Player Matchup

Xing Tian
Xing Tian
Dugrap
Xing Tian
Level 27
God Stats
27W - 16L
1,679 SR
Queue Stats
457W - 498L
1,502 Elo+
Solo
Odin
Odin
Kulbayo
Odin
Level 31
God Stats
1W - 0L
1,526 SR
Queue Stats
2W - 3L
1,302 Elo+
Party 1
Sol
Sol
OMEGAΩ
Sol
Level 18
God Stats
26W - 25L
1,491 SR
Queue Stats
113W - 131L
1,298 Elo+
Party 1
Izanami
Izanami
SlyFuB
Izanami
Level 23
God Stats
2W - 2L
1,494 SR
Queue Stats
52W - 52L
1,502 Elo+
Solo
Serqet
Serqet
lxEdrionxl
Serqet
Level 26
God Stats
25W - 16L
1,679 SR
Queue Stats
75W - 45L
1,346 Elo+
Solo
Team Averages
Level 25
1,574 SR
1,390 Elo+

VS

Team Averages
Level 19
1,432 SR
1,336 Elo+
Apollo
Apollo
 
Apollo
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
BENJAC04
Cerberus
Level 29
God Stats
26W - 22L
1,443 SR
Queue Stats
423W - 458L
1,450 Elo+
Solo
Merlin
Merlin
KirandoAkira
Merlin
Level 16
God Stats
19W - 28L
1,413 SR
Queue Stats
71W - 98L
1,258 Elo+
Solo
Danzaburou
Danzaburou
alissonGFBPA
Danzaburou
Level 14
God Stats
8W - 6L
1,572 SR
Queue Stats
13W - 19L
1,347 Elo+
Solo
Artemis
Artemis
xX_ghuu157_Xx
Artemis
Level 7
God Stats
0W - 2L
1,229 SR
Queue Stats
8W - 10L
1,127 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Dugrap
Xing Tian
13
3 / 0 / 11
9,065
567
4,544
9,865
5,488
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Odin
Kulbayo
Odin
13
3 / 1 / 4
8,348
522
3,618
6,109
4,181
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Sol
15
7 / 2 / 5
9,575
598
7,438
8,455
2,557
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

Izanami
SlyFuB
Izanami
16
9 / 1 / 5
10,223
639
10,628
8,614
2,791
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Serqet
lxEdrionxl
Serqet
12
4 / 2 / 11
8,405
525
5,492
10,395
2,970
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
9
1 / 7 / 1
6,335
396
6,635
12,381
3,880
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cerberus
BENJAC04
Cerberus
10
2 / 6 / 3
7,310
457
5,452
13,064
7,978
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Merlin
11
0 / 5 / 2
7,108
444
3,300
6,914
2,238
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Danzaburou
alissonGFBPA
Danzaburou
12
3 / 6 / 1
8,150
509
4,915
8,173
2,650
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Artemis
9
0 / 2 / 0
5,731
358
1,239
6,043
1,843
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
13
26
Kills
6
6
Deaths
26
36
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Apollo
 
Apollo
1
7
1
0.21
L
Cerberus
BENJAC04
Cerberus
2
6
3
0.58
W
Xing Tian
Dugrap
Xing Tian
3
0
11
8.5
L
Merlin
0
5
2
0.2
W
Odin
Kulbayo
Odin
3
1
4
5
W
Sol
7
2
5
4.75
W
Izanami
SlyFuB
Izanami
9
1
5
11.5
L
Danzaburou
alissonGFBPA
Danzaburou
3
6
1
0.58
W
Serqet
lxEdrionxl
Serqet
4
2
11
4.75
L
Artemis
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,720
Damage
21,541
43,438
Taken
46,575
17,987
Mitigated
18,589
18,076
Healing
4,775
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
 
Apollo
6,635
3,876
0
0
12,381
3,880
0
5,175
6,798
0
31,122
L
Cerberus
BENJAC04
Cerberus
5,452
343
0
2,897
13,064
7,978
169
2,477
10,105
32,702
0
W
Xing Tian
Dugrap
Xing Tian
4,544
531
0
3,260
9,865
5,488
627
2,418
7,447
23,064
0
L
Merlin
3,300
438
0
670
6,914
2,238
0
1,518
5,321
33,206
0
W
Odin
Kulbayo
Odin
3,618
2,103
0
170
6,109
4,181
581
2,384
3,725
0
30,124
W
Sol
7,438
1,480
0
4,479
8,455
2,557
3,492
1,428
7,027
45,886
0
W
Izanami
SlyFuB
Izanami
10,628
5,793
805
3,401
8,614
2,791
4,278
1,178
7,436
0
80,326
L
Danzaburou
alissonGFBPA
Danzaburou
4,915
2,375
0
857
8,173
2,650
465
1,753
6,262
0
41,676
W
Serqet
lxEdrionxl
Serqet
5,492
2,018
0
5,961
10,395
2,970
0
1,344
9,051
0
30,705
L
Artemis
1,239
184
0
351
6,043
1,843
0
1,059
4,984
0
13,604

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,616
Gold Earned
34,634
363
Minions Killed
288
0
Camps Cleared
0
1,568,517
Distance Traveled
1,210,929
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
6,335
396
52
3
0
285,771
1
L
Cerberus
7,310
457
54
3
0
261,758
0
W
Xing Tian
9,065
567
43
3
0
337,128
1
L
Merlin
7,108
444
75
5
0
235,029
0
W
Odin
8,348
522
56
4
0
329,864
1
W
Sol
9,575
598
83
5
0
272,366
0
W
Izanami
10,223
639
134
8
0
300,767
3
L
Danzaburou
8,150
509
84
5
0
232,382
4
W
Serqet
8,405
525
47
3
0
328,392
3
L
Artemis
5,731
358
23
1
0
195,989
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role