Player Matchup

Danzaburou
Danzaburou
GirlFartSniffer
Danzaburou
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 5L
1,500 Elo+
Party 2
Ymir
Ymir
ItsDosant
Ymir
Level 29
God Stats
7W - 7L
1,500 SR
Queue Stats
80W - 77L
1,451 Elo+
Solo
Olorun
Olorun
Meedacci
Olorun
Level 28
God Stats
48W - 60L
1,474 SR
Queue Stats
98W - 134L
1,378 Elo+
Solo
Loki
Loki
SpyingEwe853170
Loki
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Solo
Hel
Hel
TLCcreepin
Hel
Level 94
God Stats
16W - 8L
1,507 SR
Queue Stats
23W - 19L
1,535 Elo+
Party 2
Team Averages
Level 32
1,496 SR
1,473 Elo+

VS

Team Averages
Level 35
1,479 SR
1,542 Elo+
Bellona
Bellona
Kakarotto7738
Bellona
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,620 Elo+
Party 1
Guan Yu
Guan Yu
McGod0412
Guan Yu
Level 27
God Stats
6W - 4L
1,394 SR
Queue Stats
147W - 131L
1,511 Elo+
Solo
Scylla
Scylla
jstxqz
Scylla
Level 13
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 13L
1,500 Elo+
Solo
Jing Wei
Jing Wei
kiri1523
Jing Wei
Level 22
God Stats
14W - 17L
1,501 SR
Queue Stats
588W - 572L
1,460 Elo+
Solo
Hera
Hera
undercover00703
Hera
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 14L
1,620 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
GirlFartSniffer
Danzaburou
17
4 / 8 / 8
11,653
1,059
14,808
19,057
6,084
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ymir
16
3 / 5 / 6
10,644
968
10,350
23,655
20,076
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Olorun
Meedacci
Olorun
16
3 / 7 / 5
10,698
973
8,811
15,950
6,752
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

16
1 / 15 / 6
10,007
910
4,448
19,036
5,975
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
2 / 5 / 7
10,998
1,000
15,782
21,977
10,207
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

0

VS

Team 2 Tickets

236

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
17
4 / 4 / 16
10,905
991
10,352
18,572
12,980
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Guan Yu
McGod0412
Guan Yu
19
12 / 3 / 21
12,944
1,177
17,254
17,826
20,723
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Scylla
jstxqz
Scylla
18
2 / 4 / 25
11,090
1,008
20,430
9,588
3,983
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jing Wei
kiri1523
Jing Wei
19
7 / 1 / 23
12,468
1,133
16,387
6,841
3,068
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
15 / 1 / 17
14,238
1,294
28,157
9,022
4,068
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
142
13
Kills
40
40
Deaths
13
32
Assists
102
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
GirlFartSniffer
Danzaburou
4
8
8
1
L
Ymir
3
5
6
1.2
W
Bellona
4
4
16
3
W
Guan Yu
McGod0412
Guan Yu
12
3
21
7.5
L
Olorun
Meedacci
Olorun
3
7
5
0.79
L
1
15
6
0.27
L
2
5
7
1.1
W
Scylla
jstxqz
Scylla
2
4
25
3.63
W
Jing Wei
kiri1523
Jing Wei
7
1
23
18.5
W
15
1
17
23.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,199
Damage
92,580
99,675
Taken
61,849
49,094
Mitigated
44,822
25,944
Healing
14,740
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
GirlFartSniffer
Danzaburou
14,808
5,435
0
1,333
19,057
6,084
0
9,702
9,010
0
31,205
L
Ymir
10,350
1,227
0
0
23,655
20,076
0
12,359
11,000
31,059
0
W
Bellona
10,352
2,924
0
1,899
18,572
12,980
0
11,921
6,651
0
26,967
W
Guan Yu
McGod0412
Guan Yu
17,254
2,912
3,079
3,974
17,826
20,723
0
9,735
8,091
0
27,168
L
Olorun
Meedacci
Olorun
8,811
5,461
375
2,309
15,950
6,752
0
7,072
8,693
27,197
0
L
4,448
1,589
0
0
19,036
5,975
0
6,877
11,956
0
18,643
L
15,782
998
12,409
9,518
21,977
10,207
0
11,304
10,429
42,202
0
W
Scylla
jstxqz
Scylla
20,430
3,221
0
0
9,588
3,983
0
4,931
4,657
35,995
0
W
Jing Wei
kiri1523
Jing Wei
16,387
12,698
0
1,830
6,841
3,068
0
3,816
3,025
0
41,531
W
28,157
6,433
761
3,197
9,022
4,068
0
4,540
4,482
52,509
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,000
Gold Earned
61,645
186
Minions Killed
219
4
Camps Cleared
3
940,325
Distance Traveled
1,016,559
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
11,653
1,059
21
2
0
163,584
1
L
Ymir
10,644
968
40
4
2
192,055
0
W
Bellona
10,905
991
30
3
1
196,042
0
W
Guan Yu
12,944
1,177
22
2
0
214,130
0
L
Olorun
10,698
973
37
3
1
153,758
0
L
Loki
10,007
910
39
4
0
186,681
0
L
Hel
10,998
1,000
49
4
1
244,247
0
W
Scylla
11,090
1,008
47
4
1
181,155
0
W
Jing Wei
12,468
1,133
50
5
0
224,301
0
W
Hera
14,238
1,294
70
6
1
200,931
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role