Player Matchup

Ymir
Ymir
Gold III
Kingjustice_1
Ymir
Gold III
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
75W - 66L
1,539 MMR
Party 1
Hou Yi
Hou Yi
Silver I
TrainerRojo
Hou Yi
Silver I
Level 47
God Stats
9W - 9L
1,542 SR
Queue Stats
50W - 47L
1,181 MMR
Party 1
Geb
Geb
Gold IV
XxcholoXDxX
Geb
Gold IV
Level 67
God Stats
3W - 1L
1,929 SR
Queue Stats
79W - 70L
1,427 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 60
1,657 SR
1,382 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 100
1,520 SR
1,461 MMR
Cupid
Cupid
Gold I
Dober_Bull_
Cupid
Gold I
Level 96
God Stats
9W - 8L
1,640 SR
Queue Stats
344W - 357L
1,584 MMR
Party 2
Cerberus
Cerberus
Bronze III
HopInTheJansport
Cerberus
Bronze III
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,334 MMR
Solo
Nu Wa
Nu Wa
Gold I
MR_COO_
Nu Wa
Gold I
Level 103
God Stats
37W - 40L
1,420 SR
Queue Stats
282W - 291L
1,464 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 6 / 1
13,136
505
15,610
43,397
27,342
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hou Yi
17
0 / 1 / 2
12,994
500
15,356
27,881
7,348
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

16
1 / 4 / 1
13,043
502
11,353
32,091
25,760
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bans
AnubisScyllaCthulhuAphroditeHorus

VS

Bans
AthenaSylvanusMedusaVamanaArtemis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 0 / 4
15,706
604
32,205
16,865
8,228
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

18
2 / 1 / 9
14,271
549
19,808
24,104
25,853
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Nu Wa
MR_COO_
Nu Wa
18
2 / 1 / 8
14,365
553
39,880
10,594
5,086
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
32
2
Kills
11
11
Deaths
2
4
Assists
21
Player
Kills
Deaths
Assists
KDA
W
7
0
4
9
W
2
1
9
6.5
L
1
6
1
0.25
W
Nu Wa
MR_COO_
Nu Wa
2
1
8
6
L
Hou Yi
0
1
2
1
L
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,319
Damage
91,893
103,369
Taken
51,563
60,450
Mitigated
39,167
36,816
Healing
30,269
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
32,205
16,421
2,057
11,110
16,865
8,228
2,756
9,964
6,901
0
108,081
W
19,808
1,283
1,652
11,723
24,104
25,853
145
9,829
14,275
58,737
0
L
15,610
1,710
1,533
9,992
43,397
27,342
0
23,707
19,690
73,018
0
W
Nu Wa
MR_COO_
Nu Wa
39,880
17,615
0
3,727
10,594
5,086
198
7,250
3,344
103,994
0
L
Hou Yi
15,356
6,620
625
15,245
27,881
7,348
0
20,799
7,082
0
130,713
L
11,353
358
1,472
7,949
32,091
25,760
0
15,266
16,825
84,953
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,173
Gold Earned
44,342
408
Minions Killed
294
0
Camps Cleared
0
1,358,052
Distance Traveled
1,496,246
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
15,706
604
102
4
0
493,151
8
W
Cerberus
14,271
549
88
3
0
509,240
1
L
Ymir
13,136
505
77
3
0
447,748
4
W
Nu Wa
14,365
553
104
4
0
493,855
4
L
Hou Yi
12,994
500
236
9
0
439,930
3
L
Geb
13,043
502
95
4
0
470,374
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role