Player Matchup

Bellona
Bellona
JeterBeter
Bellona
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,129 Elo+
Party 2
Kukulkan
Kukulkan
KillerBuck51
Kukulkan
Level 5
God Stats
0W - 2L
1,295 SR
Queue Stats
0W - 3L
1,129 Elo+
Party 2
Apollo
Apollo
S7Rage
Apollo
Level 29
God Stats
1W - 1L
1,696 SR
Queue Stats
3W - 1L
1,500 Elo+
Solo
Khepri
Khepri
faith328051
Khepri
Level 4
God Stats
0W - 2L
1,295 SR
Queue Stats
0W - 3L
1,129 Elo+
Party 2
Da Ji
Da Ji
smunkeysFTW
Da Ji
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,129 Elo+
Party 2
Team Averages
Level 22
1,457 SR
1,203 Elo+

VS

Team Averages
Level 32
1,497 SR
1,267 Elo+
Geb
Geb
DearRuin
Geb
Level 45
God Stats
1W - 1L
1,320 SR
Queue Stats
1W - 2L
1,230 Elo+
Party 1
Artemis
Artemis
LeekBBQ
Artemis
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,230 Elo+
Party 1
Mulan
Mulan
MeixiRua
Mulan
Level 5
God Stats
1W - 1L
1,517 SR
Queue Stats
4W - 4L
1,382 Elo+
Party 1
Agni
Agni
UnrealZZZ
Agni
Level 4
God Stats
2W - 0L
1,695 SR
Queue Stats
3W - 4L
1,230 Elo+
Party 1
Sun Wukong
Sun Wukong
ZyanPredic
Sun Wukong
Level 17
God Stats
11W - 12L
1,454 SR
Queue Stats
67W - 61L
1,264 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
JeterBeter
Bellona
10
0 / 2 / 1
6,227
566
3,387
6,310
4,046
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Kukulkan
KillerBuck51
Kukulkan
8
0 / 4 / 0
5,176
471
830
3,290
1,117
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Apollo
S7Rage
Apollo
7
0 / 2 / 0
4,625
420
1,370
3,864
1,152
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Boots

Boots

+6%
Movement Speed

Khepri
6
0 / 2 / 0
4,446
404
265
2,768
1,490
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
3 / 4 / 0
6,663
606
3,458
9,363
3,013
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 0 / 3
5,365
488
749
3,550
2,309
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Artemis
LeekBBQ
Artemis
10
4 / 0 / 3
6,116
556
6,587
3,492
1,408
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mulan
MeixiRua
Mulan
10
2 / 1 / 3
6,370
579
1,594
6,617
2,288
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Agni
11
7 / 1 / 1
6,631
603
4,584
3,713
1,236
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sun Wukong
ZyanPredic
Sun Wukong
9
0 / 1 / 1
5,251
477
2,619
6,965
2,789
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
25
3
Kills
14
14
Deaths
3
1
Assists
11
Player
Kills
Deaths
Assists
KDA
W
1
0
3
2.5
L
Bellona
JeterBeter
Bellona
0
2
1
0.25
L
Kukulkan
KillerBuck51
Kukulkan
0
4
0
0
W
Artemis
LeekBBQ
Artemis
4
0
3
5.5
W
Mulan
MeixiRua
Mulan
2
1
3
3.5
L
Apollo
S7Rage
Apollo
0
2
0
0
W
Agni
7
1
1
7.5
W
Sun Wukong
ZyanPredic
Sun Wukong
0
1
1
0.5
L
Khepri
0
2
0
0
L
3
4
0
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,310
Damage
16,133
25,595
Taken
24,337
10,818
Mitigated
10,030
6,530
Healing
6,447
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
749
62
0
372
3,550
2,309
198
216
3,334
12,192
0
L
Bellona
JeterBeter
Bellona
3,387
1,048
0
1,472
6,310
4,046
376
1,262
4,950
0
29,406
L
Kukulkan
KillerBuck51
Kukulkan
830
47
0
100
3,290
1,117
70
2,158
974
15,695
0
W
Artemis
LeekBBQ
Artemis
6,587
3,544
0
632
3,492
1,408
276
49
3,443
0
30,359
W
Mulan
MeixiRua
Mulan
1,594
423
0
3,534
6,617
2,288
50
0
6,617
0
31,978
L
Apollo
S7Rage
Apollo
1,370
771
0
1,005
3,864
1,152
0
968
2,831
0
15,482
W
Agni
4,584
350
0
469
3,713
1,236
720
784
2,883
24,688
0
W
Sun Wukong
ZyanPredic
Sun Wukong
2,619
553
0
1,440
6,965
2,789
0
0
6,965
0
21,588
L
Khepri
265
0
0
327
2,768
1,490
0
390
2,332
3,042
0
L
3,458
1,197
0
3,626
9,363
3,013
0
188
9,175
0
32,167

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,137
Gold Earned
29,733
236
Minions Killed
246
0
Camps Cleared
0
795,371
Distance Traveled
977,461
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
5,365
488
17
2
0
173,797
0
L
Bellona
6,227
566
72
7
0
193,068
3
L
Kukulkan
5,176
471
44
4
0
153,526
0
W
Artemis
6,116
556
58
5
0
203,382
2
W
Mulan
6,370
579
73
7
0
214,318
0
L
Apollo
4,625
420
34
3
0
157,741
1
W
Agni
6,631
603
59
5
0
202,079
0
W
Sun Wukong
5,251
477
39
4
0
183,885
0
L
Khepri
4,446
404
7
1
0
98,525
0
L
Da Ji
6,663
606
79
7
0
192,511
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role