Player Matchup

Chang'e
Chang'e
Arke3397
Chang'e
Level 28
God Stats
2W - 2L
1,339 SR
Queue Stats
47W - 52L
1,383 Elo+
Party 3
Cthulhu
Cthulhu
Demuschev
Cthulhu
Level 7
God Stats
17W - 12L
1,592 SR
Queue Stats
32W - 25L
1,683 Elo+
Party 3
Ao Kuang
Ao Kuang
GenoS1D3
Ao Kuang
Level 27
God Stats
13W - 10L
1,329 SR
Queue Stats
150W - 143L
1,497 Elo+
Solo
Medusa
Medusa
JBcOOp11
Medusa
Level 6
God Stats
1W - 1L
1,311 SR
Queue Stats
93W - 77L
1,158 Elo+
Party 2
Vulcan
Vulcan
JonnyWalkr
Vulcan
Level 40
God Stats
6W - 26L
1,341 SR
Queue Stats
133W - 144L
1,490 Elo+
Party 2
Team Averages
Level 22
1,382 SR
1,442 Elo+

VS

Team Averages
Level 17
1,520 SR
1,373 Elo+
Amaterasu
Amaterasu
AWES0ME SPARTIN
Amaterasu
Level 7
God Stats
0W - 3L
1,514 SR
Queue Stats
1W - 4L
1,153 Elo+
Solo
Danzaburou
Danzaburou
BigBedonk24
Danzaburou
Level 26
God Stats
115W - 102L
1,597 SR
Queue Stats
142W - 153L
1,454 Elo+
Party 1
Horus
Horus
ShoutScyther
Horus
Level 29
God Stats
6W - 8L
1,444 SR
Queue Stats
196W - 217L
1,461 Elo+
Party 1
Hun Batz
Hun Batz
prezmarty
Hun Batz
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 17L
1,333 Elo+
Solo
Hachiman
Hachiman
rumshinobi
Hachiman
Level 16
God Stats
14W - 12L
1,543 SR
Queue Stats
35W - 39L
1,463 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Arke3397
Chang'e
20
1 / 5 / 17
12,604
900
17,488
21,708
18,756
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Cthulhu
Demuschev
Cthulhu
20
9 / 7 / 16
15,900
1,136
29,282
32,812
44,177
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ao Kuang
GenoS1D3
Ao Kuang
20
12 / 5 / 7
14,622
1,044
18,327
16,928
8,495
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Medusa
JBcOOp11
Medusa
20
1 / 5 / 15
13,092
935
16,049
15,941
8,260
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Vulcan
JonnyWalkr
Vulcan
20
8 / 2 / 12
14,757
1,054
36,142
13,847
7,793
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Team 1 Tickets

102

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
AWES0ME SPARTIN
Amaterasu
20
4 / 3 / 15
13,292
949
9,855
29,794
19,859
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Danzaburou
BigBedonk24
Danzaburou
20
8 / 5 / 14
15,532
1,109
36,965
27,149
11,420
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

20
6 / 4 / 11
13,425
959
9,667
21,674
21,834
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Hun Batz
prezmarty
Hun Batz
19
0 / 11 / 13
12,140
867
7,767
24,811
11,847
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hachiman
rumshinobi
Hachiman
20
6 / 8 / 16
14,904
1,065
29,381
23,274
9,174
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
93
31
Kills
24
24
Deaths
31
67
Assists
69
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
AWES0ME SPARTIN
Amaterasu
4
3
15
3.83
W
Chang'e
Arke3397
Chang'e
1
5
17
1.9
L
Danzaburou
BigBedonk24
Danzaburou
8
5
14
3
W
Cthulhu
Demuschev
Cthulhu
9
7
16
2.43
W
Ao Kuang
GenoS1D3
Ao Kuang
12
5
7
3.1
W
Medusa
JBcOOp11
Medusa
1
5
15
1.7
W
Vulcan
JonnyWalkr
Vulcan
8
2
12
7
L
6
4
11
2.88
L
Hun Batz
prezmarty
Hun Batz
0
11
13
0.59
L
Hachiman
rumshinobi
Hachiman
6
8
16
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

117,288
Damage
93,635
101,236
Taken
126,702
87,481
Mitigated
74,134
27,802
Healing
21,790
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
AWES0ME SPARTIN
Amaterasu
9,855
3,508
0
4,073
29,794
19,859
0
21,297
8,497
0
20,914
W
Chang'e
Arke3397
Chang'e
17,488
402
7,304
8,355
21,708
18,756
0
0
21,708
35,868
0
L
Danzaburou
BigBedonk24
Danzaburou
36,965
17,111
0
5,090
27,149
11,420
0
22,595
4,554
0
75,936
W
Cthulhu
Demuschev
Cthulhu
29,282
1,589
2,239
4,017
32,812
44,177
0
0
32,812
58,644
0
W
Ao Kuang
GenoS1D3
Ao Kuang
18,327
5,709
0
3,495
16,928
8,495
0
0
16,928
34,546
0
W
Medusa
JBcOOp11
Medusa
16,049
7,477
0
983
15,941
8,260
0
0
15,941
0
24,528
W
Vulcan
JonnyWalkr
Vulcan
36,142
8,910
461
948
13,847
7,793
0
0
13,847
77,149
0
L
9,667
5,254
5,034
4,040
21,674
21,834
0
17,662
4,012
0
26,177
L
Hun Batz
prezmarty
Hun Batz
7,767
824
644
357
24,811
11,847
0
20,205
4,606
0
24,190
L
Hachiman
rumshinobi
Hachiman
29,381
15,155
0
2,552
23,274
9,174
0
19,480
3,794
0
58,639

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,975
Gold Earned
69,293
270
Minions Killed
271
9
Camps Cleared
8
1,356,875
Distance Traveled
1,346,993
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
13,292
949
13
1
0
290,257
5
W
Chang'e
12,604
900
37
3
0
287,755
1
L
Danzaburou
15,532
1,109
94
7
5
292,506
0
W
Cthulhu
15,900
1,136
76
5
0
253,048
0
W
Ao Kuang
14,622
1,044
21
2
7
263,174
0
W
Medusa
13,092
935
27
2
1
244,514
1
W
Vulcan
14,757
1,054
109
8
1
308,384
0
L
Horus
13,425
959
48
3
2
328,543
0
L
Hun Batz
12,140
867
40
3
0
179,695
5
L
Hachiman
14,904
1,065
76
5
1
255,992
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role