Player Matchup

Ah Puch
Ah Puch
Buzzer496
Ah Puch
Level 66
God Stats
70W - 71L
1,502 SR
Queue Stats
186W - 239L
1,504 Elo+
Party 1
Danzaburou
Danzaburou
RWBY1205
Danzaburou
Level 65
God Stats
4W - 6L
1,500 SR
Queue Stats
88W - 100L
1,456 Elo+
Solo
Tyr
Tyr
WinDamien
Tyr
Level 104
God Stats
0W - 2L
1,500 SR
Queue Stats
206W - 298L
1,531 Elo+
Party 1
Team Averages
Level 78
1,501 SR
1,497 Elo+

VS

Team Averages
Level 102
1,598 SR
1,571 Elo+
Heimdallr
Heimdallr
RIICKYROZAYY
Heimdallr
Level 128
God Stats
11W - 6L
1,603 SR
Queue Stats
167W - 173L
1,641 Elo+
Party 2
Ra
Ra
Taytem
Ra
Level 89
God Stats
35W - 52L
1,485 SR
Queue Stats
48W - 94L
1,447 Elo+
Solo
Pele
Pele
xeI3
Pele
Level 88
God Stats
2W - 0L
1,706 SR
Queue Stats
203W - 209L
1,624 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Buzzer496
Ah Puch
14
5 / 4 / 3
11,577
681
13,230
15,975
14,473
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Danzaburou
RWBY1205
Danzaburou
13
0 / 4 / 6
9,860
580
7,903
12,168
3,792
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

13
5 / 6 / 2
10,921
642
10,545
14,050
12,000
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
RIICKYROZAYY
Heimdallr
16
6 / 2 / 6
11,985
705
14,206
14,775
6,719
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ra
14
1 / 4 / 12
10,813
636
7,212
11,015
4,781
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Pele
xeI3
Pele
15
7 / 4 / 6
11,803
694
12,731
12,861
5,021
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
38
10
Kills
14
14
Deaths
10
11
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
Buzzer496
Ah Puch
5
4
3
1.63
W
Heimdallr
RIICKYROZAYY
Heimdallr
6
2
6
4.5
L
Danzaburou
RWBY1205
Danzaburou
0
4
6
0.75
W
Ra
1
4
12
1.75
L
5
6
2
1
W
Pele
xeI3
Pele
7
4
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,678
Damage
34,149
42,193
Taken
38,651
30,265
Mitigated
16,521
8,589
Healing
15,755
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
Buzzer496
Ah Puch
13,230
399
0
3,964
15,975
14,473
236
2,373
13,434
53,740
0
W
Heimdallr
RIICKYROZAYY
Heimdallr
14,206
7,588
0
4,984
14,775
6,719
2,275
4,333
10,317
0
61,786
L
Danzaburou
RWBY1205
Danzaburou
7,903
3,156
0
2,674
12,168
3,792
784
1,122
10,972
0
45,737
W
Ra
7,212
749
3,528
4,889
11,015
4,781
413
3,874
6,991
51,615
0
L
10,545
1,130
0
1,951
14,050
12,000
373
3,213
10,559
0
22,490
W
Pele
xeI3
Pele
12,731
2,610
0
2,354
12,861
5,021
596
5,138
7,598
0
42,975

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,358
Gold Earned
34,601
163
Minions Killed
238
0
Camps Cleared
0
947,589
Distance Traveled
909,508
2
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
11,577
681
69
4
0
299,967
2
W
Heimdallr
11,985
705
104
6
0
292,179
1
L
Danzaburou
9,860
580
63
4
0
335,048
0
W
Ra
10,813
636
91
5
0
302,571
10
L
Tyr
10,921
642
31
2
0
312,574
0
W
Pele
11,803
694
43
3
0
314,758
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role