Player Matchup

Sol
Sol
DocRocker91
Sol
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,693 Elo+
Party 2
Thor
Thor
GRIM MENACE 90
Thor
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,609 Elo+
Party 2
Cthulhu
Cthulhu
LostDarkHades
Cthulhu
Level 29
God Stats
1W - 1L
1,722 SR
Queue Stats
4W - 3L
1,609 Elo+
Party 2
Guan Yu
Guan Yu
OmniGamer47
Guan Yu
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 3L
1,609 Elo+
Party 2
Cernunnos
Cernunnos
Sevell77
Cernunnos
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,609 Elo+
Party 2
Team Averages
Level 21
1,544 SR
1,625 Elo+

VS

Team Averages
Level 20
1,581 SR
1,516 Elo+
Nemesis
Nemesis
FOX314STL_2
Nemesis
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 4L
1,500 Elo+
Solo
Discordia
Discordia
LhongDhongSilver
Discordia
Level 27
God Stats
4W - 2L
1,619 SR
Queue Stats
16W - 15L
1,485 Elo+
Party 1
Athena
Athena
R-Trucho
Athena
Level 15
God Stats
2W - 2L
1,500 SR
Queue Stats
25W - 35L
1,533 Elo+
Solo
Sobek
Sobek
angelcruz9
Sobek
Level 29
God Stats
5W - 1L
1,761 SR
Queue Stats
57W - 57L
1,576 Elo+
Solo
Heimdallr
Heimdallr
zF_Vanity
Heimdallr
Level 29
God Stats
4W - 2L
1,526 SR
Queue Stats
45W - 41L
1,485 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 12 / 0
9,836
364
4,980
23,396
9,567
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

16
3 / 9 / 4
10,372
384
4,890
20,042
12,807
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cthulhu
15
1 / 12 / 0
9,617
356
13,283
30,615
17,782
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Guan Yu
OmniGamer47
Guan Yu
16
4 / 7 / 6
11,146
413
11,528
36,708
30,291
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Cernunnos
Sevell77
Cernunnos
16
3 / 9 / 6
11,013
408
12,875
18,708
7,670
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
FOX314STL_2
Nemesis
14
0 / 10 / 12
10,626
394
6,805
18,000
6,372
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Discordia
20
16 / 2 / 16
14,555
539
28,597
11,560
5,752
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Athena
R-Trucho
Athena
18
6 / 0 / 29
13,937
516
14,162
26,612
38,620
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sobek
18
3 / 3 / 19
12,254
454
10,051
28,746
32,729
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Heimdallr
zF_Vanity
Heimdallr
20
24 / 0 / 10
16,364
606
49,720
23,190
11,617
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
135
12
Kills
49
49
Deaths
15
16
Assists
86
Player
Kills
Deaths
Assists
KDA
L
1
12
0
0.08
W
Nemesis
FOX314STL_2
Nemesis
0
10
12
0.6
L
3
9
4
0.56
W
Discordia
16
2
16
12
L
Cthulhu
1
12
0
0.08
L
Guan Yu
OmniGamer47
Guan Yu
4
7
6
1
W
Athena
R-Trucho
Athena
6
0
29
20.5
L
Cernunnos
Sevell77
Cernunnos
3
9
6
0.67
W
Sobek
3
3
19
4.17
W
Heimdallr
zF_Vanity
Heimdallr
24
0
10
29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,556
Damage
109,335
129,469
Taken
108,108
78,117
Mitigated
95,090
16,584
Healing
42,841
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,980
1,836
0
2,556
23,396
9,567
745
12,142
10,633
43,746
1,802
W
Nemesis
FOX314STL_2
Nemesis
6,805
3,643
0
2,724
18,000
6,372
459
2,378
14,562
0
39,584
L
4,890
1,178
0
2,175
20,042
12,807
191
4,959
14,918
0
46,245
W
Discordia
28,597
1,084
782
3,041
11,560
5,752
1,902
2,491
9,069
80,204
0
L
Cthulhu
13,283
1,512
728
1,061
30,615
17,782
674
11,046
19,281
52,810
0
L
Guan Yu
OmniGamer47
Guan Yu
11,528
2,350
2,243
5,709
36,708
30,291
167
12,755
23,695
0
54,279
W
Athena
R-Trucho
Athena
14,162
3,992
739
5,331
26,612
38,620
1,914
6,084
20,528
40,266
0
L
Cernunnos
Sevell77
Cernunnos
12,875
6,703
0
2,112
18,708
7,670
505
10,518
8,128
0
49,792
W
Sobek
10,051
1,025
94
11,913
28,746
32,729
0
4,385
21,779
50,242
0
W
Heimdallr
zF_Vanity
Heimdallr
49,720
42,291
0
18,217
23,190
11,617
8,425
5,529
17,077
0
183,208

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,984
Gold Earned
67,736
386
Minions Killed
487
0
Camps Cleared
0
2,134,968
Distance Traveled
2,416,198
1
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
9,836
364
92
3
0
351,339
0
W
Nemesis
10,626
394
61
2
0
452,700
4
L
Thor
10,372
384
66
2
0
444,123
0
W
Discordia
14,555
539
98
4
0
502,749
3
L
Cthulhu
9,617
356
69
3
0
440,597
1
L
Guan Yu
11,146
413
73
3
0
516,822
0
W
Athena
13,937
516
35
1
0
508,940
1
L
Cernunnos
11,013
408
86
3
0
382,087
0
W
Sobek
12,254
454
76
3
0
458,854
3
W
Heimdallr
16,364
606
217
8
0
492,955
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role