Player Matchup

Neith
Neith
ActualHarmony23
Neith
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ares
Ares
DISCODAVE1144
Ares
Level 157
God Stats
9W - 13L
1,508 SR
Queue Stats
110W - 129L
1,460 Elo+
Solo
Vamana
Vamana
SMITT3N
Vamana
Level 160
God Stats
11W - 8L
1,609 SR
Queue Stats
348W - 389L
1,553 Elo+
Solo
Kukulkan
Kukulkan
Simeoncruze_
Kukulkan
Level 16
God Stats
17W - 27L
1,392 SR
Queue Stats
277W - 308L
1,368 Elo+
Party 2
Fenrir
Fenrir
clinton4u
Fenrir
Level 17
God Stats
59W - 39L
1,336 SR
Queue Stats
551W - 574L
1,402 Elo+
Party 2
Team Averages
Level 71
1,469 SR
1,457 Elo+

VS

Team Averages
Level 127
1,563 SR
1,592 Elo+
Danzaburou
Danzaburou
AbsPro
Danzaburou
Level 156
God Stats
1W - 0L
1,562 SR
Queue Stats
308W - 200L
1,562 Elo+
Party 1
Chaac
Chaac
Endl3ss
Chaac
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tiamat
Tiamat
SplitPush
Tiamat
Level 156
God Stats
23W - 3L
1,988 SR
Queue Stats
51W - 15L
1,951 Elo+
Party 1
Ymir
Ymir
Strive
Ymir
Level 155
God Stats
1W - 1L
1,267 SR
Queue Stats
92W - 84L
1,591 Elo+
Party 1
Skadi
Skadi
Teddyhuggins
Skadi
Level 6
God Stats
1W - 2L
1,500 SR
Queue Stats
4W - 14L
1,357 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 4 / 0
3,681
409
1,238
3,957
972
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

6
0 / 3 / 0
4,143
460
462
4,983
1,586
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Vamana
SMITT3N
Vamana
2
0 / 0 / 0
3,354
373
48
501
102
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Kukulkan
Simeoncruze_
Kukulkan
7
0 / 5 / 1
4,215
468
1,100
4,119
1,117
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Fenrir
clinton4u
Fenrir
8
3 / 3 / 1
5,361
596
3,825
7,133
2,265
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AbsPro
Danzaburou
9
4 / 1 / 1
6,184
687
3,146
4,480
1,483
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chaac
Endl3ss
Chaac
10
4 / 1 / 3
6,337
704
4,130
6,168
2,550
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tiamat
SplitPush
Tiamat
11
2 / 0 / 5
6,654
739
2,608
3,408
1,679
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ymir
Strive
Ymir
11
4 / 1 / 2
6,538
726
3,962
4,347
1,884
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

9
1 / 2 / 2
5,802
645
949
2,768
712
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
28
3
Kills
15
15
Deaths
5
2
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
AbsPro
Danzaburou
4
1
1
4.5
L
0
4
0
0
L
0
3
0
0
W
Chaac
Endl3ss
Chaac
4
1
3
5.5
L
Vamana
SMITT3N
Vamana
0
0
0
0
L
Kukulkan
Simeoncruze_
Kukulkan
0
5
1
0.1
W
Tiamat
SplitPush
Tiamat
2
0
5
4.5
W
Ymir
Strive
Ymir
4
1
2
5
W
1
2
2
1
L
Fenrir
clinton4u
Fenrir
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,673
Damage
14,795
20,693
Taken
21,171
6,042
Mitigated
8,308
2,275
Healing
6,733
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
AbsPro
Danzaburou
3,146
1,361
0
2,034
4,480
1,483
2,589
198
4,282
0
25,007
L
1,238
786
0
262
3,957
972
0
1,336
2,621
0
7,076
L
462
30
0
1,274
4,983
1,586
0
1,119
3,864
13,505
0
W
Chaac
Endl3ss
Chaac
4,130
568
0
1,331
6,168
2,550
0
802
5,366
0
27,383
L
Vamana
SMITT3N
Vamana
48
0
0
250
501
102
0
174
327
0
1,619
L
Kukulkan
Simeoncruze_
Kukulkan
1,100
96
0
0
4,119
1,117
0
647
3,472
17,891
0
W
Tiamat
SplitPush
Tiamat
2,608
669
0
2,454
3,408
1,679
4,115
360
3,048
31,894
0
W
Ymir
Strive
Ymir
3,962
1,139
0
914
4,347
1,884
199
132
4,215
27,835
0
W
949
505
0
0
2,768
712
2,289
70
2,698
0
19,744
L
Fenrir
clinton4u
Fenrir
3,825
1,308
0
489
7,133
2,265
0
3,294
3,839
0
14,948

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,754
Gold Earned
31,515
110
Minions Killed
300
0
Camps Cleared
0
682,774
Distance Traveled
764,328
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
6,184
687
60
7
0
147,327
2
L
Neith
3,681
409
15
2
0
192,946
0
L
Ares
4,143
460
29
3
0
130,237
0
W
Chaac
6,337
704
55
6
0
176,437
1
L
Vamana
3,354
373
3
0
0
30,053
0
L
Kukulkan
4,215
468
32
4
0
168,055
0
W
Tiamat
6,654
739
79
9
0
128,990
0
W
Ymir
6,538
726
57
6
0
171,230
1
W
Skadi
5,802
645
49
5
0
140,344
0
L
Fenrir
5,361
596
31
3
0
161,483
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role