Player Matchup

Chaac
Chaac
BarnacleBruh
Chaac
Level 26
God Stats
1W - 1L
1,726 SR
Queue Stats
71W - 70L
1,478 Elo+
Party 2
Raijin
Raijin
JustinClay
Raijin
Level 18
God Stats
33W - 17L
1,831 SR
Queue Stats
513W - 362L
1,756 Elo+
Solo
Nemesis
Nemesis
MermaidMaynee
Nemesis
Level 29
God Stats
44W - 36L
1,543 SR
Queue Stats
108W - 73L
1,591 Elo+
Party 2
Cernunnos
Cernunnos
MunchyQ
Cernunnos
Level 7
God Stats
2W - 8L
1,490 SR
Queue Stats
34W - 24L
1,450 Elo+
Party 2
Baron Samedi
Baron Samedi
eightpointkilla
Baron Samedi
Level 28
God Stats
9W - 7L
1,699 SR
Queue Stats
60W - 58L
1,592 Elo+
Solo
Team Averages
Level 22
1,658 SR
1,574 Elo+

VS

Team Averages
Level 34
1,555 SR
1,646 Elo+
Aphrodite
Aphrodite
JareBearkun0
Aphrodite
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 22L
1,531 Elo+
Solo
Anhur
Anhur
MyBoyZeus
Anhur
Level 24
God Stats
2W - 0L
1,350 SR
Queue Stats
58W - 33L
1,642 Elo+
Solo
Loki
Loki
Sethskillz14
Loki
Level 7
God Stats
8W - 6L
1,713 SR
Queue Stats
11W - 10L
1,643 Elo+
Party 1
Thor
Thor
excellthru
Thor
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
178W - 153L
1,628 Elo+
Party 1
Cerberus
Cerberus
p0is0n8729
Cerberus
Level 6
God Stats
2W - 0L
1,712 SR
Queue Stats
18W - 22L
1,788 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 5 / 1
4,167
417
2,202
6,732
2,777
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Raijin
JustinClay
Raijin
10
3 / 3 / 0
5,926
593
3,608
5,323
1,454
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
8
2 / 2 / 1
5,247
525
4,672
6,263
1,635
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cernunnos
MunchyQ
Cernunnos
8
0 / 7 / 4
4,842
484
3,273
7,895
1,441
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Baron Samedi
eightpointkilla
Baron Samedi
10
1 / 4 / 0
5,325
533
5,168
8,311
5,256
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
JareBearkun0
Aphrodite
10
2 / 1 / 4
5,975
598
2,517
4,736
1,621
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Anhur
MyBoyZeus
Anhur
10
5 / 2 / 6
6,377
638
7,839
7,344
1,815
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

10
2 / 1 / 3
5,672
567
5,238
6,981
2,286
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

11
10 / 0 / 3
6,714
671
6,744
7,657
2,256
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cerberus
p0is0n8729
Cerberus
8
2 / 2 / 5
5,062
506
2,190
4,702
2,048
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
42
6
Kills
21
21
Deaths
6
6
Assists
21
Player
Kills
Deaths
Assists
KDA
L
0
5
1
0.1
W
Aphrodite
JareBearkun0
Aphrodite
2
1
4
4
L
Raijin
JustinClay
Raijin
3
3
0
1
L
Nemesis
2
2
1
1.25
L
Cernunnos
MunchyQ
Cernunnos
0
7
4
0.29
W
Anhur
MyBoyZeus
Anhur
5
2
6
4
W
2
1
3
3.5
L
Baron Samedi
eightpointkilla
Baron Samedi
1
4
0
0.25
W
10
0
3
11.5
W
Cerberus
p0is0n8729
Cerberus
2
2
5
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,923
Damage
24,528
34,524
Taken
31,420
12,563
Mitigated
10,026
7,776
Healing
13,841
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,202
223
0
805
6,732
2,777
0
740
5,992
0
12,244
W
Aphrodite
JareBearkun0
Aphrodite
2,517
596
1,512
3,064
4,736
1,621
0
2,102
2,634
23,423
0
L
Raijin
JustinClay
Raijin
3,608
314
0
524
5,323
1,454
0
1,700
3,423
32,622
0
L
Nemesis
4,672
2,621
0
2,253
6,263
1,635
0
384
5,879
0
24,540
L
Cernunnos
MunchyQ
Cernunnos
3,273
1,990
229
1,128
7,895
1,441
0
1,336
6,559
0
19,421
W
Anhur
MyBoyZeus
Anhur
7,839
3,579
0
3,243
7,344
1,815
809
813
6,381
0
38,286
W
5,238
1,597
0
2,102
6,981
2,286
0
3,967
2,646
0
22,041
L
Baron Samedi
eightpointkilla
Baron Samedi
5,168
118
0
2,837
8,311
5,256
0
315
7,964
25,380
0
W
6,744
1,561
0
3,278
7,657
2,256
0
775
6,832
0
29,038
W
Cerberus
p0is0n8729
Cerberus
2,190
76
0
642
4,702
2,048
229
726
3,826
10,131
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,507
Gold Earned
29,800
231
Minions Killed
247
0
Camps Cleared
0
877,926
Distance Traveled
906,423
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
4,167
417
15
2
0
186,339
1
W
Aphrodite
5,975
598
63
6
0
184,728
5
L
Raijin
5,926
593
69
7
0
155,802
3
L
Nemesis
5,247
525
51
5
0
209,263
3
L
Cernunnos
4,842
484
43
4
0
164,028
0
W
Anhur
6,377
638
70
7
0
164,638
0
W
Loki
5,672
567
52
5
0
183,896
0
L
Baron Samedi
5,325
533
53
5
0
162,494
0
W
Thor
6,714
671
46
5
0
203,045
4
W
Cerberus
5,062
506
16
2
0
170,116
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role