Player Matchup

Danzaburou
Danzaburou
Big_Shoots_Zach
Danzaburou
Level 54
God Stats
8W - 8L
1,519 SR
Queue Stats
25W - 25L
1,589 Elo+
Party 2
Thor
Thor
Lebopalooo
Thor
Level 129
God Stats
13W - 9L
1,678 SR
Queue Stats
639W - 636L
1,498 Elo+
Party 2
Agni
Agni
MeekoBombay
Agni
Level 150
God Stats
5W - 7L
1,424 SR
Queue Stats
575W - 574L
1,549 Elo+
Party 2
Osiris
Osiris
SoTheresAChance
Osiris
Level 117
God Stats
3W - 2L
1,599 SR
Queue Stats
323W - 353L
1,507 Elo+
Party 2
Sylvanus
Sylvanus
hawper
Sylvanus
Level 98
God Stats
19W - 18L
1,663 SR
Queue Stats
995W - 984L
1,507 Elo+
Party 2
Team Averages
Level 110
1,577 SR
1,530 Elo+

VS

Team Averages
Level 122
1,597 SR
1,599 Elo+
Artio
Artio
Kriszten
Artio
Level 77
God Stats
5W - 6L
1,548 SR
Queue Stats
127W - 94L
1,637 Elo+
Solo
Chernobog
Chernobog
LilSneeZeyy
Chernobog
Level 68
God Stats
6W - 0L
1,794 SR
Queue Stats
48W - 31L
1,631 Elo+
Solo
King Arthur
King Arthur
MasterDarklaw
King Arthur
Level 153
God Stats
48W - 44L
1,587 SR
Queue Stats
235W - 205L
1,629 Elo+
Party 1
Kukulkan
Kukulkan
RubyTheDrake
Kukulkan
Level 154
God Stats
28W - 9L
1,664 SR
Queue Stats
185W - 168L
1,632 Elo+
Party 1
Fenrir
Fenrir
xMitsuki
Fenrir
Level 156
God Stats
2W - 1L
1,392 SR
Queue Stats
8W - 7L
1,468 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Big_Shoots_Zach
Danzaburou
15
0 / 4 / 4
9,306
465
5,459
13,598
4,775
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
13 / 3 / 2
11,126
556
11,514
15,670
7,747
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
4 / 5 / 2
9,542
477
10,969
10,814
4,059
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
0 / 7 / 2
8,051
403
3,304
15,337
9,500
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Sylvanus
hawper
Sylvanus
11
1 / 8 / 7
8,337
417
7,007
20,750
16,075
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Kriszten
Artio
16
5 / 4 / 13
10,924
546
8,292
14,867
12,538
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Chernobog
LilSneeZeyy
Chernobog
18
8 / 5 / 8
11,282
564
10,586
15,461
6,054
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

King Arthur
MasterDarklaw
King Arthur
16
5 / 3 / 4
10,491
525
13,805
17,378
13,142
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Kukulkan
RubyTheDrake
Kukulkan
17
5 / 3 / 10
10,860
543
15,320
8,945
2,885
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fenrir
xMitsuki
Fenrir
17
4 / 3 / 9
11,305
565
9,323
13,766
6,342
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
71
18
Kills
27
27
Deaths
18
17
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Big_Shoots_Zach
Danzaburou
0
4
4
0.5
W
Artio
Kriszten
Artio
5
4
13
2.88
L
13
3
2
4.67
W
Chernobog
LilSneeZeyy
Chernobog
8
5
8
2.4
W
King Arthur
MasterDarklaw
King Arthur
5
3
4
2.33
L
4
5
2
1
W
Kukulkan
RubyTheDrake
Kukulkan
5
3
10
3.33
L
0
7
2
0.14
L
Sylvanus
hawper
Sylvanus
1
8
7
0.56
W
Fenrir
xMitsuki
Fenrir
4
3
9
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,253
Damage
57,326
76,169
Taken
70,417
42,156
Mitigated
40,961
20,440
Healing
21,778
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Big_Shoots_Zach
Danzaburou
5,459
1,968
0
4,303
13,598
4,775
350
3,943
9,655
0
62,111
W
Artio
Kriszten
Artio
8,292
654
581
4,717
14,867
12,538
111
6,829
8,038
29,024
0
L
11,514
1,940
0
2,962
15,670
7,747
0
5,675
9,995
0
64,541
W
Chernobog
LilSneeZeyy
Chernobog
10,586
7,306
0
5,608
15,461
6,054
2,925
3,273
12,188
0
88,877
W
King Arthur
MasterDarklaw
King Arthur
13,805
1,388
0
3,041
17,378
13,142
672
2,002
15,376
0
69,597
L
10,969
941
0
2,190
10,814
4,059
0
2,722
8,092
62,100
0
W
Kukulkan
RubyTheDrake
Kukulkan
15,320
600
0
494
8,945
2,885
737
2,846
6,099
74,753
0
L
3,304
480
0
3,919
15,337
9,500
0
2,263
13,074
0
36,282
L
Sylvanus
hawper
Sylvanus
7,007
1,172
1,420
5,646
20,750
16,075
0
9,009
11,741
21,728
0
W
Fenrir
xMitsuki
Fenrir
9,323
1,556
0
7,337
13,766
6,342
0
3,026
10,740
0
71,014

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,362
Gold Earned
54,862
461
Minions Killed
531
0
Camps Cleared
0
1,818,864
Distance Traveled
2,075,525
7
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
9,306
465
106
5
0
362,861
0
W
Artio
10,924
546
29
1
0
429,239
1
L
Thor
11,126
556
122
6
0
398,507
0
W
Chernobog
11,282
564
145
7
0
407,361
2
W
King Arthur
10,491
525
113
6
0
393,409
4
L
Agni
9,542
477
125
6
0
392,283
4
W
Kukulkan
10,860
543
127
6
0
400,725
10
L
Osiris
8,051
403
73
4
0
328,721
0
L
Sylvanus
8,337
417
35
2
0
336,492
3
W
Fenrir
11,305
565
117
6
0
444,791
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role