Player Matchup

Thor
Thor
JarBear___22
Thor
Level 18
God Stats
44W - 26L
1,437 SR
Queue Stats
47W - 28L
1,268 Elo+
Solo
Chaac
Chaac
OsmerKaliko
Chaac
Level 21
God Stats
1W - 5L
1,375 SR
Queue Stats
71W - 63L
1,399 Elo+
Party 1
Zeus
Zeus
Studi126
Zeus
Level 7
God Stats
0W - 2L
1,801 SR
Queue Stats
2W - 8L
1,197 Elo+
Party 1
Anhur
Anhur
SyntheticEchoes
Anhur
Level 12
God Stats
4W - 16L
1,354 SR
Queue Stats
263W - 302L
1,341 Elo+
Solo
Khepri
Khepri
scrappytea
Khepri
Level 12
God Stats
0W - 2L
1,500 SR
Queue Stats
47W - 102L
1,027 Elo+
Solo
Team Averages
Level 14
1,493 SR
1,246 Elo+

VS

Team Averages
Level 25
1,418 SR
1,320 Elo+
Ullr
Ullr
Eronthecat
Ullr
Level 28
God Stats
18W - 20L
1,383 SR
Queue Stats
329W - 360L
1,367 Elo+
Party 2
Chang'e
Chang'e
InfiniteGoML
Chang'e
Level 28
God Stats
2W - 2L
1,650 SR
Queue Stats
110W - 121L
1,307 Elo+
Solo
Janus
Janus
Usin
Janus
Level 13
God Stats
2W - 6L
1,243 SR
Queue Stats
15W - 20L
1,370 Elo+
Solo
Fenrir
Fenrir
WhiskeryVirus77
Fenrir
Level 26
God Stats
15W - 17L
1,315 SR
Queue Stats
95W - 135L
1,190 Elo+
Solo
Sobek
Sobek
clovthecat
Sobek
Level 28
God Stats
31W - 21L
1,500 SR
Queue Stats
308W - 338L
1,365 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 0
6,446
339
2,733
10,756
6,675
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

15
3 / 2 / 0
9,450
497
6,716
13,464
10,051
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Zeus
12
1 / 6 / 1
8,521
448
3,747
9,974
2,691
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
0 / 12 / 1
7,515
396
5,240
15,001
4,851
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Khepri
scrappytea
Khepri
10
0 / 9 / 0
6,780
357
2,466
12,907
6,068
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
14 / 2 / 7
10,342
544
11,673
9,369
3,584
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Chang'e
InfiniteGoML
Chang'e
16
9 / 0 / 1
10,638
560
16,237
12,931
5,162
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Janus
Usin
Janus
7
0 / 1 / 0
6,567
346
524
1,385
280
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
1 / 1 / 0
9,294
489
539
10,921
5,884
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sobek
15
8 / 0 / 12
10,819
569
10,193
12,076
13,128
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
52
4
Kills
32
32
Deaths
4
2
Assists
20
Player
Kills
Deaths
Assists
KDA
W
14
2
7
8.75
W
Chang'e
InfiniteGoML
Chang'e
9
0
1
9.5
L
0
3
0
0
L
3
2
0
1.5
L
Zeus
1
6
1
0.25
L
0
12
1
0.04
W
Janus
Usin
Janus
0
1
0
0
W
1
1
0
1
W
Sobek
8
0
12
14
L
Khepri
scrappytea
Khepri
0
9
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,902
Damage
39,166
62,102
Taken
46,682
30,336
Mitigated
28,038
8,629
Healing
17,625
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,673
5,994
0
1,728
9,369
3,584
4,130
1,224
8,072
0
45,586
W
Chang'e
InfiniteGoML
Chang'e
16,237
2,000
184
7,428
12,931
5,162
1,770
1,771
10,900
56,075
0
L
2,733
1,040
22
850
10,756
6,675
0
6,381
3,842
0
17,168
L
6,716
720
0
4,701
13,464
10,051
1,126
5,032
8,322
39
49,379
L
Zeus
3,747
1,022
0
1,148
9,974
2,691
160
3,412
6,420
30,348
0
L
5,240
2,672
0
1,846
15,001
4,851
2,108
3,388
11,597
0
38,193
W
Janus
Usin
Janus
524
29
0
0
1,385
280
0
360
1,000
9,283
0
W
539
75
0
3,153
10,921
5,884
340
0
10,846
0
71,490
W
Sobek
10,193
1,660
0
5,132
12,076
13,128
1,107
2,541
9,312
30,612
0
L
Khepri
scrappytea
Khepri
2,466
887
0
62
12,907
6,068
180
7,674
4,967
11,591
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,712
Gold Earned
47,660
250
Minions Killed
319
0
Camps Cleared
0
1,311,466
Distance Traveled
1,469,741
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
10,342
544
86
5
0
307,440
0
W
Chang'e
10,638
560
75
4
0
363,871
0
L
Thor
6,446
339
33
2
0
231,987
0
L
Chaac
9,450
497
99
5
0
282,512
0
L
Zeus
8,521
448
53
3
0
262,239
0
L
Anhur
7,515
396
50
3
0
278,271
1
W
Janus
6,567
346
18
1
0
105,927
0
W
Fenrir
9,294
489
108
6
0
333,375
0
W
Sobek
10,819
569
32
2
0
359,128
2
L
Khepri
6,780
357
15
1
0
256,457
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role