Player Matchup

Medusa
Medusa
DittoTan
Medusa
Level 21
God Stats
2W - 0L
1,731 SR
Queue Stats
6W - 7L
1,347 Elo+
Party 2
Vulcan
Vulcan
Orphensai
Vulcan
Level 15
God Stats
1W - 2L
1,193 SR
Queue Stats
17W - 25L
1,373 Elo+
Party 2
Chang'e
Chang'e
PakuSama
Chang'e
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Jormungandr
Jormungandr
SHlN
Jormungandr
Level 16
God Stats
3W - 4L
1,323 SR
Queue Stats
23W - 36L
1,367 Elo+
Party 2
Artemis
Artemis
XxKurapicaxX
Artemis
Level 15
God Stats
6W - 8L
1,385 SR
Queue Stats
9W - 19L
1,294 Elo+
Party 2
Team Averages
Level 31
1,427 SR
1,376 Elo+

VS

Team Averages
Level 20
1,455 SR
1,459 Elo+
Nemesis
Nemesis
ArmyThing760
Nemesis
Level 14
God Stats
0W - 3L
1,303 SR
Queue Stats
30W - 40L
1,383 Elo+
Party 1
Jormungandr
Jormungandr
Prototypevx1
Jormungandr
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
73W - 76L
1,475 Elo+
Party 1
Artemis
Artemis
SweetLover1204
Artemis
Level 4
God Stats
4W - 3L
1,697 SR
Queue Stats
16W - 24L
1,596 Elo+
Party 1
Zeus
Zeus
TTVJoacoLM
Zeus
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 12L
1,446 Elo+
Solo
Da Ji
Da Ji
ZXCVCV
Da Ji
Level 10
God Stats
1W - 4L
1,276 SR
Queue Stats
18W - 25L
1,394 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
DittoTan
Medusa
19
2 / 0 / 12
11,773
906
8,861
7,687
3,509
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Vulcan
Orphensai
Vulcan
20
4 / 2 / 18
13,087
1,007
19,541
11,587
4,486
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chang'e
PakuSama
Chang'e
20
8 / 1 / 11
13,638
1,049
11,824
10,417
4,111
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Jormungandr
SHlN
Jormungandr
18
2 / 1 / 14
11,381
875
11,339
8,382
7,255
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Artemis
XxKurapicaxX
Artemis
20
13 / 4 / 12
13,927
1,071
24,529
17,355
7,985
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Team 1 Tickets

238

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
ArmyThing760
Nemesis
16
0 / 8 / 3
10,533
810
11,725
20,520
8,246
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Jormungandr
Prototypevx1
Jormungandr
17
3 / 8 / 3
11,763
905
17,953
25,509
16,941
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

17
0 / 5 / 3
10,741
826
7,358
13,780
4,929
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

17
2 / 6 / 2
11,537
887
11,185
14,723
4,996
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Da Ji
ZXCVCV
Da Ji
16
3 / 2 / 2
11,237
864
2,681
5,631
2,249
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
21
29
Kills
8
8
Deaths
29
67
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Nemesis
ArmyThing760
Nemesis
0
8
3
0.19
W
Medusa
DittoTan
Medusa
2
0
12
8
W
Vulcan
Orphensai
Vulcan
4
2
18
6.5
W
Chang'e
PakuSama
Chang'e
8
1
11
13.5
L
Jormungandr
Prototypevx1
Jormungandr
3
8
3
0.56
W
Jormungandr
SHlN
Jormungandr
2
1
14
9
L
0
5
3
0.3
L
2
6
2
0.5
W
Artemis
XxKurapicaxX
Artemis
13
4
12
4.75
L
Da Ji
ZXCVCV
Da Ji
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,094
Damage
50,902
55,428
Taken
80,163
27,346
Mitigated
37,361
15,556
Healing
3,154
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
ArmyThing760
Nemesis
11,725
4,765
0
811
20,520
8,246
0
10,372
10,148
0
18,545
W
Medusa
DittoTan
Medusa
8,861
3,623
0
836
7,687
3,509
0
4,133
3,554
0
29,563
W
Vulcan
Orphensai
Vulcan
19,541
6,523
822
2,107
11,587
4,486
0
8,191
3,396
54,057
0
W
Chang'e
PakuSama
Chang'e
11,824
761
4,544
4,857
10,417
4,111
0
4,427
5,990
39,019
0
L
Jormungandr
Prototypevx1
Jormungandr
17,953
2,354
654
1,689
25,509
16,941
0
13,537
11,972
44,827
0
W
Jormungandr
SHlN
Jormungandr
11,339
2,013
0
0
8,382
7,255
0
4,804
3,400
24,771
0
L
7,358
3,542
0
0
13,780
4,929
0
8,303
5,477
0
29,122
L
11,185
1,818
0
0
14,723
4,996
0
7,514
7,209
43,926
0
W
Artemis
XxKurapicaxX
Artemis
24,529
16,913
0
2,390
17,355
7,985
0
7,583
9,772
0
35,980
L
Da Ji
ZXCVCV
Da Ji
2,681
524
0
0
5,631
2,249
0
2,978
2,653
0
10,455

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,806
Gold Earned
55,811
259
Minions Killed
220
10
Camps Cleared
6
1,137,086
Distance Traveled
974,350
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
10,533
810
9
1
2
241,237
0
W
Medusa
11,773
906
56
4
2
227,500
0
W
Vulcan
13,087
1,007
110
8
4
255,825
0
W
Chang'e
13,638
1,049
59
5
2
259,376
0
L
Jormungandr
11,763
905
57
4
0
215,983
1
W
Jormungandr
11,381
875
10
1
1
183,186
0
L
Artemis
10,741
826
55
4
0
175,620
0
L
Zeus
11,537
887
79
6
1
204,753
1
W
Artemis
13,927
1,071
24
2
1
211,199
0
L
Da Ji
11,237
864
20
2
3
136,757
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role