Player Matchup

Hera
Hera
 
Hera
Level 75
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Thor
Thor
CaptainLongDeck
Thor
Level 68
God Stats
6W - 4L
1,566 SR
Queue Stats
286W - 306L
1,311 Elo+
Party 3
Ymir
Ymir
Ruben_D_Luffy
Ymir
Level 86
God Stats
18W - 13L
1,562 SR
Queue Stats
124W - 149L
1,321 Elo+
Party 1
Sun Wukong
Sun Wukong
ogAlexkilfatass
Sun Wukong
Level 81
God Stats
2W - 3L
1,500 SR
Queue Stats
62W - 61L
1,433 Elo+
Solo
Medusa
Medusa
xX_Xelborn_Xx
Medusa
Level 87
God Stats
19W - 19L
1,387 SR
Queue Stats
148W - 179L
1,330 Elo+
Party 1
Team Averages
Level 79
1,503 SR
1,379 Elo+

VS

Team Averages
Level 63
1,442 SR
1,352 Elo+
Heimdallr
Heimdallr
Carthor04
Heimdallr
Level 61
God Stats
38W - 45L
1,419 SR
Queue Stats
196W - 231L
1,297 Elo+
Party 2
Cthulhu
Cthulhu
DACT117
Cthulhu
Level 57
God Stats
7W - 10L
1,271 SR
Queue Stats
162W - 178L
1,309 Elo+
Party 2
Ratatoskr
Ratatoskr
HandofHarmony
Ratatoskr
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 19L
1,487 Elo+
Solo
Odin
Odin
MageMiX45
Odin
Level 58
God Stats
0W - 1L
1,711 SR
Queue Stats
11W - 21L
1,305 Elo+
Solo
Cernunnos
Cernunnos
squad_meleeman42
Cernunnos
Level 69
God Stats
0W - 2L
1,310 SR
Queue Stats
31W - 43L
1,361 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
11
1 / 6 / 4
7,057
470
6,690
8,554
2,506
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
4 / 3 / 5
8,178
545
4,873
11,097
3,891
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
8 / 1 / 2
8,918
595
10,028
7,351
3,363
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Sun Wukong
ogAlexkilfatass
Sun Wukong
12
3 / 2 / 7
7,403
494
5,937
8,892
3,921
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
4 / 3 / 5
7,684
512
6,639
6,835
2,246
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Carthor04
Heimdallr
13
4 / 3 / 5
7,431
495
5,824
9,067
3,487
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Cthulhu
DACT117
Cthulhu
11
1 / 4 / 7
6,485
432
5,433
8,865
6,650
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ratatoskr
HandofHarmony
Ratatoskr
12
3 / 4 / 7
7,317
488
4,598
9,489
3,487
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Odin
11
4 / 4 / 3
7,076
472
4,167
8,883
5,123
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cernunnos
13
2 / 5 / 4
7,586
506
5,054
10,038
4,574
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
40
20
Kills
14
15
Deaths
20
23
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Hera
 
Hera
1
6
4
0.5
W
4
3
5
2.17
L
Heimdallr
Carthor04
Heimdallr
4
3
5
2.17
L
Cthulhu
DACT117
Cthulhu
1
4
7
1.13
L
Ratatoskr
HandofHarmony
Ratatoskr
3
4
7
1.63
L
Odin
4
4
3
1.38
W
8
1
2
9
W
Sun Wukong
ogAlexkilfatass
Sun Wukong
3
2
7
3.25
L
Cernunnos
2
5
4
0.8
W
4
3
5
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,167
Damage
25,076
42,729
Taken
46,342
15,927
Mitigated
23,321
10,184
Healing
9,640
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
 
Hera
6,690
1,256
0
902
8,554
2,506
178
737
7,817
35,230
0
W
4,873
621
0
3,905
11,097
3,891
0
559
10,538
0
41,252
L
Heimdallr
Carthor04
Heimdallr
5,824
1,733
0
2,526
9,067
3,487
0
3,866
4,811
0
38,199
L
Cthulhu
DACT117
Cthulhu
5,433
674
542
2,229
8,865
6,650
0
2,809
5,965
25,931
0
L
Ratatoskr
HandofHarmony
Ratatoskr
4,598
1,288
0
2,180
9,489
3,487
0
3,774
5,437
0
29,428
L
Odin
4,167
1,454
0
340
8,883
5,123
0
1,924
6,805
0
19,841
W
10,028
1,155
0
1,406
7,351
3,363
408
1,098
6,253
49,319
0
W
Sun Wukong
ogAlexkilfatass
Sun Wukong
5,937
989
0
1,454
8,892
3,921
343
2,134
6,758
0
29,360
L
Cernunnos
5,054
2,142
573
1,250
10,038
4,574
0
3,200
6,606
0
36,682
W
6,639
3,053
123
2,394
6,835
2,246
605
905
5,930
0
36,865

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,240
Gold Earned
35,895
359
Minions Killed
272
0
Camps Cleared
0
1,372,344
Distance Traveled
1,317,174
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
7,057
470
56
4
0
289,827
0
W
Thor
8,178
545
87
6
0
278,461
1
L
Heimdallr
7,431
495
73
5
0
245,007
0
L
Cthulhu
6,485
432
33
2
0
234,196
4
L
Ratatoskr
7,317
488
51
3
0
275,003
0
L
Odin
7,076
472
34
2
0
317,090
1
W
Ymir
8,918
595
101
7
0
249,972
0
W
Sun Wukong
7,403
494
47
3
0
284,555
3
L
Cernunnos
7,586
506
81
5
0
245,878
0
W
Medusa
7,684
512
68
5
0
269,529
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role