Player Matchup

Freya
Freya
Itachis Crow
Freya
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
102W - 60L
1,609 Elo+
Solo
Cernunnos
Cernunnos
KILO545y
Cernunnos
Level 17
God Stats
3W - 5L
1,630 SR
Queue Stats
67W - 83L
1,388 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Silver_Bandi2
Cu Chulainn
Level 15
God Stats
15W - 14L
1,279 SR
Queue Stats
240W - 271L
1,226 Elo+
Party 1
Ares
Ares
chechochechos
Ares
Level 82
God Stats
0W - 2L
1,352 SR
Queue Stats
26W - 42L
1,393 Elo+
Party 1
Thor
Thor
ichigo1286
Thor
Level 43
God Stats
0W - 4L
1,500 SR
Queue Stats
159W - 193L
1,428 Elo+
Party 1
Team Averages
Level 41
1,452 SR
1,409 Elo+

VS

Team Averages
Level 63
1,537 SR
1,519 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
OfficerBeans
Fenrir
Level 46
God Stats
9W - 7L
1,403 SR
Queue Stats
21W - 17L
1,494 Elo+
Party 2
Hades
Hades
PleaseSendHelps
Hades
Level 8
God Stats
10W - 4L
1,711 SR
Queue Stats
15W - 13L
1,480 Elo+
Party 2
Scylla
Scylla
RandomRider99
Scylla
Level 88
God Stats
6W - 2L
1,499 SR
Queue Stats
38W - 20L
1,622 Elo+
Party 2
Neith
Neith
jkkiller101
Neith
Level 25
God Stats
14W - 7L
1,571 SR
Queue Stats
19W - 16L
1,496 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 7 / 2
9,970
997
7,115
19,752
8,811
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cernunnos
KILO545y
Cernunnos
16
2 / 8 / 5
9,956
996
9,769
18,714
8,727
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cu Chulainn
Silver_Bandi2
Cu Chulainn
15
0 / 11 / 3
8,730
873
2,892
18,577
9,269
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

16
1 / 8 / 7
10,430
1,043
5,071
23,667
32,360
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

15
4 / 12 / 4
10,279
1,028
4,229
18,949
9,613
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Team 1 Tickets

4

VS

Team 2 Tickets

287

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
17
4 / 1 / 24
10,839
1,084
13,658
9,446
9,053
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Fenrir
18
10 / 4 / 14
11,802
1,180
11,230
10,079
3,763
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

19
10 / 2 / 26
11,821
1,182
22,257
7,263
4,946
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

19
8 / 3 / 34
12,144
1,214
24,431
4,660
1,543
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
14 / 0 / 25
12,759
1,276
20,422
3,642
1,296
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
169
10
Kills
46
46
Deaths
10
21
Assists
123
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
4
1
24
16
L
3
7
2
0.57
L
Cernunnos
KILO545y
Cernunnos
2
8
5
0.56
W
Fenrir
10
4
14
4.25
W
10
2
26
11.5
W
8
3
34
8.33
L
Cu Chulainn
Silver_Bandi2
Cu Chulainn
0
11
3
0.14
L
1
8
7
0.56
L
4
12
4
0.5
W
14
0
25
26.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,076
Damage
91,998
99,659
Taken
35,090
68,780
Mitigated
20,601
7,360
Healing
6,126
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
13,658
1,048
0
0
9,446
9,053
0
3,423
6,023
23,538
0
L
7,115
2,090
0
3,831
19,752
8,811
0
13,037
6,715
24,794
0
L
Cernunnos
KILO545y
Cernunnos
9,769
3,634
477
567
18,714
8,727
0
9,612
9,102
0
37,102
W
Fenrir
11,230
5,832
0
1,334
10,079
3,763
0
3,538
6,541
0
22,736
W
22,257
2,246
396
1,806
7,263
4,946
0
2,813
4,450
37,685
0
W
24,431
1,380
0
504
4,660
1,543
0
1,273
3,387
40,219
0
L
Cu Chulainn
Silver_Bandi2
Cu Chulainn
2,892
1,172
0
22
18,577
9,269
0
12,017
6,560
0
12,822
L
5,071
535
758
1,705
23,667
32,360
0
13,116
10,551
21,351
0
L
4,229
1,057
0
0
18,949
9,613
0
12,564
6,385
0
11,564
W
20,422
14,985
0
2,086
3,642
1,296
0
1,139
2,503
0
47,041

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,365
Gold Earned
59,365
135
Minions Killed
182
4
Camps Cleared
8
721,987
Distance Traveled
909,660
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
10,839
1,084
21
2
0
221,123
0
L
Freya
9,970
997
34
3
2
159,710
0
L
Cernunnos
9,956
996
48
5
0
130,661
1
W
Fenrir
11,802
1,180
18
2
4
189,240
0
W
Hades
11,821
1,182
44
4
3
142,444
0
W
Scylla
12,144
1,214
36
4
1
187,811
0
L
Cu Chulainn
8,730
873
19
2
1
148,546
0
L
Ares
10,430
1,043
20
2
1
144,200
1
L
Thor
10,279
1,028
14
1
0
138,870
0
W
Neith
12,759
1,276
63
6
0
169,042
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role