Player Matchup

Scylla
Scylla
Captain F0G
Scylla
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 5L
1,610 Elo+
Party 2
Danzaburou
Danzaburou
DJ2Nasty9097
Danzaburou
Level 1
God Stats
2W - 3L
1,500 SR
Queue Stats
5W - 7L
1,500 Elo+
Party 2
Serqet
Serqet
KNLonelyGamer
Serqet
Level 23
God Stats
4W - 1L
1,615 SR
Queue Stats
52W - 41L
1,504 Elo+
Solo
Tyr
Tyr
Lil Cobra xi
Tyr
Level 6
God Stats
2W - 2L
1,447 SR
Queue Stats
20W - 28L
1,544 Elo+
Solo
Jormungandr
Jormungandr
danielmj
Jormungandr
Level 18
God Stats
2W - 0L
1,581 SR
Queue Stats
60W - 78L
1,389 Elo+
Solo
Team Averages
Level 11
1,529 SR
1,510 Elo+

VS

Team Averages
Level 20
1,681 SR
1,509 Elo+
Loki
Loki
Aye Lias 420
Loki
Level 22
God Stats
8W - 5L
1,544 SR
Queue Stats
11W - 8L
1,526 Elo+
Solo
Ra
Ra
DeltaGrif4356
Ra
Level 17
God Stats
7W - 8L
1,864 SR
Queue Stats
169W - 149L
1,491 Elo+
Party 1
King Arthur
King Arthur
Roderick0128
King Arthur
Level 26
God Stats
4W - 3L
1,696 SR
Queue Stats
35W - 39L
1,437 Elo+
Solo
Hachiman
Hachiman
moonsigngemini
Hachiman
Level 18
God Stats
2W - 2L
1,729 SR
Queue Stats
258W - 227L
1,553 Elo+
Party 1
Cerberus
Cerberus
valhalska
Cerberus
Level 18
God Stats
38W - 27L
1,574 SR
Queue Stats
169W - 150L
1,541 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
10
3 / 2 / 3
5,854
585
4,545
3,929
1,168
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes

Shoes

+6%
Movement Speed

Danzaburou
DJ2Nasty9097
Danzaburou
10
3 / 1 / 2
6,233
623
5,909
6,635
1,796
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
3 / 1 / 2
6,013
601
1,818
5,547
1,611
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

10
4 / 1 / 2
5,917
592
5,182
6,366
3,814
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Jormungandr
danielmj
Jormungandr
9
3 / 1 / 2
5,334
533
3,083
3,962
1,475
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 3 / 0
5,580
558
1,430
4,858
1,407
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

9
2 / 4 / 0
5,805
581
2,190
5,076
1,561
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

King Arthur
Roderick0128
King Arthur
7
0 / 4 / 2
5,061
506
3,354
8,088
3,312
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hachiman
8
1 / 4 / 1
4,934
493
3,590
5,981
1,407
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
valhalska
Cerberus
9
1 / 1 / 1
5,779
578
2,790
5,716
2,382
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
10
16
Kills
6
6
Deaths
16
11
Assists
4
Player
Kills
Deaths
Assists
KDA
L
2
3
0
0.67
W
Scylla
3
2
3
2.25
W
Danzaburou
DJ2Nasty9097
Danzaburou
3
1
2
4
L
2
4
0
0.5
W
3
1
2
4
W
4
1
2
5
L
King Arthur
Roderick0128
King Arthur
0
4
2
0.25
W
Jormungandr
danielmj
Jormungandr
3
1
2
4
L
Hachiman
1
4
1
0.38
L
Cerberus
valhalska
Cerberus
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,537
Damage
13,354
26,439
Taken
29,719
9,864
Mitigated
10,069
10,106
Healing
5,756
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,430
513
0
90
4,858
1,407
466
789
3,840
0
16,839
W
Scylla
4,545
130
0
911
3,929
1,168
918
1,562
2,151
24,156
0
W
Danzaburou
DJ2Nasty9097
Danzaburou
5,909
3,072
0
3,841
6,635
1,796
64
2,096
4,539
0
32,941
L
2,190
391
0
996
5,076
1,561
0
2,806
1,593
23,341
0
W
1,818
555
0
2,790
5,547
1,611
0
336
5,135
0
23,524
W
5,182
968
0
1,317
6,366
3,814
201
0
6,366
0
21,216
L
King Arthur
Roderick0128
King Arthur
3,354
781
0
560
8,088
3,312
0
1,238
6,576
0
17,825
W
Jormungandr
danielmj
Jormungandr
3,083
654
193
1,054
3,962
1,475
0
694
3,268
18,994
0
L
Hachiman
3,590
2,259
0
1,351
5,981
1,407
0
1,345
4,636
0
20,008
L
Cerberus
valhalska
Cerberus
2,790
427
0
2,759
5,716
2,382
0
978
4,738
14,682
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,351
Gold Earned
27,159
241
Minions Killed
190
0
Camps Cleared
0
995,068
Distance Traveled
988,220
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
5,580
558
37
4
0
211,566
0
W
Scylla
5,854
585
39
4
0
165,389
2
W
Danzaburou
6,233
623
61
6
0
160,493
0
L
Ra
5,805
581
45
5
0
185,406
0
W
Serqet
6,013
601
63
6
0
220,577
3
W
Tyr
5,917
592
49
5
0
228,611
3
L
King Arthur
5,061
506
30
3
0
195,745
3
W
Jormungandr
5,334
533
29
3
0
219,998
3
L
Hachiman
4,934
493
37
4
0
190,944
2
L
Cerberus
5,779
578
41
4
0
204,559
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role