Player Matchup

Ullr
Ullr
Ninjawilly
Ullr
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 2L
1,977 Elo+
Party 3
Scylla
Scylla
Policewilly
Scylla
Level 17
God Stats
2W - 1L
1,500 SR
Queue Stats
95W - 34L
1,977 Elo+
Party 3
Rama
Rama
PoofImHoudini
Rama
Level 62
God Stats
2W - 1L
1,548 SR
Queue Stats
23W - 27L
1,478 Elo+
Party 1
Athena
Athena
SnipahX
Athena
Level 105
God Stats
1W - 2L
1,500 SR
Queue Stats
135W - 116L
1,673 Elo+
Party 3
Hades
Hades
Speoke
Hades
Level 101
God Stats
2W - 3L
1,500 SR
Queue Stats
280W - 232L
1,503 Elo+
Party 1
Team Averages
Level 62
1,510 SR
1,721 Elo+

VS

Team Averages
Level 68
1,622 SR
1,644 Elo+
Poseidon
Poseidon
DJBrownies
Poseidon
Level 101
God Stats
4W - 5L
1,639 SR
Queue Stats
174W - 122L
1,669 Elo+
Party 2
Bellona
Bellona
King0325
Bellona
Level 69
God Stats
2W - 1L
1,970 SR
Queue Stats
88W - 59L
1,650 Elo+
Party 2
Amaterasu
Amaterasu
Matanzaa
Amaterasu
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 26L
1,732 Elo+
Party 2
Neith
Neith
chozenone3051
Neith
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 13L
1,718 Elo+
Party 2
Bastet
Bastet
manmanehd11
Bastet
Level 18
God Stats
1W - 2L
1,500 SR
Queue Stats
122W - 122L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 4 / 19
11,892
849
16,638
12,343
6,197
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Scylla
19
12 / 3 / 14
12,309
879
22,507
8,189
3,800
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

17
8 / 7 / 10
11,361
812
6,034
13,249
6,027
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Athena
SnipahX
Athena
18
3 / 4 / 21
11,976
855
7,953
19,566
25,083
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hades
Speoke
Hades
17
0 / 6 / 18
10,390
742
10,381
19,084
18,034
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
DJBrownies
Poseidon
18
4 / 9 / 13
11,091
792
17,273
14,204
5,117
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bellona
King0325
Bellona
17
5 / 6 / 15
10,408
743
7,443
16,612
10,868
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Amaterasu
Matanzaa
Amaterasu
15
0 / 7 / 12
8,893
635
5,704
18,262
17,563
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

18
7 / 4 / 6
10,766
769
11,015
10,027
4,188
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bastet
18
8 / 4 / 7
11,204
800
18,165
12,097
5,538
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

112
Kill Participation
77
30
Kills
24
24
Deaths
30
82
Assists
53
Player
Kills
Deaths
Assists
KDA
L
Poseidon
DJBrownies
Poseidon
4
9
13
1.17
L
Bellona
King0325
Bellona
5
6
15
2.08
L
Amaterasu
Matanzaa
Amaterasu
0
7
12
0.86
W
7
4
19
4.13
W
Scylla
12
3
14
6.33
W
8
7
10
1.86
W
Athena
SnipahX
Athena
3
4
21
3.38
W
Hades
Speoke
Hades
0
6
18
1.5
L
7
4
6
2.5
L
Bastet
8
4
7
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,513
Damage
59,600
72,431
Taken
71,202
59,141
Mitigated
43,274
17,830
Healing
22,544
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
DJBrownies
Poseidon
17,273
1,327
1,454
2,329
14,204
5,117
0
5,892
8,237
36,842
0
L
Bellona
King0325
Bellona
7,443
2,775
1,891
1,516
16,612
10,868
236
10,102
6,418
0
15,525
L
Amaterasu
Matanzaa
Amaterasu
5,704
1,133
1,273
3,218
18,262
17,563
134
11,655
6,485
0
11,919
W
16,638
6,052
310
787
12,343
6,197
1,411
2,565
9,600
0
30,137
W
Scylla
22,507
1,616
800
1,697
8,189
3,800
1,567
2,426
5,578
42,893
0
W
6,034
4,692
0
1,345
13,249
6,027
1,407
2,867
10,156
0
16,760
W
Athena
SnipahX
Athena
7,953
2,240
2,822
1,723
19,566
25,083
456
4,701
14,493
13,924
0
W
Hades
Speoke
Hades
10,381
732
3,534
4,812
19,084
18,034
499
3,416
15,331
29,952
0
L
11,015
5,145
1,018
2,879
10,027
4,188
849
5,887
4,023
0
27,372
L
Bastet
18,165
2,767
3,369
3,597
12,097
5,538
0
6,682
5,198
0
27,652

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,928
Gold Earned
52,362
169
Minions Killed
123
0
Camps Cleared
0
1,267,780
Distance Traveled
1,378,948
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
11,091
792
42
3
0
264,074
2
L
Bellona
10,408
743
20
1
0
257,064
2
L
Amaterasu
8,893
635
17
1
0
288,502
1
W
Ullr
11,892
849
37
3
0
278,283
3
W
Scylla
12,309
879
47
3
0
241,752
1
W
Rama
11,361
812
19
1
0
211,496
0
W
Athena
11,976
855
5
0
0
283,283
1
W
Hades
10,390
742
61
4
0
252,966
1
L
Neith
10,766
769
29
2
0
249,331
3
L
Bastet
11,204
800
15
1
0
319,977
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role