Player Matchup

Athena
Athena
ArenStrike
Athena
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Loki
Loki
HisRoyalDankness
Loki
Level 72
God Stats
4W - 1L
1,725 SR
Queue Stats
120W - 123L
1,533 Elo+
Party 2
Baron Samedi
Baron Samedi
InfamousRebel
Baron Samedi
Level 118
God Stats
16W - 9L
1,653 SR
Queue Stats
516W - 459L
1,472 Elo+
Solo
Scylla
Scylla
Maneldur
Scylla
Level 99
God Stats
20W - 13L
1,571 SR
Queue Stats
181W - 154L
1,597 Elo+
Party 3
Izanami
Izanami
Queenzl
Izanami
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Team Averages
Level 103
1,590 SR
1,521 Elo+

VS

Team Averages
Level 106
1,607 SR
1,550 Elo+
Bellona
Bellona
CH1KKA
Bellona
Level 151
God Stats
12W - 19L
1,869 SR
Queue Stats
664W - 650L
1,512 Elo+
Solo
Thanatos
Thanatos
CSteichen
Thanatos
Level 113
God Stats
16W - 14L
1,522 SR
Queue Stats
459W - 408L
1,556 Elo+
Party 1
Bacchus
Bacchus
Demonduck2
Bacchus
Level 60
God Stats
2W - 1L
1,678 SR
Queue Stats
22W - 23L
1,573 Elo+
Party 1
Neith
Neith
neoecho23
Neith
Level 108
God Stats
10W - 9L
1,582 SR
Queue Stats
290W - 262L
1,597 Elo+
Solo
Thoth
Thoth
vComet
Thoth
Level 97
God Stats
3W - 11L
1,384 SR
Queue Stats
876W - 845L
1,514 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
ArenStrike
Athena
14
3 / 1 / 13
9,318
548
10,676
16,631
13,825
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

14
3 / 4 / 10
8,462
498
6,553
12,682
4,445
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Baron Samedi
InfamousRebel
Baron Samedi
14
2 / 5 / 6
8,391
494
5,972
10,393
9,069
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Scylla
Maneldur
Scylla
16
8 / 4 / 3
10,001
588
9,529
8,797
2,871
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
Queenzl
Izanami
17
7 / 1 / 2
10,576
622
8,983
8,821
4,241
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
CH1KKA
Bellona
13
3 / 5 / 4
8,229
484
10,015
16,025
14,459
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Thanatos
CSteichen
Thanatos
15
4 / 7 / 7
9,306
547
9,232
15,024
6,206
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bacchus
Demonduck2
Bacchus
11
1 / 4 / 2
7,398
435
4,314
11,249
7,263
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Neith
neoecho23
Neith
15
1 / 1 / 1
8,820
519
6,077
8,874
2,563
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Thoth
vComet
Thoth
14
6 / 6 / 2
8,774
516
6,900
9,701
3,300
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
31
23
Kills
15
15
Deaths
23
34
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Athena
ArenStrike
Athena
3
1
13
9.5
L
Bellona
CH1KKA
Bellona
3
5
4
1
L
Thanatos
CSteichen
Thanatos
4
7
7
1.07
L
Bacchus
Demonduck2
Bacchus
1
4
2
0.5
W
3
4
10
2
W
Baron Samedi
InfamousRebel
Baron Samedi
2
5
6
1
W
Scylla
Maneldur
Scylla
8
4
3
2.38
W
Izanami
Queenzl
Izanami
7
1
2
8
L
Neith
neoecho23
Neith
1
1
1
1.5
L
Thoth
vComet
Thoth
6
6
2
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,713
Damage
36,538
57,324
Taken
60,873
34,451
Mitigated
33,791
17,145
Healing
20,069
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
ArenStrike
Athena
10,676
3,287
0
4,071
16,631
13,825
186
3,962
12,393
38,685
0
L
Bellona
CH1KKA
Bellona
10,015
2,909
0
3,392
16,025
14,459
608
8,394
7,461
0
45,241
L
Thanatos
CSteichen
Thanatos
9,232
2,482
0
8,028
15,024
6,206
0
5,683
9,155
0
62,482
L
Bacchus
Demonduck2
Bacchus
4,314
324
306
3,060
11,249
7,263
216
3,324
7,898
18,243
0
W
6,553
1,966
0
4,044
12,682
4,445
64
1,136
11,426
0
38,435
W
Baron Samedi
InfamousRebel
Baron Samedi
5,972
777
915
2,574
10,393
9,069
0
948
9,440
49,388
0
W
Scylla
Maneldur
Scylla
9,529
1,385
0
1,688
8,797
2,871
0
2,162
6,387
54,806
0
W
Izanami
Queenzl
Izanami
8,983
6,233
0
3,853
8,821
4,241
2,336
2,357
6,464
0
84,667
L
Neith
neoecho23
Neith
6,077
2,527
0
3,708
8,874
2,563
0
1,468
7,406
0
78,646
L
Thoth
vComet
Thoth
6,900
362
0
1,575
9,701
3,300
0
6,689
2,776
43,989
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,748
Gold Earned
42,527
476
Minions Killed
457
0
Camps Cleared
0
1,585,478
Distance Traveled
1,511,944
18
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
9,318
548
54
3
0
383,474
6
L
Bellona
8,229
484
86
5
0
313,695
5
L
Thanatos
9,306
547
104
6
0
296,588
1
L
Bacchus
7,398
435
26
2
0
314,250
0
W
Loki
8,462
498
55
3
0
322,950
0
W
Baron Samedi
8,391
494
84
5
0
279,457
4
W
Scylla
10,001
588
103
6
0
299,926
3
W
Izanami
10,576
622
180
11
0
299,671
5
L
Neith
8,820
519
147
9
0
302,235
4
L
Thoth
8,774
516
94
6
0
285,176
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role