Player Matchup

Amaterasu
Amaterasu
Destructobon
Amaterasu
Level 12
God Stats
53W - 51L
1,500 SR
Queue Stats
341W - 397L
1,112 Elo+
Party 1
Yemoja
Yemoja
McViolence
Yemoja
Level 14
God Stats
1W - 4L
1,301 SR
Queue Stats
236W - 268L
1,369 Elo+
Party 1
Mercury
Mercury
TheDrLobster
Mercury
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
139W - 133L
1,421 Elo+
Party 1
Sol
Sol
W0ndrYW0man
Sol
Level 11
God Stats
20W - 20L
1,597 SR
Queue Stats
239W - 302L
1,475 Elo+
Party 1
Sun Wukong
Sun Wukong
xAsian04
Sun Wukong
Level 6
God Stats
27W - 32L
1,500 SR
Queue Stats
219W - 263L
1,195 Elo+
Party 1
Team Averages
Level 25
1,480 SR
1,314 Elo+

VS

Team Averages
Level 21
1,496 SR
1,474 Elo+
King Arthur
King Arthur
DaredGorgon3194
King Arthur
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
GeniuneSkate837
Danzaburou
Level 27
God Stats
19W - 16L
1,500 SR
Queue Stats
254W - 269L
1,500 Elo+
Solo
Tiamat
Tiamat
TheBunzilla
Tiamat
Level 29
God Stats
15W - 15L
1,739 SR
Queue Stats
259W - 307L
1,433 Elo+
Solo
Aphrodite
Aphrodite
ironik Slayr
Aphrodite
Level 18
God Stats
1W - 0L
1,510 SR
Queue Stats
6W - 11L
1,483 Elo+
Party 2
Susano
Susano
mr-zzed
Susano
Level 28
God Stats
1W - 2L
1,232 SR
Queue Stats
128W - 127L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Destructobon
Amaterasu
14
3 / 9 / 3
9,682
421
7,028
16,273
8,355
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Yemoja
McViolence
Yemoja
15
2 / 4 / 10
10,238
445
8,685
19,576
18,477
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mercury
TheDrLobster
Mercury
18
11 / 8 / 6
12,307
535
20,623
20,885
9,096
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
4 / 8 / 5
11,100
483
19,556
22,701
8,733
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Sun Wukong
xAsian04
Sun Wukong
14
2 / 10 / 5
9,219
401
7,868
20,167
11,552
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
DaredGorgon3194
King Arthur
14
3 / 9 / 9
10,438
454
6,652
26,338
20,435
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Danzaburou
GeniuneSkate837
Danzaburou
17
12 / 4 / 7
13,658
594
23,747
20,380
8,467
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Tiamat
19
8 / 4 / 5
13,563
590
16,105
12,795
9,764
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Aphrodite
ironik Slayr
Aphrodite
17
10 / 4 / 14
13,235
575
20,914
17,960
8,115
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Susano
mr-zzed
Susano
19
6 / 2 / 2
13,102
570
10,669
17,276
7,592
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
76
22
Kills
39
39
Deaths
23
29
Assists
37
Player
Kills
Deaths
Assists
KDA
W
King Arthur
DaredGorgon3194
King Arthur
3
9
9
0.83
L
Amaterasu
Destructobon
Amaterasu
3
9
3
0.5
W
Danzaburou
GeniuneSkate837
Danzaburou
12
4
7
3.88
L
Yemoja
McViolence
Yemoja
2
4
10
1.75
W
Tiamat
8
4
5
2.63
L
Mercury
TheDrLobster
Mercury
11
8
6
1.75
L
4
8
5
0.81
W
Aphrodite
ironik Slayr
Aphrodite
10
4
14
4.25
W
Susano
mr-zzed
Susano
6
2
2
3.5
L
Sun Wukong
xAsian04
Sun Wukong
2
10
5
0.45

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,760
Damage
78,087
99,602
Taken
94,749
56,213
Mitigated
54,373
18,445
Healing
40,628
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
DaredGorgon3194
King Arthur
6,652
2,268
0
5,625
26,338
20,435
744
9,518
16,820
0
16,840
L
Amaterasu
Destructobon
Amaterasu
7,028
4,710
0
2,892
16,273
8,355
0
5,390
10,455
0
48,538
W
Danzaburou
GeniuneSkate837
Danzaburou
23,747
16,639
0
9,227
20,380
8,467
6,640
8,020
12,360
0
56,589
L
Yemoja
McViolence
Yemoja
8,685
2,182
4,116
1,529
19,576
18,477
150
7,410
11,531
29,099
0
W
Tiamat
16,105
3,419
0
4,023
12,795
9,764
9,072
1,629
11,166
72,244
0
L
Mercury
TheDrLobster
Mercury
20,623
10,997
0
3,310
20,885
9,096
0
7,398
12,862
0
69,171
L
19,556
7,670
0
5,192
22,701
8,733
966
9,407
12,609
69,694
0
W
Aphrodite
ironik Slayr
Aphrodite
20,914
3,249
2,427
12,305
17,960
8,115
332
7,591
10,369
65,648
0
W
Susano
mr-zzed
Susano
10,669
2,247
0
7,021
17,276
7,592
0
1,483
15,793
0
99,093
L
Sun Wukong
xAsian04
Sun Wukong
7,868
4,142
0
1,406
20,167
11,552
338
5,364
14,478
0
35,642

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,546
Gold Earned
63,996
427
Minions Killed
499
0
Camps Cleared
0
1,981,874
Distance Traveled
2,082,555
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
10,438
454
16
1
0
442,789
1
L
Amaterasu
9,682
421
83
4
0
370,889
0
W
Danzaburou
13,658
594
71
3
0
363,967
0
L
Yemoja
10,238
445
58
3
0
386,951
0
W
Tiamat
13,563
590
147
6
0
410,799
0
L
Mercury
12,307
535
108
5
0
458,367
0
L
Sol
11,100
483
108
5
0
356,158
3
W
Aphrodite
13,235
575
105
5
0
414,630
4
W
Susano
13,102
570
160
7
0
450,370
0
L
Sun Wukong
9,219
401
70
3
0
409,509
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role