Player Matchup

Merlin
Merlin
Gold I
Aqua_Sprites
Merlin
Gold I
Level 127
God Stats
40W - 34L
1,337 SR
Queue Stats
308W - 297L
1,540 MMR
Party 3
Cabrakan
Cabrakan
Platinum V
Crixhto
Cabrakan
Platinum V
Level 119
God Stats
5W - 3L
1,639 SR
Queue Stats
66W - 59L
1,679 MMR
Solo
Mercury
Mercury
Gold I
SANGBasSchec
Mercury
Gold I
Level 144
God Stats
4W - 5L
1,500 SR
Queue Stats
534W - 520L
1,671 MMR
Solo
Chiron
Chiron
Gold V
TheWalkerTR
Chiron
Gold V
Level 83
God Stats
1W - 7L
1,722 SR
Queue Stats
117W - 114L
1,680 MMR
Solo
Guan Yu
Guan Yu
Platinum IV
nomoresus
Guan Yu
Platinum IV
Level 128
God Stats
4W - 8L
1,637 SR
Queue Stats
80W - 50L
1,781 MMR
Party 3
Team Averages
Gold I
Gold I
Average Tier
Level 120
1,567 SR
1,670 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 107
1,549 SR
1,670 MMR
Achilles
Achilles
Silver I
Asphalt Faded
Achilles
Silver I
Level 74
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 4L
1,644 MMR
Party 1
Ullr
Ullr
Platinum IV
LeviHatake
Ullr
Platinum IV
Level 129
God Stats
2W - 5L
1,398 SR
Queue Stats
204W - 192L
1,702 MMR
Party 2
Jing Wei
Jing Wei
Gold I
Tuff__73rd
Jing Wei
Gold I
Level 83
God Stats
18W - 12L
1,566 SR
Queue Stats
204W - 193L
1,656 MMR
Party 2
Sobek
Sobek
Gold V
diamondlover19
Sobek
Gold V
Level 121
God Stats
19W - 11L
1,746 SR
Queue Stats
56W - 50L
1,678 MMR
Solo
Scylla
Scylla
Gold I
fandomercuryjg
Scylla
Gold I
Level 126
God Stats
5W - 5L
1,536 SR
Queue Stats
162W - 157L
1,671 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
20
6 / 5 / 4
16,747
523
31,654
27,666
12,481
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cabrakan
Crixhto
Cabrakan
20
4 / 3 / 11
15,197
475
18,978
32,348
51,443
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mercury
SANGBasSchec
Mercury
20
3 / 3 / 13
16,643
520
16,243
29,278
14,330
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Chiron
20
3 / 1 / 8
18,518
579
19,637
23,703
11,219
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Guan Yu
nomoresus
Guan Yu
20
5 / 3 / 6
16,254
508
23,170
38,189
52,450
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bans
TiamatSetAthenaTsukuyomiDanzaburou

VS

Bans
ApolloJanusCu ChulainnNu WaNemesis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Asphalt Faded
Achilles
20
6 / 7 / 4
15,040
470
30,918
29,983
29,556
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

20
3 / 3 / 4
14,712
460
21,732
23,454
10,648
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jing Wei
Tuff__73rd
Jing Wei
20
4 / 5 / 2
16,327
510
22,683
29,557
13,091
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

18
0 / 3 / 6
12,216
382
14,439
40,585
57,843
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

20
2 / 3 / 6
15,125
473
17,182
23,616
8,763
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
37
21
Kills
15
15
Deaths
21
42
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Merlin
6
5
4
1.6
L
Achilles
Asphalt Faded
Achilles
6
7
4
1.14
W
Cabrakan
Crixhto
Cabrakan
4
3
11
3.17
L
3
3
4
1.67
W
Mercury
SANGBasSchec
Mercury
3
3
13
3.17
W
Chiron
3
1
8
7
L
Jing Wei
Tuff__73rd
Jing Wei
4
5
2
1
L
0
3
6
1
L
2
3
6
1.67
W
Guan Yu
nomoresus
Guan Yu
5
3
6
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

109,682
Damage
106,954
151,184
Taken
147,195
141,923
Mitigated
119,901
75,066
Healing
37,273
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
31,654
1,810
597
5,248
27,666
12,481
728
9,086
18,580
142,339
0
L
Achilles
Asphalt Faded
Achilles
30,918
9,234
0
4,491
29,983
29,556
238
6,519
22,917
0
127,523
W
Cabrakan
Crixhto
Cabrakan
18,978
3,239
0
8,885
32,348
51,443
809
6,831
25,443
45,405
0
L
21,732
6,531
0
2,489
23,454
10,648
0
9,085
13,995
0
138,014
W
Mercury
SANGBasSchec
Mercury
16,243
6,459
0
9,974
29,278
14,330
4,629
4,292
24,986
0
140,849
W
Chiron
19,637
7,557
2,767
16,376
23,703
11,219
8,297
3,826
19,877
0
196,479
L
Jing Wei
Tuff__73rd
Jing Wei
22,683
18,288
0
9,105
29,557
13,091
0
9,595
19,554
0
162,905
L
14,439
772
0
14,232
40,585
57,843
0
15,431
23,908
39,783
0
L
17,182
530
0
6,956
23,616
8,763
0
8,803
14,587
139,664
0
W
Guan Yu
nomoresus
Guan Yu
23,170
3,058
10,480
20,739
38,189
52,450
459
8,208
29,981
223
101,371

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

83,359
Gold Earned
73,420
907
Minions Killed
870
0
Camps Cleared
0
3,378,803
Distance Traveled
3,092,524
35
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
16,747
523
235
7
0
582,813
5
L
Achilles
15,040
470
173
5
0
583,148
4
W
Cabrakan
15,197
475
46
1
0
626,413
8
L
Ullr
14,712
460
229
7
0
639,007
8
W
Mercury
16,643
520
168
5
0
806,972
8
W
Chiron
18,518
579
294
9
0
660,575
7
L
Jing Wei
16,327
510
239
7
0
579,973
6
L
Sobek
12,216
382
32
1
0
664,697
2
L
Scylla
15,125
473
197
6
0
625,699
6
W
Guan Yu
16,254
508
164
5
0
702,030
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role