Player Matchup

Ares
Ares
NataliaQuePetip
Ares
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Arachne
Arachne
RHOKY
Arachne
Level 18
God Stats
2W - 2L
1,533 SR
Queue Stats
49W - 59L
1,268 Elo+
Party 1
Bastet
Bastet
SlililaY
Bastet
Level 16
God Stats
4W - 3L
1,775 SR
Queue Stats
125W - 82L
1,476 Elo+
Solo
Agni
Agni
lohranVR
Agni
Level 13
God Stats
2W - 1L
1,500 SR
Queue Stats
24W - 32L
1,396 Elo+
Party 1
Medusa
Medusa
saskuách
Medusa
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 3
Team Averages
Level 15
1,562 SR
1,428 Elo+

VS

Team Averages
Level 38
1,484 SR
1,462 Elo+
Guan Yu
Guan Yu
Profe022
Guan Yu
Level 24
God Stats
6W - 5L
1,518 SR
Queue Stats
111W - 112L
1,493 Elo+
Solo
Heimdallr
Heimdallr
Rafaelsmith_2007
Heimdallr
Level 11
God Stats
4W - 4L
1,639 SR
Queue Stats
15W - 15L
1,429 Elo+
Party 4
Danzaburou
Danzaburou
XLGuiXL43
Danzaburou
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 2L
1,465 Elo+
Party 2
Arachne
Arachne
chatitupami67
Arachne
Level 88
God Stats
3W - 3L
1,507 SR
Queue Stats
197W - 179L
1,501 Elo+
Party 4
Anubis
Anubis
xDarkFranzX
Anubis
Level 62
God Stats
1W - 1L
1,256 SR
Queue Stats
29W - 38L
1,420 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 5 / 9
6,907
432
2,057
10,277
5,727
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Arachne
RHOKY
Arachne
11
3 / 6 / 1
7,035
440
5,805
12,776
2,778
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bastet
SlililaY
Bastet
11
1 / 4 / 2
6,781
424
3,456
7,644
1,664
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Agni
12
1 / 7 / 1
7,113
445
4,237
9,671
2,090
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
saskuách
Medusa
14
11 / 5 / 2
9,055
566
14,543
11,211
3,474
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Profe022
Guan Yu
14
5 / 1 / 3
8,521
533
8,037
8,793
7,620
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Heimdallr
13
2 / 4 / 2
7,574
473
3,577
8,701
2,622
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Danzaburou
XLGuiXL43
Danzaburou
9
0 / 6 / 3
6,081
380
3,608
6,949
2,062
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Arachne
16
17 / 1 / 3
10,708
669
14,879
12,219
5,224
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Anubis
15
3 / 4 / 3
8,739
546
5,869
9,775
5,279
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
41
16
Kills
27
27
Deaths
16
15
Assists
14
Player
Kills
Deaths
Assists
KDA
L
0
5
9
0.9
W
Guan Yu
Profe022
Guan Yu
5
1
3
6.5
L
Arachne
RHOKY
Arachne
3
6
1
0.58
W
Heimdallr
2
4
2
0.75
L
Bastet
SlililaY
Bastet
1
4
2
0.5
W
Danzaburou
XLGuiXL43
Danzaburou
0
6
3
0.25
W
Arachne
17
1
3
18.5
L
Agni
1
7
1
0.21
L
Medusa
saskuách
Medusa
11
5
2
2.4
W
Anubis
3
4
3
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,098
Damage
35,970
51,579
Taken
46,437
15,733
Mitigated
22,807
7,074
Healing
12,733
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,057
271
0
807
10,277
5,727
342
1,284
8,993
8,003
0
W
Guan Yu
Profe022
Guan Yu
8,037
1,121
144
2,758
8,793
7,620
261
949
7,810
0
48,736
L
Arachne
RHOKY
Arachne
5,805
4,326
0
3,395
12,776
2,778
362
174
12,602
0
31,842
W
Heimdallr
3,577
2,961
0
1,696
8,701
2,622
538
370
8,331
0
35,231
L
Bastet
SlililaY
Bastet
3,456
1,098
0
423
7,644
1,664
0
1,411
6,233
0
23,307
W
Danzaburou
XLGuiXL43
Danzaburou
3,608
1,155
0
553
6,949
2,062
990
444
6,505
0
17,794
W
Arachne
14,879
10,743
0
3,641
12,219
5,224
350
1,538
10,579
0
63,117
L
Agni
4,237
368
0
1,949
9,671
2,090
0
2,319
7,352
35,420
0
L
Medusa
saskuách
Medusa
14,543
7,589
0
500
11,211
3,474
523
681
10,530
0
52,776
W
Anubis
5,869
304
0
3,941
9,775
5,279
1,112
2,549
6,918
60,413
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,891
Gold Earned
41,623
291
Minions Killed
409
0
Camps Cleared
0
1,333,411
Distance Traveled
1,361,884
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
6,907
432
16
1
0
236,939
2
W
Guan Yu
8,521
533
101
6
0
312,569
2
L
Arachne
7,035
440
68
4
0
247,084
2
W
Heimdallr
7,574
473
72
5
0
246,138
0
L
Bastet
6,781
424
49
3
0
262,980
1
W
Danzaburou
6,081
380
24
2
0
225,709
1
W
Arachne
10,708
669
104
7
0
356,316
1
L
Agni
7,113
445
84
5
0
275,783
4
L
Medusa
9,055
566
74
5
0
310,625
1
W
Anubis
8,739
546
108
7
0
221,152
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role