Player Matchup

King Arthur
King Arthur
CGoodz
King Arthur
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ra
Ra
LLapin
Ra
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,324 Elo+
Party 2
Kukulkan
Kukulkan
Lanekiffin
Kukulkan
Level 100
God Stats
2W - 2L
1,652 SR
Queue Stats
3W - 3L
1,569 Elo+
Party 2
Chaac
Chaac
Mattacles
Chaac
Level 107
God Stats
1W - 3L
1,655 SR
Queue Stats
4W - 6L
1,569 Elo+
Party 2
Awilix
Awilix
Underliing
Awilix
Level 66
God Stats
1W - 1L
1,500 SR
Queue Stats
18W - 16L
1,697 Elo+
Party 2
Team Averages
Level 68
1,562 SR
1,532 Elo+

VS

Team Averages
Level 80
1,468 SR
1,443 Elo+
Sylvanus
Sylvanus
Cloudzz23
Sylvanus
Level 108
God Stats
3W - 3L
1,589 SR
Queue Stats
17W - 15L
1,459 Elo+
Party 1
Athena
Athena
GuardianPhantom
Athena
Level 12
God Stats
1W - 1L
1,290 SR
Queue Stats
7W - 10L
1,228 Elo+
Party 1
Kuzenbo
Kuzenbo
NightCrawlre
Kuzenbo
Level 115
God Stats
1W - 0L
1,318 SR
Queue Stats
14W - 14L
1,441 Elo+
Party 1
Kumbhakarna
Kumbhakarna
TheAmishParadise
Kumbhakarna
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 13L
1,483 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Zolgaleo
Ah Muzen Cab
Level 39
God Stats
20W - 7L
1,642 SR
Queue Stats
136W - 121L
1,606 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
CGoodz
King Arthur
20
1 / 9 / 16
12,926
923
13,081
21,834
16,989
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Ra
20
10 / 12 / 7
15,035
1,074
13,269
17,926
8,120
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Kukulkan
Lanekiffin
Kukulkan
20
5 / 4 / 11
14,424
1,030
27,387
12,319
5,805
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chaac
Mattacles
Chaac
20
6 / 7 / 21
15,110
1,079
25,226
27,878
26,184
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Awilix
Underliing
Awilix
20
7 / 10 / 15
15,295
1,093
21,318
24,070
12,209
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Team 1 Tickets

0

VS

Team 2 Tickets

29

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Cloudzz23
Sylvanus
20
6 / 6 / 27
14,966
1,069
15,497
22,354
11,114
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

20
4 / 5 / 20
13,173
941
13,141
18,476
11,209
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Kuzenbo
NightCrawlre
Kuzenbo
20
9 / 7 / 24
15,009
1,072
13,956
23,192
16,117
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Kumbhakarna
TheAmishParadise
Kumbhakarna
20
9 / 4 / 21
14,919
1,066
12,401
21,169
9,440
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ah Muzen Cab
Zolgaleo
Ah Muzen Cab
20
14 / 7 / 17
17,556
1,254
42,502
21,219
8,150
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
151
29
Kills
42
42
Deaths
29
70
Assists
109
Player
Kills
Deaths
Assists
KDA
L
King Arthur
CGoodz
King Arthur
1
9
16
1
W
Sylvanus
Cloudzz23
Sylvanus
6
6
27
3.25
W
4
5
20
2.8
L
Ra
10
12
7
1.13
L
Kukulkan
Lanekiffin
Kukulkan
5
4
11
2.63
L
Chaac
Mattacles
Chaac
6
7
21
2.36
W
Kuzenbo
NightCrawlre
Kuzenbo
9
7
24
3
W
Kumbhakarna
TheAmishParadise
Kumbhakarna
9
4
21
4.88
L
Awilix
Underliing
Awilix
7
10
15
1.45
W
Ah Muzen Cab
Zolgaleo
Ah Muzen Cab
14
7
17
3.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,281
Damage
97,497
104,027
Taken
106,410
69,307
Mitigated
56,030
10,905
Healing
19,728
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
CGoodz
King Arthur
13,081
2,068
0
0
21,834
16,989
0
14,712
6,711
514
19,336
W
Sylvanus
Cloudzz23
Sylvanus
15,497
2,798
7,577
6,438
22,354
11,114
0
9,879
12,475
32,750
0
W
13,141
2,783
0
0
18,476
11,209
0
6,290
12,186
19,001
0
L
Ra
13,269
1,813
1,205
1,676
17,926
8,120
0
9,121
8,401
33,532
0
L
Kukulkan
Lanekiffin
Kukulkan
27,387
460
0
0
12,319
5,805
0
6,362
5,797
93,822
0
L
Chaac
Mattacles
Chaac
25,226
5,213
0
7,271
27,878
26,184
0
12,828
14,570
0
52,746
W
Kuzenbo
NightCrawlre
Kuzenbo
13,956
5,138
0
629
23,192
16,117
0
8,381
14,811
35,570
0
W
Kumbhakarna
TheAmishParadise
Kumbhakarna
12,401
803
0
191
21,169
9,440
0
11,226
9,943
28,704
0
L
Awilix
Underliing
Awilix
21,318
8,311
243
510
24,070
12,209
0
10,138
13,553
0
42,655
W
Ah Muzen Cab
Zolgaleo
Ah Muzen Cab
42,502
22,901
0
4,893
21,219
8,150
0
5,366
15,853
0
99,160

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,790
Gold Earned
75,623
353
Minions Killed
287
11
Camps Cleared
9
1,300,987
Distance Traveled
1,293,499
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
12,926
923
24
2
0
255,900
2
W
Sylvanus
14,966
1,069
35
3
1
216,906
0
W
Athena
13,173
941
9
1
0
256,549
3
L
Ra
15,035
1,074
59
4
1
224,063
0
L
Kukulkan
14,424
1,030
157
11
2
273,827
1
L
Chaac
15,110
1,079
61
4
1
253,984
0
W
Kuzenbo
15,009
1,072
49
4
2
281,854
0
W
Kumbhakarna
14,919
1,066
61
4
1
266,844
0
L
Awilix
15,295
1,093
52
4
7
293,213
1
W
Ah Muzen Cab
17,556
1,254
133
10
5
271,346
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role