Player Matchup

Chang'e
Chang'e
BxJUICE
Chang'e
Level 135
God Stats
4W - 4L
1,638 SR
Queue Stats
559W - 498L
1,594 Elo+
Party 3
Khepri
Khepri
Captain_Usopp04
Khepri
Level 23
God Stats
10W - 6L
1,677 SR
Queue Stats
133W - 138L
1,483 Elo+
Party 2
Cernunnos
Cernunnos
ForrestBumps
Cernunnos
Level 38
God Stats
28W - 24L
1,628 SR
Queue Stats
159W - 129L
1,597 Elo+
Party 3
Osiris
Osiris
TREoBOMB
Osiris
Level 128
God Stats
10W - 8L
1,578 SR
Queue Stats
471W - 405L
1,612 Elo+
Party 3
Fenrir
Fenrir
nexus9090lol
Fenrir
Level 112
God Stats
7W - 5L
1,549 SR
Queue Stats
93W - 98L
1,533 Elo+
Party 2
Team Averages
Level 87
1,614 SR
1,564 Elo+

VS

Team Averages
Level 94
1,552 SR
1,590 Elo+
Hercules
Hercules
L3oTh3H3ro
Hercules
Level 85
God Stats
15W - 9L
1,567 SR
Queue Stats
176W - 174L
1,485 Elo+
Solo
Anubis
Anubis
Street AxeL
Anubis
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 5L
1,655 Elo+
Party 1
Neith
Neith
important_man464
Neith
Level 13
God Stats
15W - 10L
1,591 SR
Queue Stats
18W - 11L
1,571 Elo+
Party 1
Zeus
Zeus
mao1505
Zeus
Level 104
God Stats
9W - 2L
1,602 SR
Queue Stats
10W - 6L
1,655 Elo+
Party 1
Ne Zha
Ne Zha
shaotown
Ne Zha
Level 140
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 26L
1,585 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
BxJUICE
Chang'e
20
4 / 6 / 20
16,197
953
25,059
26,199
8,756
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
1 / 10 / 18
15,164
892
18,824
40,483
31,338
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cernunnos
ForrestBumps
Cernunnos
20
9 / 7 / 14
16,702
982
27,882
26,882
9,091
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Osiris
TREoBOMB
Osiris
20
6 / 3 / 18
16,845
991
21,232
38,694
44,022
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Fenrir
20
15 / 9 / 11
18,887
1,111
28,567
27,816
12,184
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Team 1 Tickets

0

VS

Team 2 Tickets

16

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
L3oTh3H3ro
Hercules
20
2 / 10 / 23
15,371
904
20,990
43,001
45,153
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Anubis
20
10 / 5 / 18
18,446
1,085
29,477
19,534
11,389
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

20
2 / 5 / 21
15,170
892
18,718
18,872
8,232
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Zeus
mao1505
Zeus
20
17 / 9 / 13
19,338
1,138
57,968
19,088
8,584
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ne Zha
shaotown
Ne Zha
20
4 / 6 / 28
16,696
982
22,369
27,199
15,820
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Match Insights

Player Kills, Deaths, and Assists

116
Kill Participation
138
35
Kills
35
35
Deaths
35
81
Assists
103
Player
Kills
Deaths
Assists
KDA
L
Chang'e
BxJUICE
Chang'e
4
6
20
2.33
L
1
10
18
1
L
Cernunnos
ForrestBumps
Cernunnos
9
7
14
2.29
W
Hercules
L3oTh3H3ro
Hercules
2
10
23
1.35
W
Anubis
10
5
18
3.8
L
Osiris
TREoBOMB
Osiris
6
3
18
5
W
2
5
21
2.5
W
Zeus
mao1505
Zeus
17
9
13
2.61
L
Fenrir
15
9
11
2.28
W
Ne Zha
shaotown
Ne Zha
4
6
28
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

121,564
Damage
149,522
160,074
Taken
127,694
105,391
Mitigated
89,178
30,725
Healing
21,307
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
BxJUICE
Chang'e
25,059
403
8,696
6,902
26,199
8,756
0
16,000
10,036
58,521
0
L
18,824
940
501
2,089
40,483
31,338
0
20,734
19,288
37,228
0
L
Cernunnos
ForrestBumps
Cernunnos
27,882
17,378
1,224
1,064
26,882
9,091
0
17,842
8,818
0
48,835
W
Hercules
L3oTh3H3ro
Hercules
20,990
11,569
0
8,616
43,001
45,153
0
15,976
26,828
0
25,320
W
Anubis
29,477
1,393
0
6,966
19,534
11,389
0
6,487
13,047
91,267
0
L
Osiris
TREoBOMB
Osiris
21,232
7,696
0
6,266
38,694
44,022
0
16,897
21,076
0
42,580
W
18,718
9,653
0
810
18,872
8,232
0
6,952
11,920
0
35,597
W
Zeus
mao1505
Zeus
57,968
1,139
0
0
19,088
8,584
0
5,248
13,840
78,651
0
L
Fenrir
28,567
2,757
0
3,983
27,816
12,184
0
14,695
12,951
0
63,217
W
Ne Zha
shaotown
Ne Zha
22,369
10,467
845
4,070
27,199
15,820
0
9,220
17,979
0
49,956

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

83,795
Gold Earned
85,021
273
Minions Killed
285
13
Camps Cleared
8
1,617,299
Distance Traveled
1,489,389
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
16,197
953
61
4
0
320,565
1
L
Khepri
15,164
892
43
3
2
305,694
0
L
Cernunnos
16,702
982
54
3
1
302,765
0
W
Hercules
15,371
904
7
0
2
271,116
0
W
Anubis
18,446
1,085
148
9
3
287,783
0
L
Osiris
16,845
991
42
2
2
344,302
0
W
Neith
15,170
892
39
2
1
290,491
0
W
Zeus
19,338
1,138
45
3
0
309,001
0
L
Fenrir
18,887
1,111
73
4
8
343,973
0
W
Ne Zha
16,696
982
46
3
2
330,998
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role