7,725
4,672
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

12
5 / 0 / 7
7,644
637
8,460
6,498
2,983
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Vamana
hiaimlana
Vamana
13
3 / 1 / 4
7,440
620
7,627
9,230
7,615
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Izanami
kameshtagore
Izanami
12
3 / 3 / 1
7,190
599
5,035
9,541
2,603
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
42
9
Kills
21
21
Deaths
9
10
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Arachne
AceecA777
Arachne
1
6
2
0.33
L
Horus
Crohnicc
Horus
2
4
4
1
L
Hachiman
5
2
2
3
W
Mercury
Not iStoney
Mercury
7
2
5
4.75
L
0
2
0
0
W
3
3
4
1.67
L
1
7
2
0.29
W
5
0
7
8.5
W
Vamana
hiaimlana
Vamana
3
1
4
5
W
Izanami
kameshtagore
Izanami
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,356
Damage
32,496
44,622
Taken
41,945
18,784
Mitigated
21,385
12,320
Healing
10,550
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
AceecA777
Arachne
3,377
2,682
0
791
10,362
2,935
0
888
9,399
0
27,171
L
Horus
Crohnicc
Horus
5,494
2,921
1,046
3,431
10,188
5,750
64
3,835
6,353
0
19,886
L
Hachiman
7,469
4,786
0
2,919
8,178
2,538
315
2,237
5,916
0
43,212
W
Mercury
Not iStoney
Mercury
7,458
4,496
0
188
8,951
3,512
288
1,337
7,508
0
47,403
L
2,239
631
0
3,381
8,801
5,142
0
1,315
7,086
0
38,710
W
3,916
151
0
612
7,725
4,672
396
1,173
6,462
14,174
0
L
5,777
609
145
607
7,093
2,419
0
4,177
2,841
24,952
0
W
8,460
530
181
3,028
6,498
2,983
180
1,175
5,191
39,969
0
W
Vamana
hiaimlana
Vamana
7,627
2,033
0
4,250
9,230
7,615
0
1,488
7,604
106
52,427
W
Izanami
kameshtagore
Izanami
5,035
3,080
0
2,291
9,541
2,603
626
124
9,403
0
48,473

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,206
Gold Earned
36,585
307
Minions Killed
397
0
Camps Cleared
0
1,128,647
Distance Traveled
1,263,525
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
5,649
471
46
4
0
247,662
3
L
Horus
5,912
493
29
2
0
238,195
2
L
Hachiman
7,268
606
84
7
0
233,310
1
W
Mercury
7,680
640
96
8
0
284,431
0
L
Vamana
6,432
536
97
8
0
190,435
1
W
Ares
6,631
553
19
2
0
242,299
0
L
Ra
5,945
495
51
4
0
219,045
2
W
Hades
7,644
637
73
6
0
268,390
5
W
Vamana
7,440
620
99
8
0
248,020
1
W
Izanami
7,190
599
110
9
0
220,385
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role