Player Matchup

Sylvanus
Sylvanus
KillerHenchman
Sylvanus
Level 21
God Stats
2W - 0L
1,747 SR
Queue Stats
2W - 0L
1,740 Elo+
Party 2
Bacchus
Bacchus
Shòtty
Bacchus
Level 146
God Stats
2W - 0L
1,290 SR
Queue Stats
135W - 77L
1,729 Elo+
Party 2
He Bo
He Bo
TICKLE ME TOLGA
He Bo
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 2L
1,650 Elo+
Party 2
Chernobog
Chernobog
TheAngelOfDas
Chernobog
Level 156
God Stats
6W - 1L
1,500 SR
Queue Stats
195W - 139L
1,711 Elo+
Party 2
Bakasura
Bakasura
impulsiv411
Bakasura
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
144W - 141L
1,582 Elo+
Party 2
Team Averages
Level 109
1,507 SR
1,683 Elo+

VS

Team Averages
Level 79
1,559 SR
1,633 Elo+
Guan Yu
Guan Yu
Arkayatosh
Guan Yu
Level 44
God Stats
1W - 1L
1,371 SR
Queue Stats
83W - 80L
1,610 Elo+
Party 3
Yemoja
Yemoja
Mandaloreo
Yemoja
Level 28
God Stats
2W - 2L
1,594 SR
Queue Stats
127W - 100L
1,553 Elo+
Party 3
Hou Yi
Hou Yi
THE ENIGMA7733
Hou Yi
Level 42
God Stats
3W - 3L
1,500 SR
Queue Stats
323W - 244L
1,630 Elo+
Party 1
Susano
Susano
ZNez
Susano
Level 126
God Stats
7W - 5L
1,617 SR
Queue Stats
513W - 403L
1,671 Elo+
Party 1
Thoth
Thoth
mumblz666
Thoth
Level 155
God Stats
37W - 39L
1,713 SR
Queue Stats
543W - 453L
1,699 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
15
0 / 5 / 7
10,828
451
3,549
14,585
8,805
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Bacchus
Shòtty
Bacchus
20
15 / 3 / 7
16,055
669
25,289
22,380
19,292
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

19
5 / 7 / 5
13,387
558
12,501
13,910
4,437
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chernobog
TheAngelOfDas
Chernobog
20
5 / 5 / 10
14,682
612
14,035
20,452
8,286
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bakasura
impulsiv411
Bakasura
19
3 / 5 / 11
13,182
549
5,848
19,245
9,273
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Arkayatosh
Guan Yu
17
0 / 6 / 0
9,933
414
1,690
14,280
10,502
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Yemoja
Mandaloreo
Yemoja
16
3 / 4 / 7
10,804
450
10,614
15,305
10,774
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

17
4 / 7 / 4
10,700
446
9,938
21,541
8,671
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Susano
ZNez
Susano
18
9 / 6 / 4
12,142
506
13,839
17,655
8,451
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Thoth
mumblz666
Thoth
19
9 / 5 / 3
12,480
520
13,805
13,517
4,897
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
43
28
Kills
25
25
Deaths
28
40
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
Arkayatosh
Guan Yu
0
6
0
0
W
Sylvanus
0
5
7
0.7
L
Yemoja
Mandaloreo
Yemoja
3
4
7
1.63
W
Bacchus
Shòtty
Bacchus
15
3
7
6.17
L
4
7
4
0.86
W
5
7
5
1.07
W
Chernobog
TheAngelOfDas
Chernobog
5
5
10
2
L
Susano
ZNez
Susano
9
6
4
1.83
W
Bakasura
impulsiv411
Bakasura
3
5
11
1.7
L
Thoth
mumblz666
Thoth
9
5
3
2.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,222
Damage
49,886
90,572
Taken
82,298
50,093
Mitigated
43,295
35,205
Healing
13,723
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
Arkayatosh
Guan Yu
1,690
0
150
2,099
14,280
10,502
352
3,607
9,757
0
59,765
W
Sylvanus
3,549
1,223
3,734
4,536
14,585
8,805
334
5,495
9,010
14,411
0
L
Yemoja
Mandaloreo
Yemoja
10,614
1,226
1,464
1,108
15,305
10,774
842
10,964
4,131
38,225
0
W
Bacchus
Shòtty
Bacchus
25,289
4,861
0
10,037
22,380
19,292
477
2,712
19,530
111,305
0
L
9,938
3,651
0
3,684
21,541
8,671
2,272
6,070
15,189
0
86,451
W
12,501
194
0
2,018
13,910
4,437
1,742
6,074
7,432
68,984
0
W
Chernobog
TheAngelOfDas
Chernobog
14,035
8,575
0
8,370
20,452
8,286
4,852
6,719
13,608
0
120,975
L
Susano
ZNez
Susano
13,839
4,386
0
3,888
17,655
8,451
0
10,421
6,894
0
69,881
W
Bakasura
impulsiv411
Bakasura
5,848
4,398
0
6,510
19,245
9,273
5,537
5,292
13,599
0
62,911
L
Thoth
mumblz666
Thoth
13,805
399
0
1,330
13,517
4,897
130
9,195
3,664
72,581
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,134
Gold Earned
56,059
575
Minions Killed
534
0
Camps Cleared
0
2,140,056
Distance Traveled
1,950,887
18
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
9,933
414
101
4
0
307,315
4
W
Sylvanus
10,828
451
27
1
0
364,880
2
L
Yemoja
10,804
450
50
2
0
405,353
1
W
Bacchus
16,055
669
133
6
0
501,266
4
L
Hou Yi
10,700
446
132
6
0
365,064
1
W
He Bo
13,387
558
112
5
0
389,451
6
W
Chernobog
14,682
612
158
7
0
411,180
6
L
Susano
12,142
506
111
5
0
442,055
2
W
Bakasura
13,182
549
145
6
0
473,279
0
L
Thoth
12,480
520
140
6
0
431,100
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role