Player Matchup

Zhong Kui
Zhong Kui
GerasXD2311
Zhong Kui
Level 80
God Stats
2W - 1L
1,500 SR
Queue Stats
180W - 191L
1,534 Elo+
Party 1
Mercury
Mercury
LogicKonTwitch
Mercury
Level 21
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ganesha
Ganesha
TonalClub54019
Ganesha
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
108W - 106L
1,536 Elo+
Party 1
Team Averages
Level 70
1,500 SR
1,523 Elo+

VS

Team Averages
Level 23
1,588 SR
1,587 Elo+
Medusa
Medusa
BarrelBurrito01
Medusa
Level 14
God Stats
0W - 1L
1,306 SR
Queue Stats
1W - 1L
1,719 Elo+
Solo
Bacchus
Bacchus
LSUOilBaw
Bacchus
Level 48
God Stats
41W - 27L
1,572 SR
Queue Stats
123W - 126L
1,489 Elo+
Party 2
Pele
Pele
Nintendho
Pele
Level 8
God Stats
1W - 1L
1,887 SR
Queue Stats
3W - 4L
1,554 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
GerasXD2311
Zhong Kui
15
14 / 1 / 9
11,644
832
14,693
11,214
8,269
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

13
10 / 6 / 12
11,234
802
10,200
12,128
4,158
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

14
2 / 2 / 23
9,962
712
11,267
10,032
4,441
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 13 / 3
8,589
614
5,791
14,021
4,308
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bacchus
LSUOilBaw
Bacchus
12
3 / 7 / 3
9,089
649
6,630
16,178
15,349
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pele
11
3 / 7 / 4
9,186
656
10,024
12,683
4,007
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
19
26
Kills
9
9
Deaths
27
44
Assists
10
Player
Kills
Deaths
Assists
KDA
L
3
13
3
0.35
W
Zhong Kui
GerasXD2311
Zhong Kui
14
1
9
18.5
L
Bacchus
LSUOilBaw
Bacchus
3
7
3
0.64
W
10
6
12
2.67
L
Pele
3
7
4
0.71
W
2
2
23
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,160
Damage
22,445
33,374
Taken
42,882
16,868
Mitigated
23,664
9,082
Healing
1,961
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,791
3,052
0
252
14,021
4,308
198
10,076
3,945
0
22,605
W
Zhong Kui
GerasXD2311
Zhong Kui
14,693
2,269
0
6,852
11,214
8,269
468
2,398
8,816
44,099
0
L
Bacchus
LSUOilBaw
Bacchus
6,630
738
0
696
16,178
15,349
112
6,783
9,395
15,641
0
W
10,200
5,895
0
608
12,128
4,158
330
2,840
9,288
0
29,718
L
Pele
10,024
781
0
1,013
12,683
4,007
72
9,101
3,582
0
28,353
W
11,267
478
0
1,622
10,032
4,441
245
1,505
8,527
39,301
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,840
Gold Earned
26,864
147
Minions Killed
86
0
Camps Cleared
0
723,924
Distance Traveled
637,805
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
8,589
614
31
2
0
193,897
0
W
Zhong Kui
11,644
832
86
6
0
215,096
0
L
Bacchus
9,089
649
17
1
0
242,270
1
W
Mercury
11,234
802
49
4
0
273,762
1
L
Pele
9,186
656
38
3
0
201,638
0
W
Ganesha
9,962
712
12
1
0
235,066
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role