Player Matchup

Mercury
Mercury
RtShadowsRip
Mercury
Level 69
God Stats
3W - 7L
1,233 SR
Queue Stats
578W - 561L
1,605 Elo+
Party 3
Ra
Ra
Tbonemadude
Ra
Level 107
God Stats
3W - 0L
1,500 SR
Queue Stats
30W - 24L
1,534 Elo+
Party 2
Geb
Geb
TheLoIiQueen
Geb
Level 69
God Stats
5W - 11L
1,416 SR
Queue Stats
105W - 119L
1,504 Elo+
Party 3
Hachiman
Hachiman
TheRealSwatTeam
Hachiman
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 9L
1,474 Elo+
Party 2
Sun Wukong
Sun Wukong
ll Scoped ll
Sun Wukong
Level 136
God Stats
23W - 9L
1,689 SR
Queue Stats
174W - 165L
1,637 Elo+
Party 2
Team Averages
Level 100
1,468 SR
1,551 Elo+

VS

Team Averages
Level 108
1,556 SR
1,602 Elo+
Medusa
Medusa
CheesyFive
Medusa
Level 85
God Stats
1W - 3L
1,589 SR
Queue Stats
12W - 11L
1,673 Elo+
Party 1
Ao Kuang
Ao Kuang
HighImVance
Ao Kuang
Level 75
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
Tinymadara
Anubis
Level 124
God Stats
3W - 2L
1,689 SR
Queue Stats
38W - 37L
1,584 Elo+
Party 1
Achilles
Achilles
imNostalgic
Achilles
Level 128
God Stats
1W - 2L
1,500 SR
Queue Stats
263W - 233L
1,570 Elo+
Solo
Horus
Horus
lvl98zubat
Horus
Level 129
God Stats
0W - 2L
1,500 SR
Queue Stats
10W - 14L
1,684 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
RtShadowsRip
Mercury
12
3 / 1 / 3
7,092
591
5,423
8,104
2,712
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
3 / 0 / 3
6,698
558
5,958
5,227
2,134
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

9
1 / 3 / 5
6,209
517
1,674
8,530
5,067
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Talisman

Talisman

+75
Health
+15
Magical Protection

Hachiman
12
3 / 2 / 0
6,940
578
3,294
6,919
1,641
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
ll Scoped ll
Sun Wukong
13
2 / 2 / 1
7,241
603
5,602
8,724
5,060
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
CheesyFive
Medusa
9
2 / 4 / 1
6,029
502
3,952
6,018
1,719
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ao Kuang
HighImVance
Ao Kuang
11
3 / 1 / 1
6,606
551
2,876
9,012
3,853
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Anubis
Tinymadara
Anubis
10
0 / 3 / 3
5,828
486
4,318
4,569
2,355
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Achilles
imNostalgic
Achilles
12
3 / 2 / 1
7,356
613
6,975
11,471
6,214
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Horus
9
0 / 2 / 4
5,907
492
4,406
7,804
3,176
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
18
12
Kills
8
8
Deaths
12
12
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Medusa
CheesyFive
Medusa
2
4
1
0.63
L
Ao Kuang
HighImVance
Ao Kuang
3
1
1
3.5
W
Mercury
RtShadowsRip
Mercury
3
1
3
4.5
W
3
0
3
4.5
W
1
3
5
1.17
W
Hachiman
3
2
0
1.5
L
Anubis
Tinymadara
Anubis
0
3
3
0.5
L
Achilles
imNostalgic
Achilles
3
2
1
1.75
W
Sun Wukong
ll Scoped ll
Sun Wukong
2
2
1
1.25
L
Horus
0
2
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,951
Damage
22,527
37,504
Taken
38,874
16,614
Mitigated
17,317
14,965
Healing
12,922
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
CheesyFive
Medusa
3,952
1,834
0
469
6,018
1,719
266
146
5,872
0
27,858
L
Ao Kuang
HighImVance
Ao Kuang
2,876
474
0
4,906
9,012
3,853
0
1,788
7,162
38,513
0
W
Mercury
RtShadowsRip
Mercury
5,423
3,349
0
3,732
8,104
2,712
528
1,833
6,271
0
41,886
W
5,958
348
467
2,051
5,227
2,134
288
1,820
3,407
44,664
0
W
1,674
219
0
1,376
8,530
5,067
0
2,751
5,779
9,090
0
W
Hachiman
3,294
2,352
0
3,478
6,919
1,641
456
477
6,442
0
39,456
L
Anubis
Tinymadara
Anubis
4,318
336
0
1,281
4,569
2,355
252
2,242
2,252
38,043
0
L
Achilles
imNostalgic
Achilles
6,975
1,729
0
3,017
11,471
6,214
0
759
10,319
0
41,629
W
Sun Wukong
ll Scoped ll
Sun Wukong
5,602
1,378
0
3,861
8,724
5,060
0
313
8,411
0
37,767
L
Horus
4,406
2,027
337
2,912
7,804
3,176
0
2,424
5,260
0
22,546

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,180
Gold Earned
31,726
335
Minions Killed
315
0
Camps Cleared
0
1,165,585
Distance Traveled
1,072,900
12
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
6,029
502
56
5
0
167,996
2
L
Ao Kuang
6,606
551
70
6
0
233,560
3
W
Mercury
7,092
591
84
7
0
263,777
3
W
Ra
6,698
558
88
7
0
236,977
6
W
Geb
6,209
517
15
1
0
228,227
1
W
Hachiman
6,940
578
71
6
0
203,664
2
L
Anubis
5,828
486
68
6
0
214,498
7
L
Achilles
7,356
613
90
8
0
220,681
0
W
Sun Wukong
7,241
603
77
6
0
232,940
0
L
Horus
5,907
492
31
3
0
236,165
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role