Player Matchup

Scylla
Scylla
CancerousNegro
Scylla
Level 78
God Stats
13W - 13L
1,573 SR
Queue Stats
36W - 41L
1,472 Elo+
Party 2
Cthulhu
Cthulhu
DERPINATOR93
Cthulhu
Level 71
God Stats
11W - 16L
1,518 SR
Queue Stats
70W - 105L
1,463 Elo+
Party 2
Hel
Hel
Telecasterr
Hel
Level 67
God Stats
2W - 1L
1,755 SR
Queue Stats
55W - 86L
1,455 Elo+
Party 2
Cupid
Cupid
YanRichard
Cupid
Level 96
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 102L
1,429 Elo+
Party 2
Apollo
Apollo
feelsworseman
Apollo
Level 89
God Stats
3W - 6L
1,266 SR
Queue Stats
66W - 103L
1,446 Elo+
Party 2
Team Averages
Level 80
1,522 SR
1,453 Elo+

VS

Team Averages
Level 92
1,658 SR
1,499 Elo+
Janus
Janus
Assassin4223
Janus
Level 99
God Stats
6W - 8L
1,696 SR
Queue Stats
118W - 107L
1,484 Elo+
Party 1
Hades
Hades
Despi12
Hades
Level 87
God Stats
9W - 4L
1,537 SR
Queue Stats
170W - 153L
1,461 Elo+
Party 1
Izanami
Izanami
Ratattoskr
Izanami
Level 105
God Stats
7W - 2L
1,645 SR
Queue Stats
262W - 249L
1,523 Elo+
Party 1
Achilles
Achilles
RoedPR
Achilles
Level 64
God Stats
20W - 19L
1,546 SR
Queue Stats
51W - 59L
1,466 Elo+
Party 1
Arachne
Arachne
mazzmoon
Arachne
Level 104
God Stats
24W - 14L
1,866 SR
Queue Stats
136W - 118L
1,558 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 4 / 1
4,389
439
1,572
3,966
1,022
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Cthulhu
DERPINATOR93
Cthulhu
9
0 / 1 / 0
4,764
476
1,891
4,535
2,365
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

6
1 / 5 / 0
4,094
409
2,523
4,678
768
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Cupid
9
0 / 1 / 1
4,612
461
1,236
4,903
820
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

8
1 / 1 / 0
4,761
476
1,206
6,296
1,740
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
3 / 0 / 2
5,831
583
2,657
2,425
547
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hades
Despi12
Hades
11
0 / 0 / 1
6,317
632
1,569
4,755
2,357
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Izanami
Ratattoskr
Izanami
11
4 / 0 / 2
6,799
680
4,701
3,707
1,063
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Achilles
RoedPR
Achilles
8
2 / 1 / 2
5,429
543
2,848
6,149
3,210
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Arachne
mazzmoon
Arachne
9
3 / 1 / 2
5,645
565
4,194
5,515
1,644
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
21
2
Kills
12
12
Deaths
2
2
Assists
9
Player
Kills
Deaths
Assists
KDA
W
3
0
2
4
L
0
4
1
0.13
L
Cthulhu
DERPINATOR93
Cthulhu
0
1
0
0
W
Hades
Despi12
Hades
0
0
1
0.5
W
Izanami
Ratattoskr
Izanami
4
0
2
5
W
Achilles
RoedPR
Achilles
2
1
2
3
L
1
5
0
0.2
L
Cupid
0
1
1
0.5
L
1
1
0
1
W
Arachne
mazzmoon
Arachne
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,428
Damage
15,969
24,378
Taken
22,551
6,715
Mitigated
8,821
7,506
Healing
13,002
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,657
0
0
1,082
2,425
547
481
924
1,303
24,609
0
L
1,572
0
0
250
3,966
1,022
0
1,764
2,107
13,981
0
L
Cthulhu
DERPINATOR93
Cthulhu
1,891
388
0
1,399
4,535
2,365
0
1,194
3,341
26,077
0
W
Hades
Despi12
Hades
1,569
331
24
4,078
4,755
2,357
877
792
3,963
40,291
0
W
Izanami
Ratattoskr
Izanami
4,701
2,974
0
2,228
3,707
1,063
1,841
824
2,689
0
44,752
W
Achilles
RoedPR
Achilles
2,848
641
0
1,978
6,149
3,210
0
2,094
3,843
0
10,788
L
2,523
513
223
863
4,678
768
0
427
4,211
11,810
0
L
Cupid
1,236
573
119
2,616
4,903
820
0
0
4,903
0
24,316
L
1,206
439
0
2,036
6,296
1,740
0
602
5,590
0
22,792
W
Arachne
mazzmoon
Arachne
4,194
3,130
258
3,354
5,515
1,644
11
628
4,767
0
22,777

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,620
Gold Earned
30,021
203
Minions Killed
317
0
Camps Cleared
0
845,954
Distance Traveled
945,602
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
5,831
583
51
5
0
177,294
1
L
Scylla
4,389
439
31
3
0
149,959
0
L
Cthulhu
4,764
476
44
4
0
192,869
0
W
Hades
6,317
632
100
10
0
180,993
0
W
Izanami
6,799
680
92
9
0
168,429
3
W
Achilles
5,429
543
25
3
0
214,248
0
L
Hel
4,094
409
23
2
0
148,623
1
L
Cupid
4,612
461
47
5
0
165,641
2
L
Apollo
4,761
476
58
6
0
188,862
3
W
Arachne
5,645
565
49
5
0
204,638
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role