Player Matchup

Fenrir
Fenrir
Arzeu17
Fenrir
Level 86
God Stats
2W - 3L
1,500 SR
Queue Stats
154W - 178L
1,321 Elo+
Party 1
King Arthur
King Arthur
Ch1n08899
King Arthur
Level 89
God Stats
32W - 34L
1,162 SR
Queue Stats
155W - 161L
1,339 Elo+
Party 1
Medusa
Medusa
jturner72
Medusa
Level 133
God Stats
5W - 7L
1,408 SR
Queue Stats
694W - 801L
1,352 Elo+
Solo
Ganesha
Ganesha
lanthanien
Ganesha
Level 82
God Stats
4W - 3L
1,527 SR
Queue Stats
64W - 81L
1,375 Elo+
Solo
Zhong Kui
Zhong Kui
xINF3RN4L_l
Zhong Kui
Level 67
God Stats
3W - 5L
1,500 SR
Queue Stats
387W - 455L
1,480 Elo+
Solo
Team Averages
Level 91
1,419 SR
1,373 Elo+

VS

Team Averages
Level 85
1,504 SR
1,397 Elo+
Ares
Ares
H2ROCKS
Ares
Level 70
God Stats
15W - 8L
1,541 SR
Queue Stats
89W - 95L
1,326 Elo+
Solo
Hades
Hades
Mike-MaSe
Hades
Level 69
God Stats
80W - 79L
1,452 SR
Queue Stats
83W - 85L
1,367 Elo+
Solo
Izanami
Izanami
SilencedChild
Izanami
Level 62
God Stats
24W - 16L
1,511 SR
Queue Stats
414W - 457L
1,415 Elo+
Solo
Hou Yi
Hou Yi
castlellanos
Hou Yi
Level 77
God Stats
38W - 51L
1,520 SR
Queue Stats
344W - 396L
1,481 Elo+
Solo
Fenrir
Fenrir
gtlow
Fenrir
Level 146
God Stats
23W - 28L
1,495 SR
Queue Stats
574W - 639L
1,398 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Arzeu17
Fenrir
15
6 / 4 / 3
9,709
485
8,909
15,808
7,482
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

King Arthur
Ch1n08899
King Arthur
16
3 / 6 / 1
9,722
486
9,192
21,109
11,778
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Medusa
jturner72
Medusa
13
7 / 5 / 2
8,921
446
12,102
16,003
5,001
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ganesha
lanthanien
Ganesha
12
0 / 6 / 6
8,333
417
7,892
20,245
13,730
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Zhong Kui
xINF3RN4L_l
Zhong Kui
14
1 / 5 / 7
8,552
428
12,279
16,393
9,852
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
H2ROCKS
Ares
15
3 / 2 / 11
9,440
472
12,391
16,572
14,936
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hades
Mike-MaSe
Hades
17
9 / 5 / 7
11,462
573
23,427
19,731
11,147
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
17
8 / 4 / 6
11,363
568
19,161
13,454
5,437
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hou Yi
16
2 / 3 / 8
10,401
520
6,481
13,897
5,502
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fenrir
gtlow
Fenrir
18
4 / 3 / 6
10,847
542
6,838
12,478
8,701
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
64
17
Kills
26
26
Deaths
17
19
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Fenrir
Arzeu17
Fenrir
6
4
3
1.88
L
King Arthur
Ch1n08899
King Arthur
3
6
1
0.58
W
Ares
H2ROCKS
Ares
3
2
11
4.25
W
Hades
Mike-MaSe
Hades
9
5
7
2.5
W
Izanami
8
4
6
2.75
W
Hou Yi
2
3
8
2
W
Fenrir
gtlow
Fenrir
4
3
6
2.33
L
Medusa
jturner72
Medusa
7
5
2
1.6
L
Ganesha
lanthanien
Ganesha
0
6
6
0.5
L
Zhong Kui
xINF3RN4L_l
Zhong Kui
1
5
7
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,374
Damage
68,298
89,558
Taken
76,132
47,843
Mitigated
45,723
22,416
Healing
26,740
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
Arzeu17
Fenrir
8,909
1,771
0
4,406
15,808
7,482
0
4,722
11,086
0
46,532
L
King Arthur
Ch1n08899
King Arthur
9,192
1,056
0
4,356
21,109
11,778
0
8,988
12,121
0
56,792
W
Ares
H2ROCKS
Ares
12,391
889
672
4,375
16,572
14,936
1,026
5,460
11,112
28,632
0
W
Hades
Mike-MaSe
Hades
23,427
1,277
1,605
8,920
19,731
11,147
1,119
7,080
12,651
67,405
0
W
Izanami
19,161
12,261
0
2,781
13,454
5,437
2,530
3,164
10,290
0
92,316
W
Hou Yi
6,481
3,747
0
3,064
13,897
5,502
2,124
3,238
10,659
0
56,966
W
Fenrir
gtlow
Fenrir
6,838
804
0
5,323
12,478
8,701
1,120
1,229
11,249
0
59,803
L
Medusa
jturner72
Medusa
12,102
5,799
0
2,737
16,003
5,001
262
4,689
11,314
0
40,601
L
Ganesha
lanthanien
Ganesha
7,892
1,412
1,563
2,522
20,245
13,730
0
9,459
10,786
27,301
0
L
Zhong Kui
xINF3RN4L_l
Zhong Kui
12,279
2,148
0
6,832
16,393
9,852
453
7,960
8,433
40,052
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,237
Gold Earned
53,513
355
Minions Killed
507
0
Camps Cleared
0
1,745,678
Distance Traveled
1,810,739
15
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
9,709
485
80
4
0
348,985
0
L
King Arthur
9,722
486
120
6
0
336,450
3
W
Ares
9,440
472
21
1
0
397,391
1
W
Hades
11,462
573
107
5
0
334,188
3
W
Izanami
11,363
568
149
7
0
364,005
6
W
Hou Yi
10,401
520
117
6
0
344,232
1
W
Fenrir
10,847
542
113
6
0
370,923
0
L
Medusa
8,921
446
77
4
0
357,959
3
L
Ganesha
8,333
417
6
0
0
367,541
7
L
Zhong Kui
8,552
428
72
4
0
334,743
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role