Player Matchup

Ravana
Ravana
 
Ravana
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cernunnos
Cernunnos
Benimaru--san97
Cernunnos
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 25L
1,533 Elo+
Party 2
Erlang Shen
Erlang Shen
Kanabiscuit
Erlang Shen
Level 136
God Stats
24W - 24L
1,550 SR
Queue Stats
366W - 242L
1,665 Elo+
Party 3
Aphrodite
Aphrodite
KingBellsprout
Aphrodite
Level 153
God Stats
0W - 2L
1,500 SR
Queue Stats
64W - 73L
1,535 Elo+
Party 2
Bacchus
Bacchus
deJakeman101
Bacchus
Level 123
God Stats
9W - 7L
1,500 SR
Queue Stats
238W - 213L
1,546 Elo+
Party 3
Team Averages
Level 135
1,510 SR
1,556 Elo+

VS

Team Averages
Level 113
1,524 SR
1,558 Elo+
Loki
Loki
J-talk1315
Loki
Level 63
God Stats
3W - 7L
1,223 SR
Queue Stats
1,372W - 1,279L
1,513 Elo+
Solo
Hera
Hera
Surreal Boomer
Hera
Level 115
God Stats
1W - 1L
1,500 SR
Queue Stats
64W - 65L
1,617 Elo+
Party 1
Ao Kuang
Ao Kuang
Surreal Ryder
Ao Kuang
Level 145
God Stats
2W - 1L
1,234 SR
Queue Stats
84W - 85L
1,561 Elo+
Party 1
Apollo
Apollo
Surreal Tsunami
Apollo
Level 135
God Stats
13W - 10L
1,755 SR
Queue Stats
72W - 69L
1,556 Elo+
Party 1
King Arthur
King Arthur
kkjamin
King Arthur
Level 109
God Stats
2W - 1L
1,909 SR
Queue Stats
144W - 121L
1,545 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
9
0 / 4 / 2
5,190
519
3,632
6,686
2,335
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cernunnos
Benimaru--san97
Cernunnos
8
0 / 5 / 0
4,633
463
2,930
5,345
1,254
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Boots

Boots

+6%
Movement Speed

Erlang Shen
Kanabiscuit
Erlang Shen
10
1 / 2 / 0
5,581
558
6,463
7,618
3,013
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Aphrodite
KingBellsprout
Aphrodite
10
1 / 2 / 1
5,834
583
2,792
5,464
1,787
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bacchus
deJakeman101
Bacchus
7
2 / 4 / 0
5,058
506
2,406
6,805
3,708
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 2 / 3
6,086
609
2,901
6,379
1,867
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

10
1 / 1 / 3
6,039
604
2,615
4,345
1,407
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ao Kuang
Surreal Ryder
Ao Kuang
10
4 / 0 / 8
6,491
649
5,998
7,154
2,585
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

11
9 / 0 / 2
6,698
670
4,990
4,245
1,300
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

King Arthur
kkjamin
King Arthur
10
0 / 1 / 2
5,559
556
5,233
9,497
5,130
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
35
4
Kills
17
17
Deaths
4
3
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Ravana
 
Ravana
0
4
2
0.25
L
Cernunnos
Benimaru--san97
Cernunnos
0
5
0
0
W
3
2
3
2.25
L
Erlang Shen
Kanabiscuit
Erlang Shen
1
2
0
0.5
L
Aphrodite
KingBellsprout
Aphrodite
1
2
1
0.75
W
1
1
3
2.5
W
Ao Kuang
Surreal Ryder
Ao Kuang
4
0
8
8
W
9
0
2
10
L
Bacchus
deJakeman101
Bacchus
2
4
0
0.5
W
King Arthur
kkjamin
King Arthur
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,223
Damage
21,737
31,918
Taken
31,620
12,097
Mitigated
12,289
10,750
Healing
12,355
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
 
Ravana
3,632
1,426
0
1,766
6,686
2,335
0
2,970
3,637
0
25,605
L
Cernunnos
Benimaru--san97
Cernunnos
2,930
1,245
0
698
5,345
1,254
0
1,681
3,664
0
22,611
W
2,901
1,109
0
3,152
6,379
1,867
0
945
5,434
0
26,477
L
Erlang Shen
Kanabiscuit
Erlang Shen
6,463
4,161
0
3,816
7,618
3,013
0
43
7,575
0
32,596
L
Aphrodite
KingBellsprout
Aphrodite
2,792
376
191
3,256
5,464
1,787
160
2,086
3,236
34,688
0
W
2,615
604
0
1,572
4,345
1,407
0
1,935
2,410
35,811
0
W
Ao Kuang
Surreal Ryder
Ao Kuang
5,998
1,340
0
3,995
7,154
2,585
123
1,140
6,014
21,146
0
W
4,990
3,908
0
1,644
4,245
1,300
925
1,178
3,067
0
34,484
L
Bacchus
deJakeman101
Bacchus
2,406
369
0
1,023
6,805
3,708
0
1,612
5,193
12,336
0
W
King Arthur
kkjamin
King Arthur
5,233
1,047
0
1,992
9,497
5,130
0
0
9,497
0
29,937

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,296
Gold Earned
30,873
262
Minions Killed
291
0
Camps Cleared
0
865,186
Distance Traveled
955,439
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
5,190
519
60
6
0
192,037
1
L
Cernunnos
4,633
463
48
5
0
158,619
0
W
Loki
6,086
609
66
7
0
205,210
1
L
Erlang Shen
5,581
558
61
6
0
153,222
2
L
Aphrodite
5,834
583
73
7
0
184,566
4
W
Hera
6,039
604
76
8
0
192,316
4
W
Ao Kuang
6,491
649
24
2
0
197,864
3
W
Apollo
6,698
670
62
6
0
177,720
0
L
Bacchus
5,058
506
20
2
0
176,742
1
W
King Arthur
5,559
556
63
6
0
182,329
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role