Player Matchup

Ra
Ra
TheRobertoNA
Ra
Level 7
God Stats
8W - 4L
1,752 SR
Queue Stats
13W - 4L
1,781 Elo+
Party 2
Thor
Thor
Vermillion97
Thor
Level 25
God Stats
23W - 11L
1,763 SR
Queue Stats
80W - 41L
1,649 Elo+
Party 2
Sobek
Sobek
Youngbuck613
Sobek
Level 21
God Stats
0W - 1L
1,320 SR
Queue Stats
26W - 20L
1,614 Elo+
Party 2
Team Averages
Level 18
1,612 SR
1,681 Elo+

VS

Team Averages
Level 19
1,628 SR
1,540 Elo+
Hel
Hel
FendiBarbi
Hel
Level 21
God Stats
1W - 0L
1,592 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Zeus
Zeus
SSGSS_Tank
Zeus
Level 6
God Stats
14W - 15L
1,694 SR
Queue Stats
140W - 135L
1,620 Elo+
Solo
Nu Wa
Nu Wa
chunliiiiii
Nu Wa
Level 30
God Stats
1W - 0L
1,597 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 1 / 9
7,614
761
2,363
4,948
1,601
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
12 / 1 / 5
9,056
906
8,528
7,745
3,196
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mace

Mace

+10
Physical Power

10
3 / 3 / 13
7,715
772
3,481
8,034
4,542
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
1 / 6 / 0
5,721
572
1,631
5,459
1,473
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

11
4 / 7 / 1
7,826
783
8,558
7,485
2,303
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

6
0 / 6 / 0
5,494
549
1,938
5,092
1,422
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
6
18
Kills
5
5
Deaths
19
27
Assists
1
Player
Kills
Deaths
Assists
KDA
W
1
6
0
0.17
W
4
7
1
0.64
L
3
1
9
7.5
L
12
1
5
14.5
L
3
3
13
3.17
W
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,372
Damage
12,127
20,727
Taken
18,036
9,339
Mitigated
5,198
5,128
Healing
1,665
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,631
166
437
760
5,459
1,473
0
1,440
3,839
3,903
0
W
8,558
703
0
345
7,485
2,303
0
2,902
4,317
23,234
0
L
2,363
135
1,013
1,408
4,948
1,601
1,133
3,469
1,479
30,071
0
L
8,528
885
0
490
7,745
3,196
153
5,234
2,511
0
26,890
L
3,481
410
0
2,217
8,034
4,542
228
3,456
4,578
16,691
0
W
1,938
1,118
0
123
5,092
1,422
48
1,004
4,036
10,525
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,385
Gold Earned
19,041
137
Minions Killed
63
0
Camps Cleared
0
502,476
Distance Traveled
367,219
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
5,721
572
1
0
0
112,596
0
W
Zeus
7,826
783
38
4
0
146,723
4
L
Ra
7,614
761
71
7
0
160,102
3
L
Thor
9,056
906
35
4
0
172,511
1
L
Sobek
7,715
772
31
3
0
169,863
1
W
Nu Wa
5,494
549
24
2
0
107,900
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role