Player Matchup

Nu Wa
Nu Wa
AxelMTZ
Nu Wa
Level 67
God Stats
8W - 6L
1,336 SR
Queue Stats
434W - 433L
1,501 Elo+
Party 1
Mulan
Mulan
DANIELMOTS22
Mulan
Level 28
God Stats
21W - 28L
1,459 SR
Queue Stats
185W - 248L
1,470 Elo+
Party 2
Khepri
Khepri
FIREFOXB
Khepri
Level 68
God Stats
11W - 11L
1,622 SR
Queue Stats
459W - 481L
1,479 Elo+
Party 1
Medusa
Medusa
Lyties
Medusa
Level 5
God Stats
3W - 3L
1,500 SR
Queue Stats
390W - 413L
1,067 Elo+
Party 1
Thanatos
Thanatos
flor_del_campo70
Thanatos
Level 54
God Stats
5W - 8L
1,503 SR
Queue Stats
167W - 229L
1,419 Elo+
Party 2
Team Averages
Level 44
1,484 SR
1,387 Elo+

VS

Team Averages
Level 40
1,459 SR
1,462 Elo+
Da Ji
Da Ji
Kayaya25
Da Ji
Level 39
God Stats
6W - 7L
1,405 SR
Queue Stats
955W - 997L
1,379 Elo+
Solo
Neith
Neith
Marlow41
Neith
Level 48
God Stats
6W - 9L
1,382 SR
Queue Stats
29W - 29L
1,488 Elo+
Party 3
Bellona
Bellona
Miskra
Bellona
Level 28
God Stats
3W - 2L
1,514 SR
Queue Stats
20W - 21L
1,482 Elo+
Party 3
King Arthur
King Arthur
nonotwinter
King Arthur
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 3
Merlin
Merlin
smorgen
Merlin
Level 79
God Stats
11W - 14L
1,494 SR
Queue Stats
98W - 101L
1,460 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
AxelMTZ
Nu Wa
17
2 / 2 / 3
11,156
413
19,105
13,077
5,286
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
0 / 3 / 4
10,887
403
6,018
18,239
10,408
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Khepri
FIREFOXB
Khepri
15
2 / 2 / 6
10,968
406
10,050
21,086
23,717
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Medusa
Lyties
Medusa
18
1 / 5 / 4
11,189
414
7,699
10,247
4,737
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

19
4 / 4 / 3
12,010
445
8,262
18,277
9,963
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Kayaya25
Da Ji
18
1 / 4 / 5
12,217
452
5,598
20,654
8,117
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Neith
Marlow41
Neith
20
6 / 1 / 6
14,125
523
13,552
12,168
4,775
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bellona
Miskra
Bellona
20
4 / 2 / 6
14,129
523
16,421
21,605
18,241
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

King Arthur
nonotwinter
King Arthur
19
1 / 1 / 5
10,861
402
2,404
11,940
6,993
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Merlin
smorgen
Merlin
20
4 / 1 / 3
14,254
528
15,213
13,263
5,604
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
41
9
Kills
16
16
Deaths
9
20
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
AxelMTZ
Nu Wa
2
2
3
1.75
L
0
3
4
0.67
L
Khepri
FIREFOXB
Khepri
2
2
6
2.5
W
Da Ji
Kayaya25
Da Ji
1
4
5
0.88
L
Medusa
Lyties
Medusa
1
5
4
0.6
W
Neith
Marlow41
Neith
6
1
6
9
W
Bellona
Miskra
Bellona
4
2
6
3.5
L
4
4
3
1.38
W
King Arthur
nonotwinter
King Arthur
1
1
5
3.5
W
Merlin
smorgen
Merlin
4
1
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,134
Damage
53,188
80,926
Taken
79,630
54,111
Mitigated
43,730
26,184
Healing
25,449
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
AxelMTZ
Nu Wa
19,105
2,571
0
2,899
13,077
5,286
0
3,209
9,622
85,331
0
L
6,018
499
0
3,988
18,239
10,408
531
3,788
14,302
0
76,412
L
Khepri
FIREFOXB
Khepri
10,050
751
0
4,319
21,086
23,717
312
6,120
14,521
38,763
0
W
Da Ji
Kayaya25
Da Ji
5,598
1,743
0
5,989
20,654
8,117
0
6,572
13,676
0
71,804
L
Medusa
Lyties
Medusa
7,699
3,471
0
0
10,247
4,737
690
1,698
8,317
0
68,377
W
Neith
Marlow41
Neith
13,552
5,685
0
7,560
12,168
4,775
3,973
3,301
8,677
0
122,652
W
Bellona
Miskra
Bellona
16,421
4,639
559
4,900
21,605
18,241
1,149
7,084
14,077
16,649
77,168
L
8,262
431
0
14,978
18,277
9,963
489
3,080
15,039
0
80,713
W
King Arthur
nonotwinter
King Arthur
2,404
667
0
4,768
11,940
6,993
25
4,849
6,823
0
11,605
W
Merlin
smorgen
Merlin
15,213
1,043
0
1,673
13,263
5,604
193
5,653
7,222
139,124
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,210
Gold Earned
65,586
556
Minions Killed
759
0
Camps Cleared
0
2,452,642
Distance Traveled
2,570,091
31
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
11,156
413
140
5
0
376,140
6
L
Mulan
10,887
403
124
5
0
542,766
17
L
Khepri
10,968
406
49
2
0
542,058
7
W
Da Ji
12,217
452
108
4
0
548,908
1
L
Medusa
11,189
414
108
4
0
461,287
1
W
Neith
14,125
523
219
8
0
446,910
6
W
Bellona
14,129
523
185
7
0
491,601
1
L
Thanatos
12,010
445
135
5
0
530,391
0
W
King Arthur
10,861
402
18
1
0
578,020
0
W
Merlin
14,254
528
229
8
0
504,652
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role