Player Matchup

Scylla
Scylla
DefinitelyQuinn
Scylla
Level 67
God Stats
1W - 1L
1,525 SR
Queue Stats
5W - 9L
1,048 Elo+
Party 1
Artio
Artio
FULL_-RISK289
Artio
Level 109
God Stats
1W - 0L
1,181 SR
Queue Stats
19W - 32L
1,230 Elo+
Solo
Pele
Pele
HAIoI
Pele
Level 37
God Stats
1W - 5L
1,163 SR
Queue Stats
7W - 10L
1,048 Elo+
Party 1
Team Averages
Level 71
1,290 SR
1,109 Elo+

VS

Team Averages
Level 82
1,500 SR
1,368 Elo+
Chaac
Chaac
 
Chaac
Level 90
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hera
Hera
DigitalRoach
Hera
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,218 Elo+
Solo
Yemoja
Yemoja
PeachPrincePeach
Yemoja
Level 68
God Stats
4W - 4L
1,500 SR
Queue Stats
19W - 18L
1,385 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 1 / 9
7,977
798
9,442
3,936
1,297
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

11
4 / 1 / 7
8,384
838
2,725
9,223
6,104
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Pele
HAIoI
Pele
11
5 / 1 / 6
7,837
784
5,903
4,699
1,548
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
10
2 / 2 / 1
7,152
715
4,416
6,923
5,141
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
1 / 5 / 1
6,727
673
4,023
6,133
1,880
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

8
0 / 5 / 1
6,680
668
2,857
8,649
3,543
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
6
12
Kills
3
3
Deaths
12
22
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
2
2
1
1.25
W
3
1
9
7.5
L
1
5
1
0.3
W
4
1
7
7.5
W
Pele
HAIoI
Pele
5
1
6
8
L
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,070
Damage
11,296
17,858
Taken
21,705
8,949
Mitigated
10,564
6,495
Healing
4,951
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
4,416
674
640
2,602
6,923
5,141
0
3,384
3,262
0
23,204
W
9,442
898
0
1,239
3,936
1,297
526
2,059
1,877
38,110
0
L
4,023
630
0
47
6,133
1,880
0
3,697
2,194
16,559
0
W
2,725
328
595
3,627
9,223
6,104
356
3,118
6,105
16,562
0
W
Pele
HAIoI
Pele
5,903
854
0
1,034
4,699
1,548
96
1,758
2,941
0
16,756
L
2,857
1,035
1,045
617
8,649
3,543
0
4,387
4,070
11,691
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,198
Gold Earned
20,559
110
Minions Killed
75
0
Camps Cleared
0
533,798
Distance Traveled
479,886
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
7,152
715
28
3
0
179,530
2
W
Scylla
7,977
798
66
7
0
152,358
0
L
Hera
6,727
673
32
3
0
144,530
0
W
Artio
8,384
838
26
3
0
177,403
2
W
Pele
7,837
784
18
2
0
204,037
0
L
Yemoja
6,680
668
15
2
0
155,826
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role