Player Matchup

King Arthur
King Arthur
Bonk8785
King Arthur
Level 17
God Stats
1W - 1L
1,986 SR
Queue Stats
1W - 6L
870 Elo+
Party 1
Chang'e
Chang'e
MissNewB
Chang'e
Level 17
God Stats
1W - 4L
1,418 SR
Queue Stats
1W - 6L
870 Elo+
Party 1
Danzaburou
Danzaburou
Oxy Clean Boyzz
Danzaburou
Level 22
God Stats
1W - 0L
1,714 SR
Queue Stats
2W - 9L
1,104 Elo+
Party 1
Team Averages
Level 19
1,706 SR
948 Elo+

VS

Team Averages
Level 25
1,655 SR
1,196 Elo+
Jormungandr
Jormungandr
Dindon No Cap
Jormungandr
Level 24
God Stats
3W - 2L
1,861 SR
Queue Stats
287W - 410L
1,230 Elo+
Party 2
Ah Puch
Ah Puch
LuCkY-LuKe344
Ah Puch
Level 23
God Stats
130W - 168L
1,384 SR
Queue Stats
176W - 261L
1,237 Elo+
Party 2
Neith
Neith
VampiricRose49
Neith
Level 27
God Stats
1W - 2L
1,721 SR
Queue Stats
34W - 59L
1,121 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Bonk8785
King Arthur
19
10 / 5 / 4
15,279
695
20,462
27,161
30,645
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Chang'e
MissNewB
Chang'e
16
2 / 6 / 10
13,279
604
3,876
15,516
6,786
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Danzaburou
Oxy Clean Boyzz
Danzaburou
19
4 / 8 / 9
14,721
669
15,603
23,278
8,325
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Dindon No Cap
Jormungandr
17
2 / 4 / 14
13,367
608
7,820
23,608
15,717
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ah Puch
19
15 / 5 / 2
15,764
717
38,967
15,664
6,647
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

16
2 / 8 / 10
13,580
617
6,750
16,158
6,616
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
45
16
Kills
19
19
Deaths
17
23
Assists
26
Player
Kills
Deaths
Assists
KDA
W
King Arthur
Bonk8785
King Arthur
10
5
4
2.4
L
Jormungandr
Dindon No Cap
Jormungandr
2
4
14
2.25
L
Ah Puch
15
5
2
3.2
W
Chang'e
MissNewB
Chang'e
2
6
10
1.17
W
Danzaburou
Oxy Clean Boyzz
Danzaburou
4
8
9
1.06
L
2
8
10
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,941
Damage
53,537
65,955
Taken
55,430
45,756
Mitigated
28,980
19,007
Healing
10,808
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
Bonk8785
King Arthur
20,462
2,698
0
4,891
27,161
30,645
225
18,025
9,136
0
55,258
L
Jormungandr
Dindon No Cap
Jormungandr
7,820
1,008
845
2,519
23,608
15,717
328
1,284
21,874
31,014
0
L
Ah Puch
38,967
1,478
1,576
3,050
15,664
6,647
568
1,632
13,732
97,809
0
W
Chang'e
MissNewB
Chang'e
3,876
1,025
3,934
4,501
15,516
6,786
502
14,118
1,398
29,770
0
W
Danzaburou
Oxy Clean Boyzz
Danzaburou
15,603
7,576
0
5,681
23,278
8,325
2,382
14,730
8,548
0
82,407
L
6,750
4,544
0
2,818
16,158
6,616
1,825
1,764
14,294
0
50,332

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,279
Gold Earned
42,711
212
Minions Killed
219
0
Camps Cleared
0
1,048,428
Distance Traveled
899,029
20
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
15,279
695
44
2
0
398,147
7
L
Jormungandr
13,367
608
45
2
0
329,848
0
L
Ah Puch
15,764
717
117
5
0
334,490
0
W
Chang'e
13,279
604
38
2
0
338,030
13
W
Danzaburou
14,721
669
130
6
0
312,251
0
L
Neith
13,580
617
57
3
0
234,691
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role