Player Matchup

Horus
Horus
BigDaddyPangoro
Horus
Level 69
God Stats
32W - 22L
1,661 SR
Queue Stats
79W - 90L
1,362 Elo+
Party 1
King Arthur
King Arthur
Toad2653
King Arthur
Level 108
God Stats
1W - 3L
1,206 SR
Queue Stats
49W - 58L
1,409 Elo+
Party 1
Danzaburou
Danzaburou
WindyWarmers
Danzaburou
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
makasoul48
Scylla
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,428 Elo+
Party 1
Kuzenbo
Kuzenbo
micdaman
Kuzenbo
Level 26
God Stats
1W - 3L
1,358 SR
Queue Stats
15W - 21L
1,364 Elo+
Party 1
Team Averages
Level 57
1,445 SR
1,413 Elo+

VS

Team Averages
Level 45
1,536 SR
1,490 Elo+
Tyr
Tyr
DarkR7
Tyr
Level 44
God Stats
9W - 18L
1,509 SR
Queue Stats
163W - 178L
1,499 Elo+
Party 3
Hel
Hel
SmiteHerBits
Hel
Level 39
God Stats
3W - 2L
1,593 SR
Queue Stats
79W - 92L
1,421 Elo+
Party 2
Skadi
Skadi
TheHermitV2
Skadi
Level 87
God Stats
2W - 2L
1,482 SR
Queue Stats
160W - 213L
1,427 Elo+
Solo
Amaterasu
Amaterasu
aarsterlol
Amaterasu
Level 29
God Stats
5W - 2L
1,596 SR
Queue Stats
231W - 214L
1,602 Elo+
Party 3
Athena
Athena
theyungcaprisun
Athena
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
5 / 5 / 0
6,878
573
4,482
8,631
4,903
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

King Arthur
Toad2653
King Arthur
13
0 / 1 / 0
6,993
583
4,963
9,710
4,550
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Danzaburou
WindyWarmers
Danzaburou
9
3 / 2 / 1
5,816
485
5,077
6,656
1,860
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Scylla
makasoul48
Scylla
9
0 / 5 / 1
5,259
438
850
4,724
1,517
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kuzenbo
micdaman
Kuzenbo
8
1 / 3 / 4
5,561
463
4,255
7,498
4,783
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
DarkR7
Tyr
12
1 / 1 / 1
6,604
550
5,859
8,878
5,009
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
9 / 2 / 2
8,267
689
9,279
6,927
2,180
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

10
1 / 3 / 1
6,269
522
3,988
5,807
1,451
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Amaterasu
aarsterlol
Amaterasu
12
4 / 1 / 3
6,996
583
3,332
6,844
3,349
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

8
1 / 2 / 3
5,730
478
3,092
8,178
3,795
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
26
9
Kills
16
16
Deaths
9
6
Assists
10
Player
Kills
Deaths
Assists
KDA
L
5
5
0
1
W
Tyr
DarkR7
Tyr
1
1
1
1.5
W
9
2
2
5
W
1
3
1
0.5
L
King Arthur
Toad2653
King Arthur
0
1
0
0
L
Danzaburou
WindyWarmers
Danzaburou
3
2
1
1.75
W
Amaterasu
aarsterlol
Amaterasu
4
1
3
5.5
L
Scylla
makasoul48
Scylla
0
5
1
0.1
L
Kuzenbo
micdaman
Kuzenbo
1
3
4
1
W
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,627
Damage
25,550
37,219
Taken
36,634
17,613
Mitigated
15,784
8,078
Healing
9,548
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,482
2,290
480
1,843
8,631
4,903
0
3,509
5,122
0
23,614
W
Tyr
DarkR7
Tyr
5,859
338
0
3,845
8,878
5,009
0
0
8,878
0
38,568
W
9,279
93
748
3,265
6,927
2,180
0
1,129
5,730
48,147
0
W
3,988
1,770
0
644
5,807
1,451
640
1,233
4,574
0
34,880
L
King Arthur
Toad2653
King Arthur
4,963
425
0
2,919
9,710
4,550
0
0
9,710
0
43,400
L
Danzaburou
WindyWarmers
Danzaburou
5,077
1,615
0
2,050
6,656
1,860
0
3,070
3,586
0
30,625
W
Amaterasu
aarsterlol
Amaterasu
3,332
1,197
0
784
6,844
3,349
0
523
6,321
0
35,549
L
Scylla
makasoul48
Scylla
850
352
0
0
4,724
1,517
0
2,957
1,767
16,465
0
L
Kuzenbo
micdaman
Kuzenbo
4,255
2,121
0
786
7,498
4,783
0
2,835
4,663
15,276
0
W
3,092
1,033
0
262
8,178
3,795
0
2,152
6,026
15,583
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,507
Gold Earned
33,866
263
Minions Killed
346
0
Camps Cleared
0
1,104,151
Distance Traveled
1,239,685
12
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
6,878
573
48
4
0
242,856
4
W
Tyr
6,604
550
91
8
0
224,767
4
W
Hel
8,267
689
87
7
0
248,474
1
W
Skadi
6,269
522
78
7
0
237,012
1
L
King Arthur
6,993
583
108
9
0
237,901
5
L
Danzaburou
5,816
485
56
5
0
208,031
1
W
Amaterasu
6,996
583
64
5
0
281,524
0
L
Scylla
5,259
438
31
3
0
185,733
0
L
Kuzenbo
5,561
463
20
2
0
229,630
2
W
Athena
5,730
478
26
2
0
247,908
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role