Player Matchup

Izanami
Izanami
 
Izanami
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Poseidon
Poseidon
ThECiVeLeS
Poseidon
Level 109
God Stats
0W - 2L
1,500 SR
Queue Stats
128W - 183L
1,313 Elo+
Party 2
Arachne
Arachne
malhavik93
Arachne
Level 35
God Stats
36W - 44L
1,418 SR
Queue Stats
278W - 365L
1,349 Elo+
Solo
Cthulhu
Cthulhu
monterpop
Cthulhu
Level 26
God Stats
4W - 6L
1,546 SR
Queue Stats
15W - 27L
1,365 Elo+
Party 2
Nike
Nike
pepinium25
Nike
Level 20
God Stats
22W - 41L
1,156 SR
Queue Stats
75W - 159L
1,314 Elo+
Party 2
Team Averages
Level 62
1,424 SR
1,368 Elo+

VS

Team Averages
Level 54
1,479 SR
1,435 Elo+
Merlin
Merlin
GoonFragz
Merlin
Level 116
God Stats
1W - 0L
1,462 SR
Queue Stats
201W - 171L
1,506 Elo+
Party 1
Anhur
Anhur
LT RT kai
Anhur
Level 12
God Stats
3W - 0L
1,500 SR
Queue Stats
12W - 22L
1,302 Elo+
Party 1
Cupid
Cupid
ThePandaWarrior
Cupid
Level 44
God Stats
72W - 88L
1,456 SR
Queue Stats
398W - 510L
1,431 Elo+
Solo
Mercury
Mercury
Vonatti
Mercury
Level 68
God Stats
7W - 6L
1,478 SR
Queue Stats
278W - 263L
1,474 Elo+
Party 1
Guan Yu
Guan Yu
xasvi
Guan Yu
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 45L
1,461 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
10
1 / 1 / 3
6,306
420
3,431
8,470
2,343
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Poseidon
ThECiVeLeS
Poseidon
11
1 / 7 / 0
6,305
420
4,193
9,322
2,482
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Arachne
malhavik93
Arachne
10
1 / 7 / 0
6,212
414
3,173
11,305
3,019
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Boots

Boots

+6%
Movement Speed

Cthulhu
monterpop
Cthulhu
12
2 / 2 / 3
7,046
470
6,011
7,901
6,046
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

12
0 / 1 / 0
6,700
447
2,243
5,972
4,261
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
GoonFragz
Merlin
16
9 / 0 / 2
9,537
636
9,534
6,771
2,458
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anhur
LT RT kai
Anhur
11
2 / 1 / 0
6,333
422
4,102
6,189
1,777
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

11
0 / 4 / 1
6,310
421
5,272
9,334
2,688
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mercury
Vonatti
Mercury
16
4 / 0 / 3
8,707
580
5,957
9,081
2,985
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Guan Yu
xasvi
Guan Yu
14
2 / 0 / 1
8,141
543
2,981
5,536
5,167
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
24
5
Kills
17
18
Deaths
5
6
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
1
1
3
2.5
W
Merlin
GoonFragz
Merlin
9
0
2
10
W
Anhur
LT RT kai
Anhur
2
1
0
2
L
Poseidon
ThECiVeLeS
Poseidon
1
7
0
0.14
W
0
4
1
0.13
W
Mercury
Vonatti
Mercury
4
0
3
5.5
L
Arachne
malhavik93
Arachne
1
7
0
0.14
L
Cthulhu
monterpop
Cthulhu
2
2
3
1.75
L
0
1
0
0
W
Guan Yu
xasvi
Guan Yu
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,051
Damage
27,846
42,970
Taken
36,911
18,151
Mitigated
15,075
10,286
Healing
7,762
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
3,431
2,559
489
3,031
8,470
2,343
0
734
7,722
0
28,312
W
Merlin
GoonFragz
Merlin
9,534
1,366
0
1,016
6,771
2,458
1,024
2,421
4,022
63,768
0
W
Anhur
LT RT kai
Anhur
4,102
2,148
0
1,039
6,189
1,777
224
2,935
2,964
0
26,875
L
Poseidon
ThECiVeLeS
Poseidon
4,193
413
0
1,640
9,322
2,482
0
4,543
4,433
30,491
0
W
5,272
2,957
55
3,490
9,334
2,688
0
2,950
6,034
0
32,808
W
Mercury
Vonatti
Mercury
5,957
3,299
0
750
9,081
2,985
260
1,104
7,818
0
69,890
L
Arachne
malhavik93
Arachne
3,173
2,217
111
1,200
11,305
3,019
156
3,079
8,051
0
29,811
L
Cthulhu
monterpop
Cthulhu
6,011
0
82
2,513
7,901
6,046
0
645
7,208
28,354
0
L
2,243
222
0
1,220
5,972
4,261
0
0
5,797
3,060
29,235
W
Guan Yu
xasvi
Guan Yu
2,981
533
128
1,284
5,536
5,167
562
370
4,891
0
38,887

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,569
Gold Earned
39,028
294
Minions Killed
453
0
Camps Cleared
0
1,257,080
Distance Traveled
1,377,491
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
6,306
420
48
3
0
247,969
3
W
Merlin
9,537
636
133
9
0
266,409
0
W
Anhur
6,333
422
41
3
0
265,672
0
L
Poseidon
6,305
420
53
4
0
242,822
1
W
Cupid
6,310
421
60
4
0
258,103
2
W
Mercury
8,707
580
124
8
0
334,076
0
L
Arachne
6,212
414
56
4
0
256,243
0
L
Cthulhu
7,046
470
64
4
0
265,049
4
L
Nike
6,700
447
73
5
0
244,997
3
W
Guan Yu
8,141
543
95
6
0
253,231
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role