Player Matchup

Bellona
Bellona
DonCuack
Bellona
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
Ithkrul
Cthulhu
Level 29
God Stats
2W - 4L
1,518 SR
Queue Stats
125W - 145L
1,436 Elo+
Solo
Cupid
Cupid
MostHumble247
Cupid
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 5L
1,238 Elo+
Solo
Set
Set
NTBoy4131
Set
Level 23
God Stats
15W - 9L
1,580 SR
Queue Stats
33W - 26L
1,487 Elo+
Solo
Anubis
Anubis
elchavodel0008
Anubis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 6L
1,475 Elo+
Party 2
Team Averages
Level 12
1,520 SR
1,427 Elo+

VS

Team Averages
Level 19
1,435 SR
1,402 Elo+
Cerberus
Cerberus
BitCrash
Cerberus
Level 27
God Stats
5W - 8L
1,113 SR
Queue Stats
221W - 245L
1,407 Elo+
Party 1
Merlin
Merlin
Sandman12596
Merlin
Level 28
God Stats
5W - 3L
1,702 SR
Queue Stats
44W - 34L
1,378 Elo+
Solo
Susano
Susano
jhosel patricio
Susano
Level 8
God Stats
3W - 1L
1,259 SR
Queue Stats
10W - 14L
1,283 Elo+
Solo
Loki
Loki
joinermane
Loki
Level 27
God Stats
39W - 32L
1,601 SR
Queue Stats
400W - 399L
1,443 Elo+
Party 1
Neith
Neith
monsterd99
Neith
Level 3
God Stats
3W - 5L
1,500 SR
Queue Stats
80W - 65L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
DonCuack
Bellona
3
0 / 5 / 0
3,599
360
234
4,047
1,464
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cthulhu
Ithkrul
Cthulhu
7
0 / 4 / 3
4,545
455
2,399
7,876
2,503
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

8
2 / 3 / 2
4,898
490
2,770
4,484
1,043
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

3
0 / 0 / 0
3,764
376
0
1,959
396
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
1 / 3 / 0
5,064
506
2,905
5,271
1,904
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
BitCrash
Cerberus
10
6 / 0 / 5
6,606
661
4,698
6,635
3,874
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Merlin
10
2 / 0 / 0
6,084
608
3,112
2,421
645
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
2 / 0 / 2
5,494
549
1,778
3,404
949
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

11
1 / 0 / 2
6,184
618
1,222
3,442
1,073
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Neith
9
3 / 4 / 5
6,099
610
5,042
4,546
1,246
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
28
3
Kills
14
15
Deaths
4
5
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Cerberus
BitCrash
Cerberus
6
0
5
8.5
L
Bellona
DonCuack
Bellona
0
5
0
0
L
Cthulhu
Ithkrul
Cthulhu
0
4
3
0.38
L
2
3
2
1
L
0
0
0
0
W
Merlin
2
0
0
2
L
1
3
0
0.33
W
2
0
2
3
W
1
0
2
2
W
Neith
3
4
5
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,308
Damage
15,852
23,637
Taken
20,448
7,310
Mitigated
7,787
3,284
Healing
7,934
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
BitCrash
Cerberus
4,698
324
0
3,532
6,635
3,874
67
2,150
4,485
19,572
0
L
Bellona
DonCuack
Bellona
234
190
0
235
4,047
1,464
0
1,236
2,773
0
2,250
L
Cthulhu
Ithkrul
Cthulhu
2,399
481
173
878
7,876
2,503
0
2,277
5,599
18,855
0
L
2,770
1,279
195
561
4,484
1,043
0
1,081
3,403
0
10,696
L
0
0
0
99
1,959
396
0
194
1,725
0
6,883
W
Merlin
3,112
344
0
1,513
2,421
645
695
1,525
896
26,694
0
L
2,905
144
0
1,143
5,271
1,904
0
2,690
2,327
24,658
0
W
1,778
563
0
1,372
3,404
949
98
410
2,994
0
12,942
W
1,222
426
0
814
3,442
1,073
1,510
58
3,384
0
34,485
W
Neith
5,042
1,936
0
703
4,546
1,246
493
1,161
3,385
0
23,956

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,870
Gold Earned
30,467
121
Minions Killed
246
0
Camps Cleared
0
739,001
Distance Traveled
1,005,471
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
6,606
661
26
3
0
218,459
1
L
Bellona
3,599
360
4
0
0
121,086
0
L
Cthulhu
4,545
455
28
3
0
168,990
1
L
Cupid
4,898
490
17
2
0
185,167
0
L
Set
3,764
376
16
2
0
96,668
0
W
Merlin
6,084
608
60
6
0
175,214
0
L
Anubis
5,064
506
56
6
0
167,090
0
W
Susano
5,494
549
36
4
0
226,221
1
W
Loki
6,184
618
80
8
0
202,363
0
W
Neith
6,099
610
44
4
0
183,214
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role