Player Matchup

He Bo
He Bo
DarkCamila
He Bo
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 22L
1,605 Elo+
Party 2
Danzaburou
Danzaburou
Papi Pab1o
Danzaburou
Level 14
God Stats
6W - 3L
1,177 SR
Queue Stats
42W - 43L
1,439 Elo+
Solo
Hel
Hel
WasabiPapi19
Hel
Level 28
God Stats
22W - 22L
1,570 SR
Queue Stats
240W - 259L
1,470 Elo+
Solo
Kali
Kali
XK1ngonboardsonX
Kali
Level 29
God Stats
15W - 12L
1,595 SR
Queue Stats
153W - 139L
1,532 Elo+
Solo
Horus
Horus
pitbul_gordo
Horus
Level 13
God Stats
2W - 0L
1,500 SR
Queue Stats
26W - 22L
1,485 Elo+
Party 2
Team Averages
Level 19
1,468 SR
1,506 Elo+

VS

Team Averages
Level 19
1,501 SR
1,447 Elo+
Set
Set
Anonymos240024
Set
Level 27
God Stats
1W - 2L
1,729 SR
Queue Stats
63W - 65L
1,483 Elo+
Solo
Merlin
Merlin
DxntHide_
Merlin
Level 20
God Stats
3W - 3L
1,541 SR
Queue Stats
24W - 34L
1,331 Elo+
Party 3
Vamana
Vamana
DxntShoot
Vamana
Level 23
God Stats
4W - 6L
1,467 SR
Queue Stats
37W - 56L
1,336 Elo+
Party 3
Bacchus
Bacchus
N3WBREED6969
Bacchus
Level 13
God Stats
10W - 13L
1,476 SR
Queue Stats
112W - 106L
1,549 Elo+
Party 1
Cupid
Cupid
Sodah_Eh
Cupid
Level 13
God Stats
5W - 7L
1,291 SR
Queue Stats
95W - 79L
1,539 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
12
9 / 3 / 2
7,086
644
8,884
6,532
1,893
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Danzaburou
Papi Pab1o
Danzaburou
9
2 / 3 / 3
5,889
535
3,017
6,175
1,643
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
0 / 4 / 3
5,320
484
4,408
6,609
1,837
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

11
5 / 0 / 3
6,946
631
3,485
7,250
2,090
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

11
2 / 0 / 2
6,067
552
3,606
7,141
4,323
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 5 / 2
5,978
543
3,007
8,351
3,069
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Merlin
DxntHide_
Merlin
8
1 / 5 / 0
5,455
496
920
6,799
2,033
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Vamana
DxntShoot
Vamana
10
0 / 3 / 1
5,527
502
3,260
7,127
3,409
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bacchus
N3WBREED6969
Bacchus
9
1 / 4 / 5
5,517
502
5,961
6,569
4,004
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cupid
Sodah_Eh
Cupid
10
6 / 1 / 1
5,816
529
5,211
5,167
1,484
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
18
18
Kills
9
10
Deaths
18
13
Assists
9
Player
Kills
Deaths
Assists
KDA
L
1
5
2
0.4
W
He Bo
9
3
2
3.33
L
Merlin
DxntHide_
Merlin
1
5
0
0.2
L
Vamana
DxntShoot
Vamana
0
3
1
0.17
L
Bacchus
N3WBREED6969
Bacchus
1
4
5
0.88
W
Danzaburou
Papi Pab1o
Danzaburou
2
3
3
1.17
L
Cupid
Sodah_Eh
Cupid
6
1
1
6.5
W
0
4
3
0.38
W
5
0
3
6.5
W
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,400
Damage
18,359
33,707
Taken
34,013
11,786
Mitigated
13,999
12,997
Healing
7,217
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,007
1,152
0
1,674
8,351
3,069
0
4,227
4,124
0
21,556
W
He Bo
8,884
775
0
1,964
6,532
1,893
1,041
876
5,656
36,252
0
L
Merlin
DxntHide_
Merlin
920
202
0
790
6,799
2,033
750
4,012
2,787
12,759
0
L
Vamana
DxntShoot
Vamana
3,260
1,334
0
1,384
7,127
3,409
33
918
6,209
0
23,050
L
Bacchus
N3WBREED6969
Bacchus
5,961
913
0
695
6,569
4,004
0
2,256
4,313
17,888
0
W
Danzaburou
Papi Pab1o
Danzaburou
3,017
1,245
0
1,077
6,175
1,643
84
3,474
2,701
0
20,534
L
Cupid
Sodah_Eh
Cupid
5,211
2,484
40
2,634
5,167
1,484
0
1,879
3,288
0
25,648
W
4,408
263
1,387
2,370
6,609
1,837
115
1,700
4,909
24,547
0
W
3,485
2,219
0
2,909
7,250
2,090
0
831
6,419
0
24,896
W
3,606
1,384
175
3,115
7,141
4,323
184
0
7,141
0
24,866

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,308
Gold Earned
28,293
231
Minions Killed
185
0
Camps Cleared
0
959,218
Distance Traveled
1,008,336
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
5,978
543
49
4
0
205,115
0
W
He Bo
7,086
644
62
6
0
202,095
4
L
Merlin
5,455
496
19
2
0
164,311
0
L
Vamana
5,527
502
42
4
0
220,600
0
L
Bacchus
5,517
502
23
2
0
225,038
3
W
Danzaburou
5,889
535
49
4
0
201,075
0
L
Cupid
5,816
529
52
5
0
193,272
1
W
Hel
5,320
484
39
4
0
177,273
0
W
Kali
6,946
631
41
4
0
199,224
1
W
Horus
6,067
552
40
4
0
179,551
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role