Player Matchup

Bellona
Bellona
BjornStalingrad
Bellona
Level 88
God Stats
16W - 14L
1,638 SR
Queue Stats
41W - 51L
1,456 Elo+
Party 3
Tsukuyomi
Tsukuyomi
Molotov25
Tsukuyomi
Level 26
God Stats
0W - 5L
1,500 SR
Queue Stats
47W - 46L
1,465 Elo+
Party 3
Aphrodite
Aphrodite
TheChocolateAxe4
Aphrodite
Level 89
God Stats
12W - 15L
1,516 SR
Queue Stats
41W - 45L
1,465 Elo+
Party 3
Hera
Hera
ironman1555
Hera
Level 96
God Stats
8W - 5L
1,622 SR
Queue Stats
74W - 76L
1,496 Elo+
Party 3
Izanami
Izanami
manIMboREDx99
Izanami
Level 64
God Stats
13W - 12L
1,583 SR
Queue Stats
31W - 42L
1,471 Elo+
Party 3
Team Averages
Level 73
1,572 SR
1,471 Elo+

VS

Team Averages
Level 52
1,757 SR
1,638 Elo+
Kukulkan
Kukulkan
Fiel pro
Kukulkan
Level 26
God Stats
25W - 13L
1,538 SR
Queue Stats
38W - 30L
1,498 Elo+
Party 2
Apollo
Apollo
LilDookiStain
Apollo
Level 29
God Stats
40W - 14L
2,031 SR
Queue Stats
621W - 224L
1,897 Elo+
Party 1
Ymir
Ymir
ScorpionTag2057
Ymir
Level 96
God Stats
5W - 3L
1,768 SR
Queue Stats
199W - 206L
1,494 Elo+
Party 2
Hou Yi
Hou Yi
Yemmm
Hou Yi
Level 41
God Stats
33W - 19L
1,808 SR
Queue Stats
603W - 275L
1,848 Elo+
Party 1
King Arthur
King Arthur
jeuse
King Arthur
Level 69
God Stats
26W - 17L
1,640 SR
Queue Stats
89W - 102L
1,454 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 5 / 1
5,810
447
3,628
10,926
6,543
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tsukuyomi
Molotov25
Tsukuyomi
11
4 / 6 / 1
6,887
530
3,874
10,257
3,348
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Aphrodite
9
1 / 3 / 0
6,119
471
2,091
7,404
4,246
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

11
2 / 6 / 4
6,860
528
7,961
7,713
2,498
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Izanami
11
0 / 4 / 0
6,176
475
2,180
7,116
2,168
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Fiel pro
Kukulkan
11
1 / 4 / 2
6,488
499
1,459
5,046
1,532
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

16
10 / 1 / 7
9,017
694
12,327
8,723
2,931
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
2 / 1 / 8
7,065
543
3,640
8,206
4,980
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Hou Yi
Yemmm
Hou Yi
14
4 / 0 / 0
8,217
632
4,503
5,276
1,741
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
jeuse
King Arthur
14
6 / 2 / 1
7,966
613
7,930
8,478
6,812
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
41
7
Kills
23
24
Deaths
8
6
Assists
18
Player
Kills
Deaths
Assists
KDA
L
0
5
1
0.1
W
Kukulkan
Fiel pro
Kukulkan
1
4
2
0.5
W
10
1
7
13.5
L
Tsukuyomi
Molotov25
Tsukuyomi
4
6
1
0.75
W
2
1
8
6
L
Aphrodite
1
3
0
0.33
W
Hou Yi
Yemmm
Hou Yi
4
0
0
4
L
2
6
4
0.67
W
King Arthur
jeuse
King Arthur
6
2
1
3.25
L
Izanami
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,734
Damage
29,859
43,416
Taken
35,729
18,803
Mitigated
17,996
11,971
Healing
10,195
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,628
1,933
0
2,893
10,926
6,543
0
399
10,002
0
24,465
W
Kukulkan
Fiel pro
Kukulkan
1,459
0
0
486
5,046
1,532
0
2,594
2,372
30,378
0
W
12,327
7,293
0
2,461
8,723
2,931
0
3,318
5,222
0
64,452
L
Tsukuyomi
Molotov25
Tsukuyomi
3,874
1,004
0
3,040
10,257
3,348
0
997
8,990
0
31,759
W
3,640
674
0
1,817
8,206
4,980
201
3,642
4,388
24,373
0
L
Aphrodite
2,091
180
1,342
3,580
7,404
4,246
88
1,463
5,941
20,381
0
W
Hou Yi
Yemmm
Hou Yi
4,503
2,353
0
2,261
5,276
1,741
70
59
5,217
0
60,705
L
7,961
2,064
0
630
7,713
2,498
58
1,630
5,949
35,439
0
W
King Arthur
jeuse
King Arthur
7,930
1,393
0
3,170
8,478
6,812
201
0
8,478
0
40,691
L
Izanami
2,180
1,234
0
486
7,116
2,168
0
418
6,698
0
31,497

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,852
Gold Earned
38,753
302
Minions Killed
405
0
Camps Cleared
0
1,149,508
Distance Traveled
1,261,334
22
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
5,810
447
55
4
0
209,977
5
W
Kukulkan
6,488
499
70
5
0
228,975
0
W
Apollo
9,017
694
98
8
0
282,724
3
L
Tsukuyomi
6,887
530
69
5
0
238,195
4
W
Ymir
7,065
543
34
3
0
252,416
1
L
Aphrodite
6,119
471
31
2
0
241,384
4
W
Hou Yi
8,217
632
128
10
0
233,491
1
L
Hera
6,860
528
66
5
0
229,551
5
W
King Arthur
7,966
613
75
6
0
263,728
1
L
Izanami
6,176
475
81
6
0
230,401
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role