Player Matchup

Jormungandr
Jormungandr
DarkShinyLugia
Jormungandr
Level 29
God Stats
18W - 20L
1,559 SR
Queue Stats
79W - 94L
1,431 Elo+
Party 3
Tiamat
Tiamat
Notapreadator
Tiamat
Level 12
God Stats
2W - 1L
1,691 SR
Queue Stats
7W - 9L
1,356 Elo+
Party 3
Hachiman
Hachiman
Notxenomoph
Hachiman
Level 29
God Stats
9W - 13L
1,468 SR
Queue Stats
177W - 233L
1,418 Elo+
Party 3
Susano
Susano
ZMu113r
Susano
Level 13
God Stats
5W - 8L
1,412 SR
Queue Stats
54W - 75L
1,322 Elo+
Party 2
Ymir
Ymir
frankiewave
Ymir
Level 7
God Stats
1W - 2L
1,545 SR
Queue Stats
41W - 60L
1,318 Elo+
Party 2
Team Averages
Level 18
1,535 SR
1,369 Elo+

VS

Team Averages
Level 23
1,447 SR
1,278 Elo+
Kukulkan
Kukulkan
Adoomah
Kukulkan
Level 6
God Stats
9W - 10L
1,399 SR
Queue Stats
33W - 33L
1,326 Elo+
Solo
Danzaburou
Danzaburou
Balikbayan
Danzaburou
Level 29
God Stats
5W - 6L
1,473 SR
Queue Stats
70W - 72L
1,484 Elo+
Solo
Scylla
Scylla
LIVIDMMB
Scylla
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 36L
1,233 Elo+
Solo
Horus
Horus
SkiTheBearJew
Horus
Level 47
God Stats
3W - 4L
1,500 SR
Queue Stats
21W - 46L
1,197 Elo+
Party 1
Susano
Susano
TraptimusPrime
Susano
Level 8
God Stats
3W - 3L
1,363 SR
Queue Stats
24W - 37L
1,149 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
DarkShinyLugia
Jormungandr
16
7 / 4 / 7
11,015
525
14,438
19,380
14,419
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

12
0 / 9 / 2
7,643
364
7,817
17,598
7,998
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hachiman
Notxenomoph
Hachiman
15
10 / 8 / 4
10,824
515
15,658
16,827
5,630
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Susano
ZMu113r
Susano
15
1 / 5 / 2
8,943
426
3,538
14,604
5,437
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

14
1 / 5 / 5
8,607
410
5,777
13,486
7,426
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Adoomah
Kukulkan
16
8 / 3 / 9
10,618
506
18,501
10,949
4,428
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Danzaburou
Balikbayan
Danzaburou
19
11 / 3 / 5
12,555
598
15,103
15,992
7,422
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Scylla
LIVIDMMB
Scylla
14
2 / 5 / 10
9,306
443
6,493
11,453
3,922
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
4 / 2 / 7
9,626
458
5,928
13,605
10,643
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

15
6 / 7 / 8
10,027
477
10,279
15,435
6,062
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
70
19
Kills
31
31
Deaths
20
20
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
Adoomah
Kukulkan
8
3
9
4.17
W
Danzaburou
Balikbayan
Danzaburou
11
3
5
4.5
L
Jormungandr
DarkShinyLugia
Jormungandr
7
4
7
2.63
W
Scylla
LIVIDMMB
Scylla
2
5
10
1.4
L
0
9
2
0.11
L
Hachiman
Notxenomoph
Hachiman
10
8
4
1.5
W
4
2
7
3.75
W
6
7
8
1.43
L
Susano
ZMu113r
Susano
1
5
2
0.4
L
1
5
5
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,228
Damage
56,304
81,895
Taken
67,434
40,910
Mitigated
32,477
14,850
Healing
22,772
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
Adoomah
Kukulkan
18,501
1,677
0
990
10,949
4,428
1,018
5,410
5,539
73,397
0
W
Danzaburou
Balikbayan
Danzaburou
15,103
7,177
0
8,182
15,992
7,422
4,088
6,432
9,560
0
85,528
L
Jormungandr
DarkShinyLugia
Jormungandr
14,438
3,535
282
1,828
19,380
14,419
165
6,147
13,131
50,849
0
W
Scylla
LIVIDMMB
Scylla
6,493
2,150
0
365
11,453
3,922
577
5,594
5,859
26,172
0
L
7,817
648
0
2,460
17,598
7,998
0
7,644
9,812
39,206
0
L
Hachiman
Notxenomoph
Hachiman
15,658
8,525
437
2,977
16,827
5,630
56
4,584
12,181
0
43,450
W
5,928
2,779
2,379
5,861
13,605
10,643
0
5,950
7,655
0
36,354
W
10,279
1,525
744
4,251
15,435
6,062
78
4,612
10,823
0
44,075
L
Susano
ZMu113r
Susano
3,538
495
0
5,461
14,604
5,437
0
2,442
12,096
0
61,719
L
5,777
848
0
1,405
13,486
7,426
0
3,805
9,681
25,299
2,450

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,032
Gold Earned
52,132
374
Minions Killed
431
0
Camps Cleared
0
1,864,361
Distance Traveled
1,795,596
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
10,618
506
123
6
0
360,609
1
W
Danzaburou
12,555
598
135
6
0
372,108
0
L
Jormungandr
11,015
525
79
4
0
391,578
1
W
Scylla
9,306
443
52
2
0
364,734
2
L
Tiamat
7,643
364
58
3
0
311,289
1
L
Hachiman
10,824
515
58
3
0
353,002
0
W
Horus
9,626
458
55
3
0
374,705
3
W
Susano
10,027
477
66
3
0
323,440
0
L
Susano
8,943
426
111
5
0
398,252
0
L
Ymir
8,607
410
68
3
0
410,240
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role