Player Matchup

Bacchus
Bacchus
Cosmotrice
Bacchus
Level 94
God Stats
11W - 12L
1,581 SR
Queue Stats
272W - 314L
1,378 Elo+
Party 3
Thoth
Thoth
ILTM Frosty
Thoth
Level 65
God Stats
1W - 2L
1,500 SR
Queue Stats
347W - 403L
1,364 Elo+
Party 1
Danzaburou
Danzaburou
diggitydank1
Danzaburou
Level 72
God Stats
90W - 88L
1,445 SR
Queue Stats
327W - 371L
1,467 Elo+
Party 3
Thanatos
Thanatos
itsnotzachh
Thanatos
Level 57
God Stats
14W - 20L
1,135 SR
Queue Stats
467W - 525L
1,365 Elo+
Party 1
Athena
Athena
kenshinRoku
Athena
Level 83
God Stats
24W - 20L
1,537 SR
Queue Stats
282W - 328L
1,415 Elo+
Solo
Team Averages
Level 74
1,440 SR
1,398 Elo+

VS

Team Averages
Level 78
1,422 SR
1,364 Elo+
Scylla
Scylla
Firulays59
Scylla
Level 61
God Stats
1W - 2L
1,883 SR
Queue Stats
8W - 18L
1,354 Elo+
Party 2
Rama
Rama
The4thRyk
Rama
Level 64
God Stats
4W - 8L
1,508 SR
Queue Stats
104W - 135L
1,390 Elo+
Solo
Pele
Pele
WheeZy-ElpRimiTo
Pele
Level 60
God Stats
1W - 6L
1,228 SR
Queue Stats
7W - 18L
1,259 Elo+
Party 2
Kuzenbo
Kuzenbo
icy_money6
Kuzenbo
Level 137
God Stats
3W - 11L
1,131 SR
Queue Stats
572W - 632L
1,382 Elo+
Solo
Tsukuyomi
Tsukuyomi
temp-721445
Tsukuyomi
Level 69
God Stats
1W - 3L
1,362 SR
Queue Stats
20W - 24L
1,433 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Cosmotrice
Bacchus
8
1 / 0 / 5
5,299
530
1,631
5,151
3,265
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
5 / 0 / 3
6,328
633
4,140
4,366
1,262
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
diggitydank1
Danzaburou
10
1 / 0 / 5
5,475
548
4,562
4,164
1,189
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thanatos
itsnotzachh
Thanatos
11
7 / 0 / 2
6,438
644
4,651
4,876
1,575
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Athena
11
1 / 0 / 0
6,248
625
3,726
4,622
3,130
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Firulays59
Scylla
8
0 / 5 / 0
4,697
470
2,195
5,303
1,203
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rama
8
0 / 3 / 0
4,651
465
1,860
6,078
1,320
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8
0 / 3 / 0
4,716
472
1,949
6,434
1,604
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Kuzenbo
icy_money6
Kuzenbo
7
0 / 3 / 0
4,494
449
2,024
5,785
2,848
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tsukuyomi
temp-721445
Tsukuyomi
10
0 / 1 / 0
5,134
513
2,003
5,867
1,926
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
0
15
Kills
0
0
Deaths
15
15
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Bacchus
Cosmotrice
Bacchus
1
0
5
3.5
L
Scylla
Firulays59
Scylla
0
5
0
0
W
5
0
3
6.5
L
Rama
0
3
0
0
L
0
3
0
0
W
Danzaburou
diggitydank1
Danzaburou
1
0
5
3.5
L
Kuzenbo
icy_money6
Kuzenbo
0
3
0
0
W
Thanatos
itsnotzachh
Thanatos
7
0
2
8
W
Athena
1
0
0
1
L
Tsukuyomi
temp-721445
Tsukuyomi
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,710
Damage
10,031
23,179
Taken
29,467
10,421
Mitigated
8,901
15,168
Healing
7,969
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
Cosmotrice
Bacchus
1,631
304
0
1,910
5,151
3,265
210
1,749
3,402
9,553
0
L
Scylla
Firulays59
Scylla
2,195
313
0
773
5,303
1,203
120
3,099
1,836
22,741
0
W
4,140
184
0
1,600
4,366
1,262
360
1,825
2,541
24,808
0
L
Rama
1,860
1,458
0
2,213
6,078
1,320
0
341
5,737
0
26,738
L
1,949
301
0
2,452
6,434
1,604
0
389
6,041
0
20,744
W
Danzaburou
diggitydank1
Danzaburou
4,562
2,176
147
2,866
4,164
1,189
548
375
3,789
0
31,278
L
Kuzenbo
icy_money6
Kuzenbo
2,024
988
0
312
5,785
2,848
0
1,530
4,215
10,338
0
W
Thanatos
itsnotzachh
Thanatos
4,651
1,397
0
5,653
4,876
1,575
0
270
4,606
0
32,514
W
Athena
3,726
1,151
0
2,992
4,622
3,130
152
0
4,622
29,682
0
L
Tsukuyomi
temp-721445
Tsukuyomi
2,003
897
0
2,219
5,867
1,926
0
3,726
2,141
0
24,501

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,788
Gold Earned
23,692
274
Minions Killed
204
0
Camps Cleared
0
983,238
Distance Traveled
940,064
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
5,299
530
14
1
0
214,770
3
L
Scylla
4,697
470
41
4
0
189,884
0
W
Thoth
6,328
633
62
6
0
187,042
0
L
Rama
4,651
465
50
5
0
159,477
2
L
Pele
4,716
472
48
5
0
196,513
0
W
Danzaburou
5,475
548
66
7
0
184,662
0
L
Kuzenbo
4,494
449
20
2
0
182,101
4
W
Thanatos
6,438
644
65
7
0
227,417
1
W
Athena
6,248
625
67
7
0
169,347
2
L
Tsukuyomi
5,134
513
45
5
0
212,089
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role