Player Matchup

Medusa
Medusa
Scuubs
Medusa
Level 130
God Stats
42W - 31L
1,743 SR
Queue Stats
1,104W - 1,244L
1,513 Elo+
Solo
Khepri
Khepri
ShiMegami
Khepri
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nox
Nox
ytfmyppsosmelly
Nox
Level 111
God Stats
5W - 4L
1,525 SR
Queue Stats
262W - 359L
1,391 Elo+
Party 1
Team Averages
Level 114
1,590 SR
1,468 Elo+

VS

Team Averages
Level 93
1,301 SR
1,500 Elo+
Hercules
Hercules
BigBrother1948
Hercules
Level 98
God Stats
0W - 2L
1,147 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Scylla
Scylla
LtBoCanonQc
Scylla
Level 102
God Stats
2W - 5L
1,257 SR
Queue Stats
113W - 143L
1,500 Elo+
Party 2
Hel
Hel
leviv2468
Hel
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Scuubs
Medusa
14
9 / 1 / 6
10,388
866
14,666
8,171
3,776
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Khepri
ShiMegami
Khepri
11
1 / 1 / 14
9,299
775
3,703
7,568
6,050
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

13
6 / 3 / 9
9,559
797
9,893
6,704
3,394
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
11
3 / 5 / 1
8,008
667
4,171
18,158
9,253
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Scylla
9
1 / 5 / 4
7,588
632
4,185
9,384
2,814
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
1 / 6 / 3
7,646
637
3,437
10,763
4,057
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
13
16
Kills
5
5
Deaths
16
29
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Hercules
3
5
1
0.7
L
Scylla
1
5
4
0.6
W
Medusa
Scuubs
Medusa
9
1
6
12
W
Khepri
ShiMegami
Khepri
1
1
14
8
L
1
6
3
0.42
W
6
3
9
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,262
Damage
11,793
22,443
Taken
38,305
13,220
Mitigated
16,124
5,403
Healing
10,807
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
4,171
687
0
3,300
18,158
9,253
0
6,784
11,374
0
15,725
L
Scylla
4,185
154
0
367
9,384
2,814
0
3,776
5,608
23,622
0
W
Medusa
Scuubs
Medusa
14,666
5,507
0
2,895
8,171
3,776
2,368
2,805
5,366
0
59,594
W
Khepri
ShiMegami
Khepri
3,703
213
0
2,008
7,568
6,050
90
1,984
5,584
10,935
0
L
3,437
247
3,478
3,662
10,763
4,057
0
3,461
7,302
25,171
0
W
9,893
362
0
500
6,704
3,394
295
3,086
3,618
42,421
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,246
Gold Earned
23,242
153
Minions Killed
94
0
Camps Cleared
0
654,644
Distance Traveled
586,861
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
8,008
667
24
2
0
214,336
1
L
Scylla
7,588
632
21
2
0
187,532
0
W
Medusa
10,388
866
88
7
0
229,679
1
W
Khepri
9,299
775
16
1
0
209,031
4
L
Hel
7,646
637
49
4
0
184,993
1
W
Nox
9,559
797
49
4
0
215,934
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role