Player Matchup

Tiamat
Tiamat
dbCloud
Tiamat
Level 105
God Stats
4W - 0L
1,801 SR
Queue Stats
113W - 68L
1,730 Elo+
Party 1
Mulan
Mulan
dbKockLover
Mulan
Level 29
God Stats
2W - 0L
1,719 SR
Queue Stats
153W - 38L
1,874 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
dbPhoQu
Ah Muzen Cab
Level 89
God Stats
2W - 0L
1,782 SR
Queue Stats
132W - 118L
1,639 Elo+
Party 1
Team Averages
Level 74
1,767 SR
1,748 Elo+

VS

Team Averages
Level 37
1,474 SR
1,412 Elo+
Hercules
Hercules
 
Hercules
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Discordia
Discordia
SeLaRk69
Discordia
Level 8
God Stats
0W - 9L
1,229 SR
Queue Stats
236W - 262L
1,259 Elo+
Solo
Cthulhu
Cthulhu
lepdecko123
Cthulhu
Level 9
God Stats
5W - 5L
1,694 SR
Queue Stats
5W - 6L
1,478 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
dbCloud
Tiamat
12
4 / 3 / 6
8,757
730
9,103
6,682
5,751
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
6 / 1 / 6
9,112
759
11,164
9,237
6,897
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ah Muzen Cab
dbPhoQu
Ah Muzen Cab
12
2 / 1 / 9
8,320
693
9,532
7,262
2,755
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
11
2 / 5 / 2
7,696
641
3,535
16,198
9,501
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Discordia
SeLaRk69
Discordia
10
0 / 4 / 2
6,822
569
4,092
6,692
2,691
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
lepdecko123
Cthulhu
10
1 / 3 / 3
7,830
653
4,549
11,781
7,969
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
10
12
Kills
3
5
Deaths
12
21
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
2
5
2
0.6
L
Discordia
SeLaRk69
Discordia
0
4
2
0.25
W
Tiamat
dbCloud
Tiamat
4
3
6
2.33
W
6
1
6
9
W
Ah Muzen Cab
dbPhoQu
Ah Muzen Cab
2
1
9
6.5
L
Cthulhu
lepdecko123
Cthulhu
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,799
Damage
12,176
23,181
Taken
34,671
15,403
Mitigated
20,161
8,780
Healing
10,401
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
3,535
999
627
6,988
16,198
9,501
0
5,091
10,582
0
16,286
L
Discordia
SeLaRk69
Discordia
4,092
220
576
523
6,692
2,691
0
857
5,542
30,108
0
W
Tiamat
dbCloud
Tiamat
9,103
481
0
1,522
6,682
5,751
156
1,925
4,757
30,162
0
W
11,164
2,614
727
3,823
9,237
6,897
0
2,750
6,487
0
45,474
W
Ah Muzen Cab
dbPhoQu
Ah Muzen Cab
9,532
3,666
0
2,708
7,262
2,755
874
4,143
3,119
0
34,746
L
Cthulhu
lepdecko123
Cthulhu
4,549
0
127
1,560
11,781
7,969
0
2,579
8,795
13,738
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,189
Gold Earned
22,348
177
Minions Killed
113
0
Camps Cleared
0
641,460
Distance Traveled
613,709
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
7,696
641
21
2
0
212,610
1
L
Discordia
6,822
569
57
5
0
201,508
1
W
Tiamat
8,757
730
67
6
0
215,753
2
W
Mulan
9,112
759
50
4
0
223,848
5
W
Ah Muzen Cab
8,320
693
60
5
0
201,859
1
L
Cthulhu
7,830
653
35
3
0
199,591
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role