Player Matchup

Danzaburou
Danzaburou
DistinctTaste
Danzaburou
Level 129
God Stats
76W - 36L
1,724 SR
Queue Stats
1,590W - 820L
1,682 Elo+
Party 1
Chaac
Chaac
GergusNZ
Chaac
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
224W - 163L
1,631 Elo+
Party 1
Anubis
Anubis
ItsShero
Anubis
Level 106
God Stats
12W - 11L
1,547 SR
Queue Stats
962W - 698L
1,539 Elo+
Party 1
Khepri
Khepri
YetiProtector
Khepri
Level 88
God Stats
7W - 7L
1,609 SR
Queue Stats
839W - 621L
1,548 Elo+
Party 1
Anhur
Anhur
Zanelzz
Anhur
Level 126
God Stats
24W - 18L
1,583 SR
Queue Stats
143W - 142L
1,525 Elo+
Solo
Team Averages
Level 115
1,593 SR
1,585 Elo+

VS

Team Averages
Level 99
1,486 SR
1,610 Elo+
Set
Set
Leoo
Set
Level 157
God Stats
24W - 22L
1,561 SR
Queue Stats
1,304W - 949L
1,521 Elo+
Solo
Anubis
Anubis
OGbloodysnorlax
Anubis
Level 128
God Stats
3W - 6L
1,638 SR
Queue Stats
338W - 355L
1,514 Elo+
Solo
Rama
Rama
PezzasLionPoker
Rama
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
82W - 24L
1,832 Elo+
Solo
Baron Samedi
Baron Samedi
TiltedWrained
Baron Samedi
Level 141
God Stats
1W - 5L
1,229 SR
Queue Stats
245W - 289L
1,478 Elo+
Solo
Yemoja
Yemoja
XxAngryoldLadyxX
Yemoja
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,704 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DistinctTaste
Danzaburou
19
13 / 1 / 9
12,396
652
21,478
15,257
7,737
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Chaac
GergusNZ
Chaac
18
3 / 4 / 4
11,415
601
12,369
20,153
21,154
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Anubis
ItsShero
Anubis
18
9 / 5 / 10
11,999
632
15,077
11,816
5,320
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

17
3 / 3 / 15
11,065
582
5,122
10,966
10,316
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Anhur
Zanelzz
Anhur
20
7 / 1 / 4
12,425
654
12,050
12,462
4,954
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
Leoo
Set
15
5 / 7 / 3
9,611
506
10,950
19,246
13,187
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

14
2 / 8 / 6
9,000
474
7,959
14,986
5,189
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
4 / 2 / 3
11,716
617
14,040
15,398
4,850
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Baron Samedi
TiltedWrained
Baron Samedi
15
2 / 6 / 3
9,514
501
9,357
17,217
13,508
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

11
1 / 12 / 3
7,830
412
2,932
15,883
8,600
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
32
35
Kills
14
14
Deaths
35
42
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
DistinctTaste
Danzaburou
13
1
9
17.5
W
Chaac
GergusNZ
Chaac
3
4
4
1.25
W
Anubis
ItsShero
Anubis
9
5
10
2.8
L
Set
Leoo
Set
5
7
3
0.93
L
2
8
6
0.63
L
4
2
3
2.75
L
Baron Samedi
TiltedWrained
Baron Samedi
2
6
3
0.58
L
1
12
3
0.21
W
3
3
15
3.5
W
Anhur
Zanelzz
Anhur
7
1
4
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,096
Damage
45,238
70,654
Taken
82,730
49,481
Mitigated
45,334
22,404
Healing
20,757
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
DistinctTaste
Danzaburou
21,478
13,419
0
4,517
15,257
7,737
2,502
3,278
11,979
0
106,952
W
Chaac
GergusNZ
Chaac
12,369
3,732
0
4,768
20,153
21,154
0
8,215
11,938
0
78,084
W
Anubis
ItsShero
Anubis
15,077
558
0
4,061
11,816
5,320
0
4,347
7,469
68,804
0
L
Set
Leoo
Set
10,950
5,293
0
4,898
19,246
13,187
0
6,436
12,810
0
65,346
L
7,959
348
0
3,870
14,986
5,189
0
7,535
7,451
44,618
0
L
14,040
10,156
0
5,140
15,398
4,850
0
2,860
12,538
0
104,144
L
Baron Samedi
TiltedWrained
Baron Samedi
9,357
1,885
401
6,074
17,217
13,508
0
1,268
15,949
55,418
0
L
2,932
1,232
145
229
15,883
8,600
30
2,100
13,783
12,738
0
W
5,122
539
0
1,893
10,966
10,316
0
2,803
8,163
23,391
0
W
Anhur
Zanelzz
Anhur
12,050
7,393
0
7,165
12,462
4,954
4,174
1,605
10,857
0
110,275

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,300
Gold Earned
47,671
644
Minions Killed
516
0
Camps Cleared
0
1,828,705
Distance Traveled
1,608,128
30
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
12,396
652
140
7
0
371,257
2
W
Chaac
11,415
601
152
8
0
362,733
7
W
Anubis
11,999
632
134
7
0
333,952
3
L
Set
9,611
506
107
6
0
352,513
3
L
Anubis
9,000
474
84
4
0
279,604
6
L
Rama
11,716
617
192
10
0
347,388
2
L
Baron Samedi
9,514
501
116
6
0
327,991
9
L
Yemoja
7,830
412
17
1
0
300,632
0
W
Khepri
11,065
582
33
2
0
392,507
7
W
Anhur
12,425
654
185
10
0
368,256
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role