Player Matchup

Danzaburou
Danzaburou
Danieljavi12
Danzaburou
Level 66
God Stats
14W - 24L
1,462 SR
Queue Stats
400W - 495L
1,461 Elo+
Party 1
Pele
Pele
WSubZtance
Pele
Level 62
God Stats
4W - 2L
1,630 SR
Queue Stats
241W - 345L
1,377 Elo+
Party 1
Sobek
Sobek
Zleocosta__
Sobek
Level 101
God Stats
11W - 13L
1,412 SR
Queue Stats
564W - 678L
1,444 Elo+
Party 1
Anubis
Anubis
daniel120524
Anubis
Level 97
God Stats
7W - 13L
1,347 SR
Queue Stats
463W - 544L
1,449 Elo+
Party 1
Sun Wukong
Sun Wukong
overheadsteam
Sun Wukong
Level 29
God Stats
12W - 10L
1,537 SR
Queue Stats
359W - 399L
1,447 Elo+
Party 1
Team Averages
Level 71
1,478 SR
1,436 Elo+

VS

Team Averages
Level 87
1,624 SR
1,484 Elo+
Medusa
Medusa
ApostleChar
Medusa
Level 147
God Stats
37W - 20L
1,604 SR
Queue Stats
376W - 340L
1,486 Elo+
Party 3
Bastet
Bastet
Genjyoni
Bastet
Level 68
God Stats
7W - 4L
1,637 SR
Queue Stats
301W - 263L
1,456 Elo+
Party 3
Cerberus
Cerberus
ImmortalBankz
Cerberus
Level 53
God Stats
4W - 1L
1,527 SR
Queue Stats
39W - 34L
1,512 Elo+
Party 2
Chronos
Chronos
SlipppyPacket
Chronos
Level 27
God Stats
4W - 1L
1,673 SR
Queue Stats
18W - 20L
1,448 Elo+
Party 2
Sun Wukong
Sun Wukong
XZankantouX
Sun Wukong
Level 140
God Stats
13W - 13L
1,680 SR
Queue Stats
326W - 287L
1,515 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Danieljavi12
Danzaburou
16
0 / 8 / 3
10,037
401
10,192
18,557
7,050
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

18
4 / 6 / 4
11,543
462
8,802
19,088
9,513
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

15
3 / 7 / 2
10,831
433
6,749
21,532
28,272
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Anubis
17
2 / 10 / 3
11,120
445
17,675
17,199
9,197
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
overheadsteam
Sun Wukong
20
4 / 4 / 2
12,254
490
14,982
21,343
19,687
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
20
8 / 0 / 10
14,107
564
17,103
10,724
4,953
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bastet
Genjyoni
Bastet
20
9 / 4 / 12
13,548
542
11,573
16,917
6,252
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cerberus
ImmortalBankz
Cerberus
17
4 / 3 / 16
11,633
465
8,739
21,986
12,160
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos
20
10 / 3 / 9
14,063
563
19,554
17,312
6,172
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Sun Wukong
XZankantouX
Sun Wukong
19
4 / 3 / 19
13,263
531
14,131
23,778
24,138
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
101
13
Kills
35
35
Deaths
13
14
Assists
66
Player
Kills
Deaths
Assists
KDA
W
Medusa
8
0
10
13
L
Danzaburou
Danieljavi12
Danzaburou
0
8
3
0.19
W
Bastet
Genjyoni
Bastet
9
4
12
3.75
W
Cerberus
ImmortalBankz
Cerberus
4
3
16
4
W
Chronos
10
3
9
4.83
L
4
6
4
1
W
Sun Wukong
XZankantouX
Sun Wukong
4
3
19
4.5
L
3
7
2
0.57
L
Anubis
2
10
3
0.35
L
Sun Wukong
overheadsteam
Sun Wukong
4
4
2
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,400
Damage
71,100
97,719
Taken
90,717
73,719
Mitigated
53,675
22,785
Healing
27,799
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
17,103
7,781
0
3,899
10,724
4,953
5,948
1,049
9,675
0
124,322
L
Danzaburou
Danieljavi12
Danzaburou
10,192
2,617
0
4,696
18,557
7,050
0
3,868
14,539
0
78,775
W
Bastet
Genjyoni
Bastet
11,573
3,967
0
5,707
16,917
6,252
2,530
3,146
13,637
0
73,685
W
Cerberus
ImmortalBankz
Cerberus
8,739
881
254
7,856
21,986
12,160
843
7,623
14,201
32,671
0
W
Chronos
19,554
3,958
0
3,129
17,312
6,172
1,251
10,526
6,244
90,887
2,149
L
8,802
1,606
0
5,660
19,088
9,513
0
6,362
12,626
0
85,640
W
Sun Wukong
XZankantouX
Sun Wukong
14,131
3,282
0
6,954
23,778
24,138
1,396
2,245
21,349
0
68,574
L
6,749
320
0
3,967
21,532
28,272
0
5,173
16,059
31,151
0
L
Anubis
17,675
325
0
4,036
17,199
9,197
0
7,601
9,548
71,360
0
L
Sun Wukong
overheadsteam
Sun Wukong
14,982
2,450
0
4,426
21,343
19,687
118
4,305
16,913
1,207
86,547

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,785
Gold Earned
66,614
593
Minions Killed
632
0
Camps Cleared
0
2,057,075
Distance Traveled
2,399,294
29
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
14,107
564
173
7
0
490,419
5
L
Danzaburou
10,037
401
142
6
0
370,464
1
W
Bastet
13,548
542
103
4
0
513,341
5
W
Cerberus
11,633
465
70
3
0
459,146
0
W
Chronos
14,063
563
157
6
0
457,044
0
L
Pele
11,543
462
123
5
0
495,484
6
W
Sun Wukong
13,263
531
129
5
0
479,344
9
L
Sobek
10,831
433
44
2
0
403,405
8
L
Anubis
11,120
445
112
4
0
349,191
11
L
Sun Wukong
12,254
490
172
7
0
438,531
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role